Tracking system for Achievements

Discussion in 'Creative Corner' started by salotr, Dec 6, 2021.

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  1. salotr

    salotr Junior Expert

    Just as there is a tracking system for quests, why don’t you add it for Achievements and Daily Challenges?

    Example for the daily challenge "Defeat worthy Champion or Leader monster: 5".
    It would help if there was a tracking system to find these monsters in a map.
     
    Last edited: Dec 6, 2021
  2. dkarl

    dkarl Forum Duke

    While not a terrible idea, I'd vote for many other upgrades over these. Among other things, the Achievements and (to a lesser extent) the Daily Challenges are supposed to be ... challenging.

    Most achievements aren't accompanied with an award other than the satisfaction of finally reaching the goal after putting in the effort. Some are even hidden achievements which by definition wouldn't be trackable because you don't know what you're looking for or even that you're supposed to be looking for something in the first place (unless another player brags about it to you). Furthermore, achievements can actually have a negative impact on your gameplay: Some events scale progress requirements to hitting various achievement levels. This may or may not be tied to better rewards, but typically means you simply must work harder to earn the same items as a player with lower achievement levels.

    The rewards for daily challenges as so entirely "meh" that I don't see any reason to mess with the mechanics to make them easier to earn. If you're mainly concerned with specifically the "Defeat worthy Champion or Leader monster: 5" type of challenge, that can be accomplished with circling the Great Desert a round or two. If you haven't yet reached even level 55 ... concentrate on that first instead of Daily Challenges.

    If the so-called Devs still employed by BP are going to work on anything new/improved, let it be something like increasing essence stack size, creating a gem tab (better, a multi-tab) entry point in the Special bag, truly fixing the main quest line leading to the CE content, etc.