Feedback Annoying drop levels in m2

Discussion in 'General Archive' started by wizzo90, Sep 18, 2015.

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  1. wizzo90

    wizzo90 Junior Expert

    Some weapons, that look the same, are lvl 49 instead of 50. With crafting logic, 1 item out of 4 creates a result on lvl 49. So if you overlook something, you legendary weapon is ruined.

    I just cannot see what this is supposed to accomplish.How is that supposed to increase the playing fun?

    Same thing with green essences, why 2 differnt kinds in one map?

    Why are the drops in q4 good looking lvl 50 design, while in m2 the old lvl 38 are dropping? Why not grant players the good looking items that are new? I really dont get it, but I hope this logic gets some second thoughts in the new PW which are coming.

    Item design and level are so important for players, please do something.
     
  2. Mindship

    Mindship Forum Inhabitant

    I loved the look of the fire/sunleather shortbow ... now history.
     
    Troneck86 and Yogo like this.
  3. Troneck86

    Troneck86 Forum Great Master

    My sun leather bow turned into a lvl37 sniper bow when r155 released..was very sad until I got my lvl50 tooth bow (forget the name but it looks like 2 teeth on it).
     
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