Crafting 2.0 Results

Discussion in 'General Forum' started by _Baragain_, Jun 1, 2016.

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  1. Nostradamus88

    Nostradamus88 Active Author

    Well... I am sorry but the stats of thechosenone are not something reachable for me in the short 55 era. However I learned the lesson and follow your advices. But. With the new bug fixes where legacy items become useless, I think we have to adapt at the onyx strategy... what do you think?
  2. -Skygazer-

    -Skygazer- Advanced

    The percentage part is not useless at all, if that is what you are referring to.
    You can have 4 gold % lines on lower level items and still transfer those onto uniques without losses
  3. trakilaki

    trakilaki Living Forum Legend

    The point is ... I am showing you the upcoming standards in this game. I can use the resources at TS to speed up the process ... however ... that SW you are looking at has crappy crafted items ... because I have no time to craft almost perfect items at TS. In few months you will see that ... that SW is just an average SW. P2W players are already having similar stats.
    There are no legacy items.
    Old grimmagstone items can't be crafted at all ...because they are lower level than 10.
    What I said in this post was a sarcasm :D
    But the meaning of the words are accurate. So what I was referring to?
    I was referring to the items that are neither old nor low level. All Items with lower level than 50 are having the old stats (without base stats) ... these new changed stats are applying only to level 50+ maps.
    So ... you can farm Lor'tac (because you can't get those items in PW since they are scaling to your level) and get level 48-49 items with old pattern (rings with crit hit, quivers/books with crit hit ... etc.). Next you would have to craft them with level 55 items so you can get Level 50+ item ... and then you can use the item into leg to unique item crafting. This is what I would do.
    However ... the devs simply forgot to put cap limit to the new crafting ... so you can just put those lower level items without crafting them to higher level first. As the things stand ATM ... you can put level 15 item into level 55 unique item and the enchantments of the item are scaling to level 55. :D
    The solution is very easy:
    1. put cap limit - only level 50+ items can be crafted with unique items.
    2. GoPs would be required to get those enchantments at same level as the unique item.

    But the thing is ... they want $$$ so they made the crafting available for everyone not just for cap level players.
    In order to use Pristine or Souls transfer crafting you have to be level 55 ... because those fragments are dropping only in infernal difficulty ... which is available only to level 55 players. But they made Pristine and Soul Cores available in the shop and any twink can buy them :D
    Just remove them from everywhere for players lower than level 55 ... and the problem is solved.

    BTW the announcement says that this is a bug. That is not true. It is not a bug ... but oversight. We all know that when crafting the stats (absolute stats) are scaling to the item's level ... there is no bug there.

    However ... you should all probably wait and don't craft until final decision.
    I haven't crafted a single item yet (at live server) ... one thing I have learnt in the past ... never rush and use the new features in the initial release :D ... that is the rule I follow at Wiki too. Why making same articles 5, 10 times ... when I can wait until they polish everything with some particular feature so I can make the article in one attempt XD
    Last edited: Mar 21, 2017
    Nostradamus88, EhtovK and MikeyMetro like this.
  4. Universeea

    Universeea Advanced

    Its perfect but I'm finally upgrading myself some hp and armor. I got a bunch of ingredients coming down the pipe including 4 2h weapons with 3/4 gold lines each...tempting to throw them all in bench



    Using 11 gold lines in the imput and 1 axe...I get the axe
    Last edited by moderator: Mar 27, 2017
    Sanguinius94 likes this.
  5. _Baragain_

    _Baragain_ Living Forum Legend

    I saw your chat in the corner and you said exactly what I was thinking... crappy base stats. Fingers crossed that you can make the transfer.
    Last edited by moderator: Mar 27, 2017
  6. -Skygazer-

    -Skygazer- Advanced

    The torso is pretty much ready, the only thing is that I really wanted around 60% Higher armor value on this item as a 4th line, not an increased damage line. Baragain, what are your thoughts on that?

