Announcement Conditions for a map to count as finished

Discussion in 'FAQs and Tutorials' started by teddy.bear, Aug 14, 2017.

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  1. teddy.bear

    teddy.bear Forum Ambassador

    Dear Heroes of Dracania,

    Please find below the conditions for a map to count as finished.

    Map IDCondition
    All Boss Maps
    • Boss is defeated
    Dracanian Anniversary Arena
    • start the first wave
    Winter Summit
    • defeat Big PawsOR
    • clear 20 % of the map
    Solstice Cave
    • defeat the map leader
    Black Knights' Battleground
    • interact with the Black Gong
    Gloomy Pastures (Dragan Event)
    • clear 20 % of the map
    OR
    • defeat Administrator Schilling
    Ghastly Grave (Dragan Event)
    • defeat Ghastly Black Widow
    Iron Forest at night (Dragan Event)
    • clear 20 % of the map
    OR
    • defeat Administrator Andris
    Dungeon in the Sulfur Desert (Dragan Event)
    • clear 20 % of the map
    OR
    • defeat Neroun the Spider Master
    Professor Jullov's Lab (Dragan Event)
    • defeat Professor Jullov
    Mystra at Night (Dragan Event)
    • clear 20 % of the map
    Dragan's Excavation Site (Dragan Event)
    • clear 20 % of the map
    OR
    • defeat Administrator Ravius
    Wild Forest at Night (Dragan Event)
    • defeat on of the Poisonous Comfreys
    Moonsilver Mine
    • clear 20 % of the map
    OR
    • defeat Geitir the Summoner
    Bloodmoon over Varholm
    • clear 20 % of the map
    OR
    • defeat Bloodmage
    Varholm
    • clear 20 % of the map
    OR
    • defeat Vargulf
    Sewers beneath the Castle
    • defeat one of the Toxic Death Worms
    Sewers beneath the Harbor
    • clear 20 % of the map
    Sewers beneath the Crypt of Kings
    • clear 20 % of the map
    Blakborg
    • clear 20 % of the map
    Secret Steamship Harbor
    • defeat Admiral Iron Creeper
    OR
    • clear 20 % of the map
    Viscanium Mine
    • clear 20 % of the map
    Blazing Inferno
    • free the Trapped Nightmares
    Frosty Wasteland
    • free the Trapped Nightmares
    Deeps of Demise (for all Floors)
    • interact with the first Ancient Brazier
    Parallel World Grimmagstone
    • defeat Raazghul the Corruptor
    Parallel World Alliance Fortress
    • defeat Parallel World Dragonknight
    Parallel World Hagastove Grotto
    • defeat Xerib the Hunchback
    Parallel World Loxley Caverns
    • defeat Archus the Mad
    Parallel World Stonekeep Island
    • defeat Parallel World Evil Miller
    Parallel World Crypt of Kings
    • defeat The Bloody Arrow
    Parallel World Wildherz Caverns
    • defeat Parallel World Ancient Stag
    Parallel World Eternal Grove
    • defeat Ulgrar the Master Butcher Level III
    Parallel World Ruins of the First Circle
    • defeat Parallel World Old Jabbax Shaman
    Parallel World Liar's Lair
    • defeat Wandering Experiment
    Parallel World Fortress Teganswall
    • defeat Iron Creeper Gate Guard
    Parallel World Hidden Sanctum
    • defeat Commander Embersword
    Parallel World Hailstone Mountains
    • defeat Shocking Ferocity
    Parallel World Eternal Grove
    • defeat Pale Enforcer
    Parallel World Ocean of Bones
    • clear 50 % of the map
    Parallel World Halls of the Dead
    • defeat at least one Death Knight of the Inquisition
     
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