Bug Mechanical Turret and Tactical Turret - damage bug

Discussion in 'General Archive' started by Galvard, Sep 19, 2016.

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  1. Galvard

    Galvard Forum Mogul

    Mechanical Turret - It should gives 75% damage but it gives only 65%.
    Tactical Turret - It should gives 175% damage but it gives only 100%.


    Why did you move this topic from "Technical Support"? I reported a bug. I do not want discuss it.
    Last edited by moderator: Sep 19, 2016
  2. GodChronos

    GodChronos Forum Expert

    Yep I just tested it and you are right. Also machine gun turrets deal less dmg than they should, might be the same thing on tesla.
  3. trakilaki

    trakilaki Living Forum Legend

    I made a test few minutes ago ... according to my calculation ...it is working as intended.
    With 220 base damage tactical turret was dealing 87 flat damage to Gorga.
    I will check again if my calculation was correct.
    thebearreturns and _Baragain_ like this.
  4. Galvard

    Galvard Forum Mogul

    You have to test it on monsters with same level as you. 220*0,5/1,75=192,5.
    Did you test mechanical turret or automatic turret?
    I did a new video.

    Bug of damage - Tactical Turret and Mechanical Turret

    Base damagr 1047
    Monster - base damage reduced by armor: 50%

    Quick shot
    1047*0,5*0,6=314 - OK

    Tactical Turret
    1047*0,5*1,75=916 - Should be
    1047*0,5*1,0=523 - In the video

    Mechanical Turret
    1047*0,5*0,75=393 - Should be
    1047*0,5*0,65=340 - In the video
  5. _Baragain_

    _Baragain_ Living Forum Legend

    It has been a while since I looked into this. What happens when you remove the attack speed and go down to 1.00 attacks per second. Also, for testing purposes, test it with and with out green ess and the bear.
  6. Galvard

    Galvard Forum Mogul

    Attack speed affects only damage of automated turret. If i remove green ess and the bear than % will be same.
  7. trakilaki

    trakilaki Living Forum Legend

    Try without gear anyway ... i was doing it without it.
    You never know ...you may discover another change/bug.
    sebastian_fl and _Baragain_ like this.
  8. Galvard

    Galvard Forum Mogul

    How it works on this forum? Does anybody reported this bug?
  9. Mal3ficent

    Mal3ficent Guest

    Yes, you did.

    thebearreturns likes this.
  10. Galvard

    Galvard Forum Mogul

    Are you kidding me? I think if you you reported this bug to BP or if anybody of BP read it.
  11. Mal3ficent

    Mal3ficent Guest

    Nothing can be reported if not reproduced/explained properly.

  12. Galvard

    Galvard Forum Mogul

    Did you see the video that I put here?


    You forgot to report bug of turrets. Here is a new video from the last patch.

    Base damagre 1014
    Monster - base damage reduced by armor: 50%

    Quick shot
    1047*0,5*0,6=304 - OK

    Tactical Turret
    1047*0,5*1,75=887 - Should be
    1047*0,5*1,0=507 - In the video

    Mechanical Turret
    1047*0,5*0,75=380 - Should be
    1047*0,5*0,65=330 - In the video
    Last edited by moderator: Oct 23, 2016
  13. Armando

    Armando Forum Connoisseur

    Independent test, without weapon, against lvl 50 (Charlevel) mobs: I also get only 65% for the mechanical turret (unskilled, 71.5% skilled) and 100% for the tactical one. Other damage calculations (e.g. quick shot, heavy shot) are correct.
    I suppose BP's solution will be to change the skill descriptions accordingly... "Oh, sorry, we forgot to announce that little nerf, which was necessary due to balancing reasons."
    (ok, to be honest, I'm not sure if maybe in fact the skill description was changed (erroneously) for the better, but the actual numbers are still the old ones). But it's a fact that the actual damage doesn't correspond to the skill description any more.

    P.S. Wouldn't it be better to put this thread in the SM character class forum?
    Last edited: Oct 26, 2016
  14. MiSi1234

    MiSi1234 Someday Author

    Hey everyone,

    Few days ago I noticed that some of my red turrets less damage than they should, so I decided to try it out without any items, essences, buffs or knowledge points.
    At 0:23 you can see the turrets I place do different damage to the mobs.
    the first turret is doing 58 damage, the second turret does 44 damage.
    44 * 1.33 = 58.52.
    the 1.33 comes from the 5 points on the red turrets (+33% dmg)
    So, is this a bug or am I missing something obvious?

    It doesn't happen too often, but it can cost alot of damage for some dwarves

    - Michelle
  15. Galvard

    Galvard Forum Mogul

    It is bug which i did not know.
    You have base damage 151 (probably 150,5-150,6)
    150,5*1,75/3*0,5=43,9 - damage of automatic turret without 5 point in the talent
    150,6*1,75*1,33/3*0,5=58,4 - damage of automatic turret with 5 point in the talent
    I will try check it when I will be home.
    There is my video with bug of automatic turret.
    Last edited: Oct 31, 2016
  16. wangwang

    wangwang Active Author

    This is a bug and will be fixed in R178(hopefully).
    The description of mechanical turrent will be changed to fit the actual 65% dmg(without talent).
    On the other hand,the dmg of tatical turrent will be corrected to 175% as intended.
    Armando likes this.
  17. Armando

    Armando Forum Connoisseur

    Thanks for the information!
    (Even though it might have been nice to get it from an "official" source, like a moderator...)
  18. 1) Because we don't post speculation. We post facts.
    2) The issues are currently scheduled to be corrected with R179, not R178.
    Armando and thebearreturns like this.
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