Feedback September/October 2025: Events Feedback

Discussion in 'Discussions on Current Topics' started by Hokori, Sep 3, 2025.

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  1. Hokori

    Hokori Board Administrator Team Drakensang Online

    Heroes of Dracania!

    You can use this thread to share your feedback regarding the current in game events. Positive or negative, constructive criticism and ideas for improvements are, as always, welcomed. Please keep discussions on topic.

    If you are unsure what sort of feedback is being asked for, please read this thread.
    Any off-topic posts/pointless rants will be deleted.

    Best Regards,
    Your Drakensang Online Team.
     
    FAALHAAS likes this.
  2. Lambrusco

    Lambrusco Forum Duke

    According to what i've read by @Hokori it doesn't make any sense you have to be lvl 100 to be able to play the extra game in 2 days... why to get more experience doing quest etc...when you can't reach to more that lvl 100

    Thanks
     
    Last edited: Sep 5, 2025
    Alpaca likes this.
  3. Talbor

    Talbor Forum Pro

    And kill the Paragon boss 10 times.

    I'm guessing if you're not lvl 100 and can't kill the boss, you won't be strong enough for the new content. TBH, I wouldn't be surprised to see level-up xp packs for sale for those who don't want to wait.
     
    Alpaca and cigarbennett like this.
  4. Talbor

    Talbor Forum Pro

    Dropping the chance for Andermant from cubes has nothing to do with game balance. That was the main incentive, for me at least, to have premium/deluxe. It already felt like regular andermant drops got reduced & now all the andermant needed to open slots again in new gear.

    Just be honest & say you're wanting more people to spend money on Andermant!
     
    Alpaca and cigarbennett like this.
  5. FAALHAAS

    FAALHAAS Forum Duke

    Feels like it got removed ...I opened 500 cubes and didnt see anything else but gold coins and gear.

    I think its a dumb decision. One of the biggest reason for me to have premium was the cubes having anders...
     
    Alpaca likes this.
  6. Lambrusco

    Lambrusco Forum Duke

    I killed that one in lvl 72 but what i don't understand is why to do soemthing that people is not asking for... and if you do it do it in a way that seems logical. Wait for us to have more lvl to reach for and then give us more things to do and please don't restric this game only for 100 lvl characters

    Thanks
     
    Alpaca likes this.
  7. cigarbennett

    cigarbennett Forum Commissioner

    You are correct. Every time Bigpoint does this kind of thing all it does is piss players off. Makes them more determined not to spend money.
     
    Alpaca likes this.
  8. cigarbennett

    cigarbennett Forum Commissioner

    So I just did the quest in your new Whispering Vale map where you kill 300 monsters. You can't port out of the map who's brilliant idea was that!!!! The damage the map constantly does cancels the teleportation function. Players with out a universal map have to keep running back to the door! Bigpoint just paid some developer to create a map that no one is ever going to play again after they do the quests because it is a pain in the butt to even get out of there.

    Oh and I did merciless and got ZERO infernal passes.
     
    Alpaca likes this.
  9. -dravin-

    -dravin- Padavan

    The Cubes dropping Andermants was already very low % before the update.. opening 50 cubes you may get 1-3K Andermants that's not that good to begin with.. what made them lower the % rate was players farming the same 2 maps for cubes then hording them until Smugglers Run to open them this was said in a Twitch Stream by the CM and that wasn't the intention of the Cubes they was meant to be opened when they dropped not hoarded.. so it comes down to the players that was at fault here for the cube nerf when you have Streamers and players in Discord showing off there 10,000's of cubes they farmed from only 2 maps online to the entire world of course DSO is going to take notice.. you can get Andermants from the Red Chests on BloodShed mode.. with the (Andermants Jewel) (Andermants Cat pet) with 3/3 Cat pet stat=10% andermant drop) , 5/5 runes with the Andermants % modifier, you can get a 72% Andermant drop rate I can farm up 15K andermants in 2-3 hours soloing.. now with a 5/5 group all with the Andermant rune and group bonus with the bonuses your character already has you can get 100-200% Andermants drop rate that's easily 100K andermants in a 2-3 hour farm.. So what they really did was make it so players farm the Red Chests option as intended and to stop players from farming for cubes for Smugglers Run.. And the CE is actually not bad..
     
