Announcement First Q&A with the Dev Team on Discord

Discussion in 'Official Announcements' started by teddy.bear, Jun 28, 2019.

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  1. teddy.bear

    teddy.bear Forum Ambassador

    Dear Heroes,

    We'd like to share with you the outcome of our 1st Discord Q&A between the community and our Dev Team.​

    Join the Discord server here: ​


    Q: What news can we expect from upcoming events such as: anniversary event and haunted sewers?

    A: Anniversary Event: With this iteration of the Anniversary Event, we will introduce the multiple progress bar feature to the event. By doing that, we will "split" the Anniversary Arena into themed arenas (such as Duria, Dragan or Halloween). This approach makes it more comfortable to gather progress for a specific progress bar of the event, but please note that you will still have to clear the progress bars in a row, e.g. starting with Duria>Norselands etc. Additionally, we will reintroduce the unique gems with the Anniversary Event. We will transform the existing unique gems (e.g. Dragans Onyx Skull) to fit to our new framework which is using rarities for gems. More details follow!" Haunted Sewers Event: The sewers are about to be expanded into several directions. First of all, we will add a new dungeon and a second boss. Some of you might have seen the boss already a while ago when it was shown in a video. It's a monstrous eye which lives deep down in the sewers. Additionally, the event will provide new pets that fit to the topic and new equipment, which will also change a skill of each class to fit to the poison theme of the event. New runes are also about to come with this event. More details will follow!
    Q: Are the new drop rates for yarn scaling with difficulty or they are 1 per inf mode. So you just need to go inf mode.

    A: The drop for Yarn will not be increased by difficulty, but the drop chances will be higher depending on the difficulty
    Q: Can you reveal to us the stats of the new cloaks?

    A: I assume you mean the new unique cloaks. We cannot reveal the stats yet, but can tell you a couple of effects that will be on the cloaks. The unique effects of the cloaks will be based on your character skills. For example you have a chance to shoot 2 fireballs instead of one as a mage or you summon allies when using the banner of war as a dragonknight.
    Q: What about your planning transmogrification? Many players don't even know what it is.

    A: The transmog in DSO will be similar to other games. It will be a way of customizing your character's look. This will be possible by changing the appearance of items and their colors. So for example you can have a helmet that looks like the dragan helmet but your actual item is a legendary helmet
    Q: Would you create separate cloaks for Dragan and Black Widow? Or just leave Dragan's Battleworn Cloak. Also would you create cloaks for each event boss like Kranparus, Big Paws (Winter Festival Bag), Bloodmage etc?

    A: There will be most likely no separate cloaks for dragan and the widow in the near future. And yes, we are planning on creating new cloaks for event bosses too (or upgrade the current ones), but this will happen after all the other boss cloaks have been released.
    Q: Hey, are there some mounts/costumes planned in the upcoming future and are you having a little tease for us?

    A: We will definitely introduce new mounts and costumes in the future. We're open for suggestions, so feel to use the feedback-suggestions channel in discord for your input ​

    Q: And Sargon? When will you return to the lands of Dracania? Could you give us some info?

    A: The legend of Sargon is not told completely, yet. Nothing more to say at this point in time
    Q: Do you have plans to make lightning reduction pet (since some people use lightning) even tho only mages use it m we have poison reduction pet that only rangers can use.

    A: we are not planning on introducing pets from which buffs/debuffs only one class benefits from
    Q: Would we be able to use old uniques for transmog?

    A: Yes that will be possible, so you should probably hold on to items that you like visually. It might however happen that not all skins will be available at the release of transmog.
    Q: What about the new class instead? Mentioned many years ago? Will it ever come?

    A: it was mentioned during a live stream from a former CM I guess and it maybe was true during that time but as nothing happened since then you can't expect it to come now.
    Q: Once there is every month one big Event, what big event is planed for July. Personal question tho i have 2 weeks vaction ;D

    A: Soon players will be able to know which events will be coming soon by having a look at the in-game event scheduler that is part of the event window rework.​

    Q: Any small spoilers about the event win the invincible?

    A: I presume you mean the defeat the undefeatables event? We will exchange the rewards you get in the progress bars (mounts/costumes/emotes/colors, etc.) so players have something new to strive for and add some new stuff which is a surprise :crown:
    Q: Don't you think that the Draken reward from events are too small?

    A: We're always evaluating the drop ratios of our currencies and we're happy to look into the Draken drops for the future events. If we come to the conclusion that the ratio is not accurate anymore, we're open to adjust it. ​

    Q: Besides the given Topics, I couldn't resist, did you considered to establish a dungeon- based on a tower with almost infinite () floors? I think running from A-B is nice and so but sometimes we all just wanna slay some mass of monsters

    A: Currently nothing like an endless dungeon is planned for the near future ​

    Q: Will you rework the Winter event?

    A: We will definitely rework the Solstice Festival and same goes for the Ghost Festival. While we're not reworking them 100%, we will consider to add new challenges (e.g. new areas to explore) and rewards. Again, if you have any suggestion, feel free to drop us a line in the right chat. ​

    Q: Have you ever thought of changing any skills that have no incentive to be used because the reward- risk of that skill is not worth it. Like destruction, hunting trap or Dwarfs explosive bombs

    A: As you know, we've changed many parameters of the skills which the class balancing release (when we also introduced group talents, for example). And while we're not planning to change skills drastically in the near future, we're planning to introduce new cloaks that will also change the effect of skills. That being said, it's definitely possible that the mentioned skills will be much more attractive :smiley: ​

    Q: Why Q are so difficult :) ?

    A: It's end game ("high player") content
    Q: Will there be Runes/Gems that have "special" effects? For example modifying a unique skill, like its planned for the cloaks.

    A: Yes and no. Some of them will and some won´t. But for example there will be one which influences the set bonus of an existing event set.
    Best regards,
    Your Drakensang Online Team
     
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