Bug Kick to town

Discussion in 'General Archive' started by ViktorG75, Jan 21, 2017.

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  1. ViktorG75

    ViktorG75 Active Author

    Are this quick interruptions in internet conection (not because of Your guilt) will be repaired in this decade??? I am not interest for any improvement in the game if this BUG still remain intact. I do not need another bonus hour or two per day for this marathon event sessions.
     
  2. trakilaki

    trakilaki Living Forum Legend

    No ... they won't.
    They purposely made it that way.
     
  3. mjmuju

    mjmuju Junior Expert

    Yeah, if it ain't broken, it ain't gonna be fixed :D
     
  4. TwiliShadow

    TwiliShadow Count Count

    The original saying is:
    "If it ain't broke, don't fix it." ​
    I think what you are intending to say is:
    "If they don't think its broken, they ain't gonna fix it."​
     
  5. mjmuju

    mjmuju Junior Expert

    Thank you, i would be happy if you teach me more about english, because english isn't my first language. No sarcasm, I really do. That's the main reason I joined this forum. ;)
     
  6. rpfo

    rpfo Padavan

    Sending us to town is the way found to avoid exploring maps like it was used before. In old times , when u leave group or were kicked , u used to be sent to a brand new map (reseted). This brought a new exploring behavior to the game and DEVs change it , so , dont expect it to be in same map. But i know its bad when we mistakenly kick a player that is grouped but instead of following the group got inside a map like the 120 pearls map and the group leader kiick them. (I did it once :( lol ). But i also left group on pw boss maps too lol. Sometimes we forget this stuffs.
     
  7. TwiliShadow

    TwiliShadow Count Count

    This obviously goes way back before I joined. And my questions/comments here are actually on rpfo's entire entry just above.

    When you get kicked from, or leave, a group, what is wrong with just separating from the party and staying on the same map? That way a person could choose where to go (town or adjacent map). They would just loose the benefits of being in a party. Once they left the map and tried to reenter, they would get a new instance.

    For an example, I'll use Stalgard and the Teleportarium. A group of 5 goes into Stalgard. They get to the Dragon Priest and 2 people want to do Tele @ normal and 3 want to do Tele @ Painfull. They, the 2, should be able to leave the party, form thier own party, and then each of the two groups gets thier own instances of the Teleportarium without either group having to completely redo Stalgard.

    This to me is logical. Transporting someone all the way to town just cause they are no longer part of a group makes no sense to me. And I have been a victim of this effect and lost some nice drops that were right in front of me cause I couldn't pick them up before being whisked away to town.
     
  8. trakilaki

    trakilaki Living Forum Legend

    Very easy:
    - 2 of them enter in normal mode
    - 3 of them enter in hard mode
    They are still in same group but playing different maps ... no need to go in town for that.
     
  9. rpfo

    rpfo Padavan

    We usually tent to see just the player side. There is the DEVs side. Some players like to find when the DEVs side fail. They found it when we coud do what u are requesting. So DEVs side cut it by its roots.
     
  10. TwiliShadow

    TwiliShadow Count Count

    So, let me get what you are saying...

    The DEVs decided that: the leader can kick another player out of the map right after a battle before they get a chance to pick up their share of the loot. And they think that doing so to someone was a "good" thing?

    Interesting. I thought that the selection was locked to what the first person who went in had selected. Considering what you're saying, I retract that portion of my comment.


    However, I still stand by my statement that you should not be 'kicked' from the map when kicked from the group. Granted the other players can't pick up your share of the loot (anymore anyhow, I know that used to be different and loot became "public" if not claimed), but it is not right that the leader can deny you from getting your share. Especially where the battle was just against a leader or world boss and lots of good things drop (which in itself is extremely rare for some of us, which makes it all the more "painful").
     
  11. rpfo

    rpfo Padavan

    Unfortunately I believe its not allowed to explain what happens. To make this short , forget you are a player and think you are a developer. Than you have to create ALL the minimum details a GROUP might feature. I mean all. If you cant , all I can tell you is they wont allow your request for now. At least as long as the features of a GROUP and the server instances keep the same.
    But in this case , developers were not wrong considering what players were doing.
    Thats it!
     
  12. Dragonnns

    Dragonnns Count Count

    Maybe change it so that if there is loot on the ground, and you are in the map, you may get kicked from the group but not from the map until you have a chance to pick up what you've earned or the loot times out and disappears.

    All too often we hear of someone doing the "good" thing and using their resources to call the boss (think Full Moon for example), only to get kicked as soon as the boss is called to the map. Those people need to at least get what they spent their resources on.
     
  13. dkarl

    dkarl Forum Duke

    I don't quite understand the purpose of kicking a player out of the group ... just because the group leader is a EDIT? Or does the boss monster degrade in capability if a player is kicked? Does that happen only in the few moments between the application of the Vial of wolf blood and before the boss monster is actually spawned, or can degradation occur >after< the boss monster is spawned? Or does the drop table change depending on the number of players left in the map at the end of the battle? Or ... ?
     
    Last edited by moderator: Jan 24, 2017
  14. ViktorG75

    ViktorG75 Active Author

    Wait, wait! You all are talking about groups. If that is the way to prevent some illegal actions, i am OK with that.
    BUT, when i am a SOLO, whether i am breaking the same rules that apply to group?
     
  15. calinka

    calinka Forum Apprentice

    HI, nothing happens after a player is kicked (improved drop etc.) I don't know if the boss/mobs armour, resistance or life is lowered(when you're kicked) but if a player goes in map the boss life, armour, is modified for every player that comes in so it should be the same principle (hunch). I know about the wolf spawn problem i usually give the one with the blood star so he/she can feel safe, but most of the time people believe me and it's not necessary.
     
    dkarl likes this.
  16. trakilaki

    trakilaki Living Forum Legend

    That was never the case. No one can pick up (not even see) your loot ... if you don't pick it up it is gone in few minutes.
     
  17. ViktorG75

    ViktorG75 Active Author

    Just like that, the game kick me (first time in this event) to desktop from Sulfur Desert, and guess why i post it?
    Can You, please, give me back 70 pearls and reset the quest?
    The time spent are lost irretrievably. Thank You for that bonus "award".
     
  18. trakilaki

    trakilaki Living Forum Legend

    You will never get 70 pearls back XD ... a lot of players have lost waaayyyy more than 70 pearls and never got anything back.
    70 pearls is very small amount ... until you reach the dungeon again you will probably get them back by making your way there.
    also ... there is no need of quest resetting ... any quest can be finished even if you leave the map 100 times. Those quests there are repeatable anyway.
     
  19. ViktorG75

    ViktorG75 Active Author

    I know it all, brother. :)
    Whit this, i asking something imposible to level it with existing fact that kicking out block the return in the same map.
    As i recall, before this was not the case. After return, i continue from the place where a was.
     
  20. trakilaki

    trakilaki Living Forum Legend

    That depends on the map type ... you can continue at the same map in ordinary maps but you are back in town in maps that require entrance fees IF the game has been closed or the page reloaded. You can only continue there if your connection went down for a short period of time and you press "retry" .
    I know it sucks ... but that is the way they made it.
     
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