    Last edited: Sep 6, 2025
    Alpaca likes this.
  10. ShamisSabri

    ShamisSabri Someday Author

    The New Expansion is Really Good!
     
  11. Enaggelion

    Enaggelion Someday Author

    The new boss is Varnok, the Wanderer, the legendary immortal invader.
    • Defeat him in Varnok Tower for a chance to obtain:
      • New crafting recipes for the Stellar Walker’s Set(by drops)
      • New crafting recipes for the Holy Star Shard Rune(by completing the Main Quest)
      • Ingredients: Holy Star Shard(Bloodshed Difficulty), Veil of Dreams, Varnok Action Figure™ Body
    Can you please fix this bug? There is no holy star shard drop.

    DSO, cubes with Andermants is the main attraction for established players. Now that you nurfed even more - to almost zero, what is the incentive for players to buy Premium and Deluxe?

    This also implies there is no need for players to farm cubes or get the hachi pet, since what cubes offer is insignificant. For events, this will reduce the purpose for players to run it in bloodshed for the cube drops or do events that farm cubes, like DTU. How are you going to balance all these?

    If you intend to introduce the new cap, which may be more than level 110. Can you do it quickly so players can plan and work around it?

    This is better than introducing new addon or maps now because we can sort out the new cap first and then focus on obtaining sets or items with the new cap, instead of having to pay a high price to upgrade the gears from level 140/145 to the new cap later.

    We expect many bugs as that is the trend of DSO introducing anything new, it will take you a while to fix all the bugs with the CE; we expect even a greater amount of bugs with the new cap because of the large amount of imbalance of gears and character statistics - again, this reinforces that is it more important for you to sort out the new cap first.
     
    Last edited: Sep 8, 2025
    Alpaca, Xxx72, Woida and 2 others like this.
  12. Woida

    Woida Padavan

    Apart from the other reports that are equally important, I think the last one can be a general summary of everything!
    I wanted to put it in quotation marks and underline it on purpose.........even if it won't do any good!
     
  13. DijiBoss

    DijiBoss Forum Apprentice

    If they want people to do bloodchests then why don't they make other maps more viable than literally 1 map thats stonekeep?why didn't they put bloodchests on the new maps they just made like whos gonna play on these maps anyway after everyone completes the quests whats the purpose of these maps. People farm bloodchests on regular days when theres no big event to spend their time on and they do stonekeep like i don't believe people don't get bored playing the same map for years and then expect them to do bloodchest on the same map for smugglers event.
    The new maps they just made are complete garbage apart from boss map
     
    Alpaca and Enaggelion like this.
  14. Enaggelion

    Enaggelion Someday Author

    I agree for several reasons:

    1. What's the point of this CE when players can complete them in a few hours and it took you a while to implement it?

    2, DSO dragged it out by asking players to farm repeatedly for parts. What for?

    *A useless pet that requires a ridiculus 1000 dragaon bones to craft it along with other parts;

    *a rune that seems good on the surface but in practice with 1 min regen time and 5% to trigger it, is basically useless for boss fighting because you would have died before you can use it. The wisdom boost is only useful for new chars; the 50% coin boost doesn't do much because coin drop stacks are so little in the game; the materia boost is probably the only useful attribute but the price we have to farm is too high for this.

    *a new set that is basically the same as the immortal set and the 4th attribute that gives 10% dmg with stacking should have been the attribute for the immortal set instead of boosting concentration/rage/steam. Again, this boost is impractical when fighting bosses because you need to have 100 concentration/rage/steam to use it. This is totally useless against maps or bosses that continuously reduces this as a buff; furthermore, DK could hardly use it because it starts with zero.

    So, overall, you tried to make it sound great, but in essence, it is not very useful because of the strict conditions. Personally, I feel like you are asking too much - almost the demand of a mythical set, but for little return.
     
    Alpaca likes this.
  15. Marsicanus

    Marsicanus Forum Veteran

    I don't understand what you find good about this new expansion...maybe you're being ironic.
    If you explain it to us, maybe we can see the beauty too.

