Discussion related to DSO Discord channel

Discussion in 'Speakers‘ Corner' started by trakilaki, Dec 10, 2021.

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  1. gbit

    gbit Forum General

    why the guide for riot of rocketmen event is available on discord and not in the forum?
     
    Elendel80, EmilyRose and Tronco_Vaaaa like this.
  2. EmilyRose

    EmilyRose Board Analyst

    [​IMG] about Grima
    [​IMG]
     
    Last edited: Jan 12, 2022
  3. silverseas

    silverseas Count Count

    Time to hold on to all my gem bags till the update for slightly higher dust drops. :p
     
  4. aBDuLHaMiTHaN

    aBDuLHaMiTHaN Old Hand

    [​IMG]

    hey Daniel are you kidding us? I opened 99 cubes and only got 5 infernal passages. where are reworks on cubes?
    when will your other promises come true? i talking about pve leaderboards...
    an advice from me to you, put npc Grima to sargon event too. and put sargon's horn to grima. or put sargon pet's 1 piece , every event put 1 piece of sargon pet and we will be complete sargon pet about 4-5 event after. i hope listen us ideas. thx
     
    Last edited: Jan 14, 2022
  5. remei

    remei Junior Expert

    Well, it is just a CHANCE to get 1 fragment in each cube - you dont get 1k andermant in every cube either, even though the table shows it is there for all cube levels :) 5 in 100 seems like a bad luck (I used to get about twice that many before), or the cube rework was to nerf the fragment drop... As for PvE boards, the hotfix notes clearly said they are only starting preparations for it, not that it was implemented in this fix - this will apparently take a longer time to finish.
    Perhaps I could complain about Gem Bags fix too, as I opened the brilliant trapezoid bags from event progress after the fix, and I got just 2 resistance gems - but the sample size is pretty small and Im not known for having much game luck anyway :)
     
  6. aBDuLHaMiTHaN

    aBDuLHaMiTHaN Old Hand

    it doesn't write randomly in the table. random are mounts, pets etc. and only not for me bad luck for inf passage, this is valid for every players . you can check it, open 99 cubes and check, how many you will get inf passage?
     
  7. remei

    remei Junior Expert

    It is true that fragements do not have RANDOM icon like pets etc., but think again about other slots that do not have this icon either - do you really get 1000 andermant in EVERY cube? I don't think so, and it is the same with fragments (I think wisdom is not guaranteed either, actually, don't think there is something that really drops from one and every cube you open). So gotta blame ambiguous graphics in the table probably, but fragment drops are definitely not guaranteed, nor they should be...

    Or rather, RANDOM icon means you have a chance to get RANDOM pet, mount etc. - you can not get a random fragment, because there is only one type of fragment... But not even those are guaranteed to drop from the cube, so in the end, this is all about wrong understanding of the graphics, especially the word "random" :)
     
  8. dkarl

    dkarl Forum Commissioner

    Just bad luck on your part. I opened the 3 trapezoid gem bag on one of my alts after the hotfix: Ruby, Zircon, Rhodolite. Perhaps no perfect, but very acceptable results, especially compared to my main toon which got 3 elemental resistance gems instead (opened before the hotfix). My sample size is also too small to draw any sweeping conclusions, of course.
     
    aBDuLHaMiTHaN likes this.
  9. Abracadaver

    Abracadaver Forum Apprentice

    It's on ONGOING changes, so they are not applied yet. For now the mystic cubes are the same. As far as I see, the mystic cube rework will be about the cube set, we will be able to obtain the set at higher levels such as level 140.
     
    aBDuLHaMiTHaN likes this.
  10. ShukrBoy

    ShukrBoy Forum Greenhorn

    Hi any news about mystic cubes rework or any news ?
     
    Gryngol likes this.
  11. EmilyRose

    EmilyRose Board Analyst

    [​IMG]
     
  12. AndJustice4All

    AndJustice4All Forum Greenhorn

    What is new with R255?
     
  13. EmilyRose

    EmilyRose Board Analyst

    PvP rework
    Changes:
    • Some skills have different cooldowns, effects, or resource costs in PvP.
    • The warrior can no longer use dragon scales to eliminate stuns. Instead, he can use Furious Warcry.
    • Mage can use Frost Wind to freeze enemies in PvP (for 1.0 seconds)
    • Reduced healing effects for dwarves in PvP. For example, the Engineer feat (2/5) now heals 0.4% health per hit in PvP.
    • Stun immunity now lasts for 3 seconds in PvP.
    • The infamous exit penalty now lasts 5 minutes instead of 15.
    • Runes are disabled in PvP.
     
    Elendel80, bibere and gbit like this.

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