Bug Spellweaver bug

Discussion in 'General Forum' started by Czzaccz, Mar 26, 2020.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
  1. Czzaccz

    Czzaccz Forum Greenhorn

    When using singularity spell and synchronicity talent your cooldowns go down when you stand in the vortex. I use it to cast guardian and the vortex simultaneously multiple times in a row but sometimes either guardian or vortex just dissapears on cast, in rare cases even both of them and it put you into big dissadvantage.
     
    aBDuLHaMiTHaN likes this.
  2. god47ak

    god47ak Someday Author

    happens for me to..think it's because the guardian is being summoned to quick after
    the singularity spell or the other way around when using the two skills together.
     
  3. vampiro

    vampiro Junior Expert

    I'd say this is not a disvantage but just how it should actually be, singu is bugged but because it is reducing cooldown itself. This "disappearing skill bug" is just returning the balance and normality.
     
  4. ΣMiwel

    ΣMiwel Count Count

    Now... this "bug" is honestly probably related to lags. You're lagging and using skills while on a lag, no matter how short. The packet that was to tell the server that you're using the skill doesn't reach the target and is lost, thus the skill "disappears", because it was "used" on your PC, but then the servers doesn't recognise it, so you don't see it.

    Singu disappear too when you're trying to use it somewhere where you can't stand, i.e. out of the map or on some unreachable area inside, like a stone. Guardian normally is however unusable in such cases though, just like teleport.

    I don't see how can lags "return balance and normality". Of course a dwarf who is lagging heavily enough will be inflicting less damage than a DK who has good connection to the server... but is it returning any balance?
    Compare a dwarf that has lag 90% of time to any other class that has lag 90% of time. Dwarf will lose at most half of his damage that is coming from his own attacks (special shot on q7 buff), because he uses turrets when he is not lagged and they do attack for him. When you're on a lag, your skills that have no cooldown simply don't work, nothing happens: no essence used, no resource (mana, steam etc.) used, nothing. Thus a dwarf can try to place his turret again and again even if he uses it when lagged.

    When a DK uses dragon hide or banner on lag, it doesn't happen, no essence is used, no resource is used, etc. However, the cooldown is counted. He can't use his strongest skills for a minute (possibly less, but we're talking about a lagged person, so 5 rage attacks a second for about 5 times (1s passes, 4s knocked) faster cooldown doesn't happen).
    When a SW uses guardian and singu on lag, it doesn't happen, but the cooldown is in play. And no cooldown reduction either, he simply can't use those skills for half a minute no matter what.
    When a Ranger uses tree or net on lag, he is disadvantaged as well. Not as much as DK or SW, but disadvataged too.
    What does a dwarf have that would put him in a disadvantage when lagged? Iron Dwarf? Sadly, nobody is currently using that skill, which only shows how wrong and stupid the current meta is. And they're adding new infernals instead of making something meaningful.

    Meanwhile, you're using every attempt to take a jab at spellweavers... as if they were really so OP to require so much attention.
    Let's put it straight: the whole game is broken and is getting broken more and more. Not only all the classes require big changes, but also many other things. Let's stop this pointless fight, shall we?
     
    blackassam, sargon234 and aspire82 like this.
  5. vkillerx

    vkillerx Active Author

    Bud you gotta check patchnotes more offen because people cried for MC talent so it´s bugged therefore we got cdr on wortex itself (this whole thing is intended and is NOT a bug),idk why you people do this but with being ingorant you just ruin the game even further than it already is
    Cheers.
     
  6. vampiro

    vampiro Junior Expert

    Its intended, but it is a bug :) I know what Im talking about, I read forum always, Im aware of changes. That "bug" mages cried about is not a bug. Just a missinterpretation of description to get benefits.
     
    Last edited: Mar 31, 2020
  7. vkillerx

    vkillerx Active Author

    Ye let´s whine about the weakest ranged class that was always intented as highest dps taking benefits from a "bug" which is intended as well as MC "bug" was intended. Why not ? We obviously have nothing better to do.
     
  8. vampiro

    vampiro Junior Expert

    Mages need nerf
     
  9. ΣMiwel

    ΣMiwel Count Count

    You're making a claim, burden of proof lays on you.
     
  10. vkillerx

    vkillerx Active Author

    I agree with ΣMiwel here if you disagree with mages being as they are, give us a proof why they shall be changed and why the other
    shan´t
     
  11. vampiro

    vampiro Junior Expert

    Even mages admit and agree singu is broken now :) Singu shouldnt have been changed since it was not buged, some mages don't want to admit it because they don't want to lose benefits, some of them do admit it.
     
  12. TruthOfZero

    TruthOfZero Forum Apprentice

    As a Spellweaver, when i attack(Magic Missile) a minion in 0 distance in front of me, all my attacks show above the minion the word ''immune'' or nothing(it survives) while, the attack, passes thru the minion and attacks the other incoming minions behind it without damage texts , i have to go my Spellweaver a step back to gain distance, so my attacks actually work.....what is going on????
     
    aBDuLHaMiTHaN likes this.
  13. vampiro

    vampiro Junior Expert

    Your attacks dont come from your body but from your weapon, you are not melee, even if you can summon a tank and regen skills.
     
  14. TruthOfZero

    TruthOfZero Forum Apprentice

    Is that a reason? from this game mechanics perspective, my attacks, from 0 distance? not to work?

    haha that so funny, you remind me this video...
    look this video for reference
     
    Last edited: Mar 31, 2020
  15. vampiro

    vampiro Junior Expert

    So you want infinite singu (bug), melee+ranged attacks at once, summon a tank and healing skills on a single class (the most base dmg per lvl class). GG, mage op.
     
  16. TruthOfZero

    TruthOfZero Forum Apprentice

    I added something that i thought was also a bug! What are you talking about??!! ...this frustration of yours ...where is it coming from ? ....you despise mages ok chill bro..we are talking about bugs here
     
  17. vampiro

    vampiro Junior Expert

    A mage not being able to hit melee is not a bug, your character is simply extending his arm to shoot the projectiles, fire comes from weapon, theres no bug there.
    Good to see how you are so worried about "bugs" affecting you negatively, but not so worried about the rest of bugs.
     
  18. TruthOfZero

    TruthOfZero Forum Apprentice

    Thats what "bugs" do ..right? ...affecting you negatively...
    You are right! I need to keep my house clean regularly, thank you!
     
  19. vampiro

    vampiro Junior Expert

    A bug can affect you positively, like the great hall bug or some mage bugs :)
     
  20. TruthOfZero

    TruthOfZero Forum Apprentice

    You implied that those two things, make mages OP.. ... NO
    as above,i will quote you ''"A bug can affect you positively, like the great hall bug or some "your class you play the game with" bugs ""
     

Share This Page