  7. _Baragain_

    _Baragain_ Living Forum Legend

    It could go either way. If you are hurting for armor, I could understand the % armor line. Or, if you are looking for maxing out your DPS, there are only small improvements to be made now.
  8. -Skygazer-

    -Skygazer- Advanced

    That is why I so didn't want to have all 4 lines of increased damage, the armor boost would be pretty good from the Higher armor on this item line from all the gems and the armor base value on Sigris torso.
  9. _Baragain_

    _Baragain_ Living Forum Legend

    If armor is what you are after, then read this post (and the rest of the thread). You may want to consider getting a % Armor line at ~10% if you can since it will have the better impact if you have/will have enough % Armor stones down the line. If not, then a 60% IAotI line would be better in the short term.
  10. Saved_81

    Saved_81 Forum Master

    Once and IF there will be the enchantment transfer also on other sets (gnob ones) you'd better get the % IAotI on the armor and 4x %IAr on shoulders.
  11. -Skygazer-

    -Skygazer- Advanced

    BP are making changes without proper announcements, the community then has to research, guesstimate or use _Baragain_'s head to get a true picture of what's going on...

    Just to make sure, here's my armor gems and armor stat on my character with it:

    [​IMG] [​IMG]

    I can make that 20% armor rune to be 30% (have 30 spare clovers in my locker).
    Would it really be more beneficial to have an overall armor % line around 9.5% or IAotI line around 60%?
  12. trakilaki

    trakilaki Living Forum Legend

    I would wait bit more ... before start crafting.
    I guess all of you haven't noticed the changes at TS ... they will hit everyone ... both players who already crafted one or more items and players who did not.

    I have a strange feeling ... this could be the end of the my journey called DSO.
    ^Alexdragon^ and Gevilson like this.
  13. sebastian_fl

    sebastian_fl Count Count

    Do you mean their promise to fix 'a bug with lower items being scaled when crafted with higher tier items?
  14. -Skygazer-

    -Skygazer- Advanced

    Traki, thank you very much for your advice, I will wait.... I did craft the Herald's gloves though already. My Test Server char is something like level 12... Never really bothered to level up and gear up there, as I am time poor.

    I am sitting on the fence myself, one bad move on their behalf and I am sure I will be out for good this time. Their marketing department is going to shoot themselves in the foot by pushing this beyond all boundaries. I hate complaining or being negative as I am quite a cheerful person in life who can't stand any negativity, but I feel the end is drawing close.... I won't be indulging their insatiable hunger any more.

    Another thing, could I connect to you on FB, please? I don't want to post my FB here, I'll try Wiki
    Last edited: Mar 27, 2017
    trakilaki likes this.
  15. ^Alexdragon^

    ^Alexdragon^ Forum Apprentice

    Pls Traki, can u explain better what is going on test server ? Tyvm, Mimmo
  16. Saved_81

    Saved_81 Forum Master

    On the test server they have reverted ALL the Leg to Unique transfer done with item lvl 50 and above. Only items lvl 50+ with the NEW enchantments can be used for that kind of transfer.

    Actually it seems even worse and they DON'T want to let you transfer lvl 49 (lvl 50 on legacy items) and above enchantments on new legs/uniques.

    Thats' why Traki and whoever got his 3/4 - 4/4 and was ready for the transfer is really frustrated right now.
    Last edited: Mar 27, 2017
  17. Demon

    Demon Forum Mogul

    ""Intended result: If you transfer enchantments from a level 1 sword, those enchantments should retain their level one values when transferred over to the level 55 unique item.
    Next steps: Our Team is aware of this bug and it will fix it soon. We would like to inform you that taking advantage of this bug now will probably do more harm than good in the long run."""

    I guess that has been anounced with some warning.
  18. sebastian_fl

    sebastian_fl Count Count

    If that's the case, I will quit this game too. I have melted all my duplicate items with golden lines which I wouldn't if I knew I need to transfer them into new legendaries first.

    I don't mind the absolute values nerf, but my helmet and boots with values that cannot be found anymore is a game changer.

    Think twice dev. If you don't let ppl use their lvl50 items they have spent fortune to craft, everyone will be upset.
    -Skygazer- likes this.
  19. gun

    gun Forum Great Master

    The sad part if you guys quit. We will lost more veterans to help us here. And forum will not be the same anymore.
  20. sebastian_fl

    sebastian_fl Count Count

    They just shut down the Ask CM thread. Makes it crystal clear what they think about feedback loop back to us. Another confirmation crafting disaster is coming and they are not going to listen to us. Finance folks have their own agenda.

    It's unbelievable how they behave. Without a single detail of what it is all about, no guides, no confirmations on anything we are left with assumptions that turn out to be completely wrong.

    It's like Tesla selling 100k cars and shutting down all the supercharger stations after a month.

    I have no words... causing the most loyal player base irreparable harm while shutting down the feedback channel. Guess its worse thing I have ever heard of any company has done to a user/consumer engagement.
    Zed, _Baragain_ and thebearreturns like this.