Feedback Increase Materi droprate/drop-stack size

Discussion in 'General Forum' started by Kernelly, Jan 24, 2021.

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Which one of these Materi Fragment ideas would you like to have in-game?

  1. More Materi for the first character made on the server

  2. More Materi for the new players (for example for the first few weeks after getting 55 level)

  3. Materi rewards from the Parallel World quests (even low amounts would help)

  4. Bigger Materi drop stacks for everyone

  5. Higher Materi drop rates while questing in the Parallel questline zones

  6. Items that buff your Materi drop stack size (for Andermant or for Gold)

Multiple votes are allowed.
Results are only viewable after voting.
  1. Kernelly

    Kernelly Junior Expert

    Hey. I personally and not only have a problem with the current Materi drop rate. It's not even about buying Materi items (armor, weapons), but for me personally farming for 8 hours straight in Cardhun Suburbs gives me not more than 2k Materi Fragments. I'm recently playing only on my new character (spellweaver level 77 currently) and since I started doing parallel questlines I've gained such low amounts of Materi that it's demotivating to continue questing at all. I really do understand that Developers probably wanted us to play more and farm Materi to continue playing on the next Parallel zones, but this is straight up unfair to say at least. People who played the game for years now have circa 10k Materi (it depends of course), according to other players I've asked about it most of them had at least 10k Materi. Now I want to finish the Parallel questline at least to get some levels so I'd be closer to level 100, but it takes so long, and it's so difficult to farm Materi for the new players or new characters. As an idea for the Developers, can they please at least make some quests reward us with 50 or 100 Materi Fragments? Or the repeatable ones that have 24h cooldown, can't they really give us some low amounts of Materi? It would help a ton for the players like me who just want to have a few different characters, or just for the new players. Please consider increasing Materi Fragments drop rate on lower levels, in the Parallel questing zones or let us have at least a few Materi Fragments for doing some of the quests there. Thank you for reading and regards.
     
  2. silverseas

    silverseas Count Count

    Er... for the last option in your poll... there are already items that buff your materi drop stack size. Glasses that can be bought from vendors scattered around Cardhun, MF stack increasing runes, the group talent (which i think is probably bugged), and the shiny book you can find on podiums in the PW zones.

    The problem is that the people capable of farming PWs do not need MFs right now because there is nothing worth buying. The people who need MFs to get their quests done can't farm PWs because they are too weak.

    I would actually opt for completely removing MF requirements from quests altogether.
     
    ManaThief and rjrichards like this.
  3. rjrichards

    rjrichards Forum Pro

    I'm for the removal of Materi from quests as Silverseas suggests. This seems to be just an attempt to keep those without Materi a prisoner of endless farming when it reality it dissuades players. I know on my rarely played alts it has been an issue so imagine an account without the benefit of having some age behind it.

    Do we really need all these various game currencies? How about just make Draken drop in regular maps and do away with Materi altogether? Draken was the only currency at one time save for PVP points.
     
  4. Nostalgiac

    Nostalgiac Advanced

    10k materi is easy, a few hours running Q1 circle is enough. Try to find a group that is leveling up in that map. As a mage, you don't have to worry much about surviving the mob, if there are some DKs in a group to tank. Always use the special book near the entrance if there are either "small" materi glasses (+25% drop size for 10 minutes), or materi portals and destroy as much of these as you can.

    These currencies had their respective uses before CE. Materi for cores, Draken for some runes and clovers for different runes (only way to get runes besides events). Gold for crafting. Right now, all of these are useless. Runes drop randomly and you get more of them by running Temple Sector than trying to amass clovers, drakens or materi. Gold is also worthless, I'm slowly amassing thousands, and no use for it. I guess I could buy a few of those ridiculous 100k crafting ingredients, but what would be the point...

    I use draken only to purchase the last remaining mounts, costumes, emotes etc. from Gnob. Same with clovers from Zumpe.

    All these currencies were obtained through actual playing, and they were all depreciated. Only andermant, which is purchased by real money, is more valuable then before.