ideas level 60

Discussion in 'Creative Corner' started by -mauricio22-, Aug 14, 2020.

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  1. -mauricio22-

    -mauricio22- Forum Apprentice

    an idea for the upgrade, being able to shoot and execute skills with the mount

    ------MERGED-------

    skills without recharge time, to be able to use various weapons and sets
     
    Last edited by moderator: Aug 15, 2020
    AK47TestPlayer likes this.
  2. Phyrix

    Phyrix Count Count

    dude firstly wait and see what level 60 brings, secondly being mounted and attacking should not even be an option
    thirdly this belongs in creative corner
     
  3. Shine2

    Shine2 Board Administrator Team Drakensang Online

    So it does - moved as required. Cheers.
     
  4. Phyrix

    Phyrix Count Count

    thank you @Shine2 :D
     
  5. TwiliShadow

    TwiliShadow Count Count

    Actually, there is only one skill that should be usable mounted: Jump/teleport/jetpack/dance. All without the damage/bonuses that occurs on foot and all to the distance of the steam mechanic's jet pack "jump".

    For simplicity, it could just be called "Mount Jump" and use the same skill key for convience. Then again, things that fly (brooms/carpets/wings/etc) should just have normal movement area increased to the range of the steam mechanics jet pack "jump". And should be usable in town.

    I'd even go to the point on the "flying" mounts that "ground" poison damage should be treated as the player is "immune" since they aren't actually "touching" said damage dealing conditions.