    I've completed all the quests in the new expansion, and having had to replay the maps over and over again, I think I can give objective feedback—at least, I hope so.
    I'll start by saying that it took me three days to complete the quests, which should take us two hours at most, because after two or three runs, it was too boring.

    I'll start by talking about the nerf to the ander's drop from cubes. You've worked on two fronts:
    1) the number of monsters in Greyling Forest and Tidal Wildwood has been reduced, meaning fewer cubes can be obtained.
    2) Lowering the probability of getting 1000 anders from cubes.
    In my opinion, point 1 would have been enough.
    By working on multiple fronts, the reduction in the anders drop from cubes has become 1/3+ because for the same amount of farming time, you get fewer cubes and fewer anders from them.
    It's not something that really matters to me since my farm is close to 0, but it still bothers me.

    Let's now move on to talk about the things that are missing
    - story objectives are stuck with the Quaizah/PW expansion
    - quest "A Mighty Threat": kill all enemies to summon the sentinel
    - quest "A Bloody Reward": kill 5x sludges an open bloody chests
    - there are no minis, champions or sentinels in the new maps

    After completing all the quests, I couldn't even fill two inventory pages with items. I got very few cubes (less than 20) and found 0 ips.

    So I don't think I'll set foot on these maps again unless, in the future, you fix the star drop from the boss, to search for the pet and get the rune.
    The fact that stars can only be obtained at maximum difficulty is not a welcome thing.
    The recipe requirements for crafting the two items seem excessive to me.
    The ones for crafting the new items are also laughable.
    Do I have to give up a useful item and farm like crazy to get the other ingredients to get an item similar to the one I have to destroy?


    And now the most boring part...the quests.
    I've noticed some creativity in the new quests:
    • Only Talk 14
    • Defend 2
    • Boss 2
    • Defeat Forlorn
      • main - Fedal's Bureau of Investigations (300x)
      • side - Life in the Old Dog (1/3) (300x)
      • side - The Grand Reveal (300x)
      • main - A Change In Tone... (300x)
      • side - What's In a Man (3/4) (200x)
    • Collect Fossilized Ashroot
      • main - The Root of all Evil (40x)
      • RE-side - Ashes to Ashes (40x)
      • side - Life in the Old Dog (3/3) (30x)
    • Collect "Coul" Core
      • main - Lost Souls (20x)
      • RE-side - Soul Mates (20x)
      • side - What's In a Man (4/4) (30x)
    • Kill Homunculis
      • side - What's In a Man (1/4) (100x)
    • Defeat Slitherkin
      • main - Confrontation (200x)
      • side - Afterglow (1/4) (200x)
    • Collect Aether Tears
      • main - Drop by Drop (20x)
      • side - Afterglow (3/4) (25x)
      • RE-side - Varnok the Wanderer (20x)
    Having 5 quests where I have to do the same thing becomes more than boring

    If I really had to give a rating of appreciation for this new game expansion I would give it a 0.5/10
     
    DrBlesk, Alpaca and Woida like this.
  16. Woida

    Woida Padavan

    I think that is sarcasm.
    He/she wrote the first letter of each word in block letters.
     
  17. ShamisSabri

    ShamisSabri Someday Author

    I am not being sarcastic, guys, I really think the new expansion is fantastic.

    I killed the Varnok on Bloodshed for almost 350 times in the last 3 days, and guess what? Not a single drop of anything of value! Woohoo!!!!!

    And guess what's the best part? No andermant drops on the cubes either. Another WOOHOO!!!

    I am happy, I can finally stop paying for premium completely!
     
    cigarbennett, Alpaca and Marsicanus like this.
  18. rynkmar

    rynkmar Forum Greenhorn

    Hmm, its not true ander still drop its 1000 cubes per 1k ander now if you luky. Tested myself.
     
  19. Woida

    Woida Padavan

    This is another confirmation that explains why this game has never had many players, the developers don't seem to care much and I can understand their reasons as well.
     
  20. cigarbennett

    cigarbennett Forum Commissioner

    So true. Not worth spending money on Premium or Deluxe with the current drop rate of ander from the cubes. Developers never think these things thru.
     
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