When is Mortis going to be nerfed?

Discussion in 'General Archive' started by Kasherinae, Nov 28, 2013.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
Thread Status:
Not open for further replies.
  1. Kasherinae

    Kasherinae Junior Expert

    Or as I should say, "fixed?"

    You guys are not getting it. If Mortis is the gateway to the parallel worlds, you need to make him easier than Madok to kill.

    The current situation is ridiculous.
     
    Muscle and Denemama like this.
  2. marineband

    marineband Old Hand

    All it would take Mortis was on par with the forces as khali. And that was enough.
     
  3. TheInfamous

    TheInfamous Board Analyst

    Not really. Mortis should be on par with the group's stats. If someone wants to do Mortis so they can do the other parallel worlds and gear up, how does it make sense that they first need to gear up? It just adds pointless grind and farm and makes people bored.
     
    MikeyMetro and Denemama like this.
  4. Kasherinae

    Kasherinae Junior Expert

    I don't see scaling Mortis to group stats to be a particularly good idea. Uber groups should pwn him, not have trouble with him.
     
    Denemama likes this.
  5. Denemama

    Denemama Someday Author

    Mortis has always been hard but now he is impossible, you might as well stop playing when it comes to having to kill him now. I have been with some of the best groups and all in all not worth it anymore, especially when you are almost guaranteed failure! Its just a money trap now, and not fun any more!
     
    Kasherinae likes this.
  6. TheInfamous

    TheInfamous Board Analyst

    I don't think uber groups should pwn him. They should have the same difficulty in killing him as everyone else. The point of having bosses in a game is that players are challenged and have something to do when they've finished everything else. If uber groups kill Mortis in a minute, all the fun would be ruined. Everyone would be walking around with all the uniques and they wouldn't have even had to work for them.
     
  7. perrush

    perrush Active Author

    Well they worked on that before they killed Mortis. What's the meaning to gear up if bosses just get evenly stronger ?
     
  8. Torefas

    Torefas Padavan

    They should make 'Deadly Blow' objective killing Skeledragon completed by killing only Skeledragon, not Mortis.
     
    Mooky and Kasherinae like this.
  9. TheInfamous

    TheInfamous Board Analyst

    They worked on what before they killed Mortis?

    I believe the meaning of gearing up is to stand a chance in PvP. To kill things easier and faster and to help with future endeavors. And for the general feeling of accomplishment when you get a really nice piece of gear.
     
  10. -necromonster-

    -necromonster- Junior Expert

    Taken from the Drakensang Online Facebook Page today.
    Mortis.jpg
     
    Mooky and TheInfamous like this.
  11. TheInfamous

    TheInfamous Board Analyst

    Thank you Necro. What are "Comfort Features"?
     
  12. -necromonster-

    -necromonster- Junior Expert

    As of right now, your guess is as good as mine. But when we're "in the know" I will pass it on to you guys ;).
     
  13. TheInfamous

    TheInfamous Board Analyst

    Wow. Only 2 minutes to reply. Goes to show how awesome this new Alert feature is :)
     
  14. Ffs

    Ffs Forum Apprentice

    Well, look at it this way. Whats the point of working so hard to get the right gears and big gems if its going to stay the same? shouldn't we keep the useless gears and kill mortis with it and get it over with? hard work is supposed to pay off ya know. Even though it'll still take alot of hard work killing him over and over for the unique stuff :)
    And wow whats in the comfort feature thingy I'm curious now. :rolleyes:
     
  15. TheInfamous

    TheInfamous Board Analyst

    I think people get paid back enough for 'hard work' in PvP. Sure, lets make bosses a breeze for hard workers... If hard workers got to kill everything easily.. than those kills wouldn't be hard work, would they? So they shouldn't be rewarded for it? Which means Uniques should be total trash and worthless?

    And keep in mind that an 'uber group' is not hard work, its hard cash... considering its nearly impossible to get uber stats as a F2P.
     
  16. Ffs

    Ffs Forum Apprentice

    I dont see how mortis used to be a breeze for anyone. Even if you have enough money to buy gems and all, you'll still have to work for gears that I doubt is as easy as it sounds.
    Half of what you said I find hard to understand for some reason. But back on topic, its simply too hard and I'd like it to be easier to kill and not having to cut off my pockets every time.
     
  17. Kasherinae

    Kasherinae Junior Expert

    Mortis should not be the same difficulty for players with high-end stats vs. low stats. Mortis should be static. It's not right that the groups I go with can't kill him. And, for some stupid reason, BP decided that killing Mortis is a pre-requisite to killing anything in Grimm. Thus his difficulty should be about that of an archer or a nef in Grimm.

    Also, payoffs should count against bosses, not just in PvP. This is not just a PvP game. Uber groups should pwn Mortis with greens.

    /rant off
     
  18. AGKING

    AGKING Forum Apprentice

    Agree. In some of old quests we don't need to kill the boss, just click some items or ask to NPC then finish the quest.
     
    Kasherinae likes this.
  19. sdknightno1

    sdknightno1 Advanced

    I know this is off-topic but I just can't help it but to tell you that I can see your panties in your avatar :oops:
     
    Kasherinae likes this.
  20. Kasherinae

    Kasherinae Junior Expert

    I wonder if I am going to be told to change it. :cool:
     
Thread Status:
Not open for further replies.

Share This Page