Feedback Release 222

Discussion in 'Discussions on Current Topics' started by teddy.bear, Sep 10, 2019.

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  1. teddy.bear

    teddy.bear Team Leader Team Drakensang Online

    Dear Heroes of Dracania,

    You can find here the detailed Release 222 Patchnotes.

    We're looking forward to your feedback!

    If you are unsure what sort of feedback is being asked for, please read this thread.
    Any off-topic posts/pointless rants will be deleted.

    Best regards,
    Your Drakensang Online Team
     
  2. ValkonGo

    ValkonGo Regular

    Does this relate to the cost of selling by traders, or the selling price of a player for gold?
     
  3. vegetadavid

    vegetadavid Forum Mogul

    I checked this, on test server the prices for Gnob and Zumpe are the same as now.
     
  4. Arr

    Arr Forum Expert

    we need a new crafting system, I've already crafted all my equipment so if I want to use the new poison set I would have to farm for 1 more year trying to find all the new yellow lines and craft everything again.. and I won't do that so I cant use the new set
     
    Akageshi and aBDuLHaMiTHaN like this.
  5. DamarèRo

    DamarèRo Active Author

    Maybe in Release 222 [Part 2] you devs. can rise the chance drop for herald skin becose a loot of players don't get it, inclusive myself i already have 500-550 turns and no skin, this is unbelievable!
     
    aBDuLHaMiTHaN likes this.
  6. Phyrix

    Phyrix Count Count

    and who would use the new set?
    Literally I advised that they add a belt and for one simple reason, no player would willingly sacrifice 10k damage that they get from 3 dragan pieces that is 34-40% weapon damage, ofc I was ignored.
    Now if you use that set you will have 10k less damage than a dragan user and during buff 10k more, but here is the catch a 3 pieces dragan user has 10k more damage and much more during herald buff and also on reds the damage increase is so low that a 3 dragan pieces user will not even think twice about the setup.
    However using 5 sewers pieces and 5 cube pieces would yield 50k damage during buff on whites with a 1h setup.
    Havent calculated in a while but not sure if the 22% weapon damage from 3 dragan pieces would be greater on 1h on reds.
     
  7. 9ndrei

    9ndrei Forum Expert

    Another maintenance break? =)
     
  8. vegetadavid

    vegetadavid Forum Mogul

    Did the drop rate on new moon event have be decreased ?
    After 10 run on inf4, no one unique and it's same for my group ! i generally get one on two/three runs !
     
    aBDuLHaMiTHaN likes this.
  9. Novadude

    Novadude Commander of the Forum

    Is there any change to the drop tables to make it easier to get the witch set belt?
     
  10. Hiro73

    Hiro73 Forum Expert

    No unique in new moon event.
     
    Reikanin and aBDuLHaMiTHaN like this.
  11. Yogo

    Yogo Forum Great Master

    My first unique today. So they do drop...from time to time. I've done 7 runs so far.

    [​IMG]
     
  12. Arr

    Arr Forum Expert

    me if passing enchantments from one item to another were not so traumatic
     
  13. sargon234

    sargon234 Commander of the Forum

    not to mention that even achieving max buff is a complete impossibility from a human being
    When they make sets that require charges, you always know it's going to be trash
     
  14. Phyrix

    Phyrix Count Count

    like gold lines don't drop in the 4s nowadays
     
  15. Arr

    Arr Forum Expert

    i forgot we cant pass enchantments between different items..
    but considering the amount of time and resources spent in crafting, enchantments should be stored (in a enchantments library) so you can use them at anytime, because like I said, I already crafted all my equipment and I will not look for all yellow lines again to use a new set
     
  16. dkarl

    dkarl Old Hand

    Unidentified gear no longer shows the level of the item … I'm not talking about the Tier (0 through 8), but the actual Level (1-55).
     
  17. thouvou000

    thouvou000 Forum Connoisseur

    So, lets talk about some serious stuff here. Release 222.
    So, you say you increase the drop rate of PWs bosses items but not the set items. Why is that? Do you have the delusion that their drop rate is good or what? Its not good. The bosses are harder than ever to kill and yet the drop of the set items is terrible. How you expect new players to actually get those sets with good stats like the older players have already?
    Another topic: New moon is here once again and more than once in a month. But what do we get for that? I mean you could benefit from those guys buying the new moon attires, but who would do that when the event sucks? Why does it suck?
    Well, first off all, after so many patches you still havent increased the drop rate of the costume. The drop rate is horrible. However, thats not the big problem. You remove the traders, like you did in the PWs, and like the PWs you dont increase the bad drop rate of the items karabossa and magotina drop, especially those of the witch gear set, not to mention that those 2 bosses are so difficult to kill that event end game players, expect maybe for dwarves, need to use 2x times fairy wood + all the essences we have to use, which thanks to the fact you removed the jesters and the drop of the essences from chests, we no longer have the potential to refresh our essence supplies.
    Last but not least regarding the new moon, what about the belt and pauldrons from witch seeker set? Horrible drop rates once again and for a long time now. I mean, do you want players to die farming and even when they are on the verge of dying still the items not drop? Because thats what we get. We farm to death and we still dont get those items. Should i mention here and for 1 more time that the drop of the herald and medusa skin is horrible? At the very least you could have made those items drop easier in the PW versions of those bosses, because after all those bosses are harder to kill on infernal than the normal versions. DO something already about the horrible and i mean it HORRIBLE drop rate of many of the unique items. Since you have removed the traders its crucial you increase the drop rates. You removed traders, increased the time we need to kill the bosses, but the drop rates are the same? How is that fair? Mind explaining whats the logic behind it or you only care to bring new money features such as 1 year attires for new moon? Do you know how many players would buy those items if you actually had done a good job at keeping pvp as it was and if you increased the drop of unique items, to the level it was before r185 ruins it all?

    Do something because the game is dying and the only players remaining are some of us that dont want to leave not because we love the game but because we have invested so much time ever since the good old days that we dont wanna throw away our hard efforts. However, putting that aside trust me when im saying this and i think i represent most of the players community, we dont enjoy the game anymore. Its tedious and boring with bad rewards for the effort we put in. And imagine if of all people its me that says that, an end game player, how will you attract new people when the game has become so hard for the new lads? Thats all for today folks!!!
    P.S: Im probably wasting my time writing all this, but you never know...
     
    antix and *Заступник* like this.
  18. Mad

    Mad Forum Apprentice

    Why after this release cubes and runes in lair not dropped ?

    Bosses have more dmg

    Cloaks for dwarf and ranger arent useful ;/ i have hope the next new cloaks are better .
     
  19. Dwwarfkensang

    Dwwarfkensang Forum Apprentice

    Well they are warse for mage, maybe if you have low mana its got more dps than FS but i dont think so
     
  20. thouvou000

    thouvou000 Forum Connoisseur

    Since when the witch seeker jerkin drops from the trees during the quest "Unbefriend weaklings"? Wasnt it supposed to drop from magotina and the pauldrons from those trees? What in the world is going on?
     

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