Maze of blaze and more........

Discussion in 'General Forum' started by kojax, Jan 28, 2023.

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  1. kojax

    kojax Forum Greenhorn

    Hi everyone !!!
    What about Maze of blaze ?
    Are sets from there supporting fire guard ?
    When will be these maps playable ?
    Only first map is working.
    Is there gonna be any new jewel from this map ?
    One last question for every map is : what must a player do to have better jewel drop ?
     
    FAALHAAS likes this.
  2. FAALHAAS

    FAALHAAS Forum Commissioner

    For now Maze is a great place to farm Runes. And maybe if you want to unlock weapon effects..

    I can't find the info about the sets (think i saw them) , but dont rememer they had any fire build/guard bonus.

    No info when they finish it up.

    Don't remember anythign about a new jewel either and theres nothing that really improves droprate of jewels.
     
  3. kojax

    kojax Forum Greenhorn

    Maze of blaze fixed for now.........what about other questions ?
     
  4. ldso

    ldso Advanced

    Hi there :) The jewel drop is just rng/luck ^^ Although, keep in mind that there are several different types of ways to obtain certain jewels (i.e. from farming boss chests, from chests as part of rewards, etc.).

    In regards to the new set, if you are referring to the new one for mages, it would boost fire build in general, and not fire guard specifically. :)
     
  5. kojax

    kojax Forum Greenhorn

    Maze of blaze,after entering door..screen is BLACK,so map is not ready yet.
    Bro if jewel droping it is luck some players must left the game for bad luck :(
     
  6. CiscoNetPlus

    CiscoNetPlus Exceptional Talent

    When the screen is black, disconnect the internet and connect again, the problem is fixed, and search to enter another door.
     
  7. gintarszb

    gintarszb Junior Expert

    Black screen - a bug, and need to be fixed by developers.
    Disconnect/connect internet ? bug hack? :eek:
    I just teleporting to the city (P key) if have black screen after entering...
    And no more playing in the maze , sorry, but all that just a wasting time and my nerves.:mad:
     
    Last edited: Feb 8, 2023
  8. DobryZwierzak

    DobryZwierzak Forum Greenhorn

    Hello. Maze of Balze is still broken. I won't go there anymore because it's just a joke. It has been reported many times on various forums and nothing. Does no one want to work here? I won't see that bos is underdeveloped, ugly and it's still maps that are hard to walk on. Black screens. No connection. Do we have to look for a way to enter the map? Getting kicked out of the group. Mobs on the second map that pop up right when you enter it. How many more should I mention? So much for this map is a sad summary of the fact that you probably don't care anymore. You are not even able to give people a symbolic code, because what is too much cost? There wasn't even a stupid excuse? Excuse me for saying this but do you have us for nothing yet?
     
    anil611 likes this.
  9. Lambrusco

    Lambrusco Exceptional Talent

    I have a question about Maze of Blaze, all those maps are like a side quest or is it part of the main quest and it is what it comes after defeating mortis? cos i see question marks in yellow... thanks
     
  10. FAALHAAS

    FAALHAAS Forum Commissioner

    Those quests in maze of blaze are useless. Zero story and they almost give less rewards than the first quest you get in Grimford ^^
    I just hope they are not working correctly and devs/mod will give some info soon....cus so far its beyond pathetic.
     
    Lambrusco likes this.
  11. Lambrusco

    Lambrusco Exceptional Talent

    Thanks for your explanation... let's see if DSO gives us something more to do with this game instead of this ussless maps...
     
  12. cogix

    cogix Regular

    my experience with the maze:

    today runs:
    run 1: killed everything, chose the top portal, got black map (the cursor still moves), only option is P and teleport to city
    run 2: killed everything, chose again top portal and entered again in the same map, killed everything and I got only the option to go to that portal. Now second map, mobs (as said by somebody else) are just waiting for me to enter and a couple of them are unreachable (at least for dk) because they are in a "protected" area where I cannot walk. Killed everything and finally I can go to Azar map. I kill the boss and the count is still 0/5 (I killed already 3-4 times those days). After killing him, there is no portal to go to city or wherever, just need to teleport.
    run 3: I chose the middle port, entered again in map1 and I got the option only for port1

    At the end I had to do 3 times map 1, 1 time map 2 and killing Azar does not count for the quest

    and about leaves, I have 2 type of leaves in my inventory and I am not sure if those are part of ingredients or if they are need for any specific quest, just annoying that 2 more spaces in the inventory are wasted.

    I tried a couple of times in Bloodshed, mobs are still doable even for a noob toon like mine, I cannot say about the boss because after 3-4 times I got black screen or repeat map (and black screen) I felt like I was wasting my infernal fragments.

    I also do not understand the 2 doors after killing all mobs in map1, they just lead to redo the first map for the second time

    Overall I think DSO work is only half done (at least they fixed the infinite respawn in map 1)

    One more thing: normally in all other maps there is some info about rewards (unique, sets...) here no info, except on forum or youtube



    UPDATE: after more runs, the count of killing Azar finally started to increase
     
  13. dkarl

    dkarl Forum Duke

    Is this still true? I've only done Map1 5x, Map2 1x and Azar 1x, mostly on Merciless ... dropped one Materi Blessing rune.

    I did drop some uniques, but only older items, nothing new to this content.

    Azar drop was pathetic, several polished and lower gems, 2 magic and 1 exo junk items. Funny thing: After the kill and picking up the drop, I wandered around the boss room trying unsuccessfully to squeeze into any of the spaces outside of the main cross corridors, returned to the center (which has weird, bugged floors and physics: jumps take me backward; machine gun turrets ignore my placement and shoot off at random angles), double-checked my inventory, only to find that the 3 junk items were missing. Can't say about the gems, as I don't track them individually.
     
  14. ldso

    ldso Advanced

    Any map with lots of minibosses would generally be good for rune drops, as minibosses are the ones who are able to drop a lot of them :) That includes maps like Temple Sector or even Stonekeep, for example, in addition to some of the new maps ^^ Of course, rng/luck would be another factor, but farming lots of minibosses would give you best chance of dropping runes you may need oro rune dust.
     
  15. FAALHAAS

    FAALHAAS Forum Commissioner

    No , from what I understood from people who used to farm it when mobs respawn. They say its not worth it anymore. It's still not working as intended...but from what i've seen drop wise, its going to be VERY boring to run these maps if the doors going to be RNG. (which is how it supose to be) Not worth it if the drops not going to be much better.
     
  16. Talaby

    Talaby Someday Author

    the map is just that 1 labyrinth, just like the distorted forest. so far so good. the problem is in the structural making of the map. there are places you run and you don't leave the place and there's no obstacle stopping you, it happens in the first 2 maps, in the map that gives access to the boss there are small flaws, holes in the ground that I don't know what the use of that is. because they don't make a smooth map on the ground, there are some parts of the map that you don't have access to for you to cultivate ore or herbs that appear. on the boss map the same situation happens, not to mention that you get stuck on the ground and even having to get rid of the boss attack running or jumping doesn't work. This is all without mentioning armor, health and enchantments of monsters at high levels for simple difficulties (normal / hell). developers have to think about maps for players who like to play solo. there are those who like this modality. more anyway. this is drakensang, and as I said paying is not a problem, the bad thing is that it's not worth spending on a game that is constantly unfinished.