Discussion in 'General Archive' started by Dullahan, Jul 20, 2018.

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  1. Dullahan

    Dullahan Forum Apprentice


    With the changes taking place in the DSO, many end up stopping playing or when some "Nerf" happens in their class and with that it makes for itself something not pleasant to continue playing.

    There is the option to change your character's NAME + APPEARANCE + GENDER, so why is not there something we can also change the class we want for our character?

    Of course, there might be rules so they do not switch classes all the time, like an example:

    - Cost in Andermant around 30k - 50k
    - 1 Exchange only every 6 months
    - Have at least one character level 55

    This change would allow players to change their class without having to start a 0 (zero).
    This would help many players who are already exhausted with their current class, or even disappointed with the changes that have taken place.

    An example of this is myself:

    I have a Hunter, but I play only with my brother, and almost 98% do the events and all together without the need of a complete group, but we have the problem that when we start playing when we look at the classes comes the mind that Hunter would have the highest damage base distance, and that their melee skills would be secondary damage only to defend, as well as other games that use the same class the Hunter, the same cause greater damage at a distance and melee damage is half or less.

    Only in the DSO, which is totally unlike a Hunter causes greater melee damage and the distance his damage is reduced ... In an old post I made a comparison even of a Hunter Body-Body with a shell quiver can be more tank than a DK, second only because the DK has Life Stealing.

    I just continued with class because many told me that the Hunter gets strong at the end of the game ... OKAY I got to the end of the game I already did all the quest, PW, I have good items ... And yet the body- body continues to be better than ranged but no one uses the skills or compose it in Inf 2, 3 ... because if it takes only 2 or 3 hits dies, then what is the use of these skills?

    Only way to stay strong with Hunter the distance is to have the Set Q7 ... But from here that achieves this, while the other classes become strong without needs of sets Hunter class is obligatory and hostage of Set.

    So that's why I suggested class switching.

    EDIT: sorry for my bad English, I had to use google translate
    ZBELL likes this.
  2. silverseas

    silverseas Count Count

    It's not a bad idea. But I gotta ask: What are you going to do about a person's existing equipment? It's not like a DK can wear RA gear, or vice versa.
  3. Dullahan

    Dullahan Forum Apprentice

    Hello @silverseas

    To make the exchange transition, there could be rules other than those I mentioned above, to avoid this kind of thing besides that if you go to change class you will also have to pay some risks.

    Examples of other rules:

    (If referring only to items, nothing of jewelry, among others of the type, only items)

    - Only items that are currently equipped and those on your secondary NPC side will remain, others will disappear.

    - If an item has crafted with a bonus, it will return to the original form. Example: If you have a Dragan lvl 6 boot with Critical Damage Craft, when you change class it returns to the original Dragan lvl 6 Boot with Damage Increase and Movement Speed, while the Base Status will be according to the class chosen. It's like a new boot that you just dropped for your new class.

    This is just an example of what could do, many may not like to lose the equipment they are saving to craft, however is a fee to make the exchange without having problems equipment from one class to another.
    ZBELL likes this.
  4. nvmind

    nvmind Forum Inhabitant

    Like half of the players on the server, I'll change class everytime there is a bug that makes one class stronger..
    If this would be possible right now, the cities will be overrun by the little garden gnomes
    In general, it will kill diversity.
  5. Dullahan

    Dullahan Forum Apprentice

    Hello @nvmind

    If you see, one of the first rules I mentioned in the first post to avoid getting out of class and avoiding this kind of clutter is to just be able to change class once every SIX months.

    So imagine how you said, because of some BUG you change class, and a week later the BUG is corrected, you just switched to take advantage of that BUG and not because you are disappointed by your class or if you tired of it or something .
    So no, cities will not become a clusters of "garden gnomes".

    Players will change class for obvious reasons and not because of a bug, so there are rules.

    Good game and good fun.
    ZBELL likes this.
  6. Shiro

    Shiro Padavan

    It would be ok for me, but about items I think maybe if crafted uniques becomes like they were non crafted, at least the legendary, pink etc in inventory should be kept, so who has enough cores and legends 3/4 or 4/4 can craft and have decent character
  7. ΣMiwel

    ΣMiwel Forum Ambassador

    They would. Dwarfs are not bugged, they're simply too OP - and we have no idea how much will it take them... One big no from me.
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