Ranger Longbow Discussion

Discussion in 'General Archive' started by BigBongo, Jan 9, 2015.

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  1. BigBongo

    BigBongo Forum Apprentice

    Longbows are the worst weapons in the game. They are pretty much just a slower version of shortbows. Can I ask how many rangers actually craft longbows? Maybe 1 out of 10?

    Please either delete longbows from this game or change them to 2H weapons with same stat possibilities as the other 3 classes. Of course disable shield use with longbows.
     
    NightWalker likes this.
  2. _Baragain_

    _Baragain_ Living Forum Legend

    Considering how many threads already exist on the topic...:rolleyes:
     
    SiL3nT_OnE likes this.
  3. BigBongo

    BigBongo Forum Apprentice

    Except that's not really OP because rangers' double damage actually balances their damage. Without double damage rangers would deal the lowest damage of all 4 classes. Without shield rangers would die easily, similar to a glass-cannon build.
     
  4. _Baragain_

    _Baragain_ Living Forum Legend

    Better way to balance the Short Bow/Long Bow issue. On the skill tree, offer 25% damage for a short bow or 35%-40% damage for a long bow... no change in speed, but it would bump the damage a little, making up for the lower speed.
     
    NightWalker likes this.
  5. BigBongo

    BigBongo Forum Apprentice

    Right now 25% dmg on short bow and longbow both gives a fixed ~100 damage no matter how much total damage you have.

    Changing longbow passive to 40% would give an extra ~80 damage to longbow users. Still pointless. Considering DK 2H weapons can have like over 1000 damage.
     
  6. BigPapa

    BigPapa Forum Overlooker

    Yes indeed, wasn't suggesting the marking be taken away, was saying that a weapon equivalent to a beefy DK two hander, that then gets double damage from marking would be excessive.

    The % enhancement would be a good way to go. Simple to implement on the surface. Just determining the Value would be difficult and a few other mechanics would need some work. For example if you bump it to 80% your Bird of Prey would hit crit for 50k and wolves would strike for 1200 each hit x36 attacks. Sooooo...... would definitely need some tweaking beyond just the % change.
     
  7. Interesting. If you could provide screen shots of a couple of different bow with and without the talent selected, with all other gear removed, I'd love to forward it to the developers to be looked at if it is indeed bugged as you say it is.
     
  8. BigBongo

    BigBongo Forum Apprentice

    What's wrong with ranger dealing 50k damage if SWs and DKs can already deal 50k?

    Plus most players won't be dealing 50k damage because you'd have to be super lucky and get a super OP 1:1000000 longbow to deal that damage.
     
    Last edited: Jan 11, 2015
  9. sdknightno1

    sdknightno1 Advanced

    Although the ranger talent says "You now deal 25% more damage with shortbow/longbow" what it is really doing is increasing your base damage by 25% of the damage on your actual weapon (also x 1.3 if you have lv30 knowledge).

    So if your longbow has for example 300-400 damage, the longbow talent would then give you 75-100 more damage which will be 98-130 with knowledge. Therefore, doesn't matter how much damage your other gears give you, the talent only depends on the weapon.

    I only know this for rangers and I'm not sure if it works the same for the DK 2H talent. Hope this helps.
     
  10. trakilaki

    trakilaki Living Forum Legend

    I would say 1 out of 10K. And i am using long bow ... from day 1.
     
  11. Vanaduke

    Vanaduke Forum Apprentice

    I've used longbows till I reached lv. 37 and started to get focused on PVP back in the days...
     
  12. trakilaki

    trakilaki Living Forum Legend

    Funny ... I do PVP with long bow ... and you should see my kill/death ratio :D
     
  13. -DeathsRevenge-

    -DeathsRevenge- Advanced

    Now your just acting dumb. You saw the video of Priap the STRONGEST 2h DK in DSO and now claim that "many dk's" can deal up to 50k? Dude.. Seriously what should I tell you? You're clearly blinded and not very smart thinking. Seems like most of you rangers don't even know you can deal 2x hits in 1 shot against monster/boss's (guess you talked about mark x double damage) which in this case I don't. ;) My point with this is, that if rangers managed to deal 50k, you would see 20 seconds videos soloing Mortis.

    Cause imaging your ranger dealing 2x 50k in 1 shot? Mortis is having only a bit over 2.million hp when you are solo, so yeah..

    Of course only if they are as lucky as Priap to get an ultimate weapon. Overall I do agree that they should buff the longbow skill in the talent tree just a bit more, to motivate more rangers to make setup's with longbows. Cause that what I miss in DSO to see some variations.
     
    Last edited: Apr 23, 2015
    _Baragain_ likes this.
  14. BigBongo

    BigBongo Forum Apprentice

    Please read carefully, I didn't say "many DKs can deal 50k dmg". I said "DKs can deal 50k dmg", meaning all of them have the potential to do so.
    Although, I'm not sure about what you mean by 2x 50k, but I can tell you that a ranger with 2H longbows would not be able to sustain soloing Mortis like a DK can. So there would be very little imagining on a dead ranger...
     
  15. trakilaki

    trakilaki Living Forum Legend

    I do agree with you.
    The only reason I have chosen the long bow over the short it is not because it is much better ... but everyone was using short bow ... i had to be different. :D
    Both longbow and shortbow are 2H weapons ... but with the stats of 1H weapon.
     
  16. BigPapa

    BigPapa Forum Overlooker

    Just to clarify bows in logic are 2 handed weapons, but are 1=handed weapons in DSO
    In game mechanics, that is incorrect.

    Sorry to be elementary with this but just to clarify; bows by logic are 2-handed weapons, but in DSO are 1-handed in every aspect except the graphic that shows you using 2 hands. They have the same possible stats as one handers from other classes and we of course can equip a shield or quiver in the other hand slot.

    The OP suggested making Long bows in DSO 2-handers with comparable stat possibilities to the other classes and removing the option to wear a shield or quiver with them.
     
  17. _Baragain_

    _Baragain_ Living Forum Legend

    This whole thing got brought back up because of the 46 second Mortis run, but the funny thing is that, until recently, it was almost impossible to beat Mortis Solo as anyone except a Ranger because Rangers were the only ones withe both enough armor and damage. Over a year ago, An0nymy0us proved that while most DKs were still struggling to tank him.

    This was also before DK's like Goodmood highlighted the potential of 2H DKs. What really made 2H DK's "OP" was the introduction of the Black Warlord armor and the new Which set (to a lesser degree though due to the crappy defensive stats). I can not name any end game 2H DK that does not use one or the other. Now, if my suggestion above were taken into account (increasing the talent for long bows to 35%-40%) then I would argue that that would be enough to make long bows a very viable option as opposed to just a PvE option. Reason being is that you'd still be able to use a Shield and make use of the 30% block and reduction along with the damage (an option that no 2H DK has), or you could use a quiver and have incredible crit without having to take a serious hit to your armor (like a DK using Sargon's Claw would).

    Let us also not forget that a ranger doesn't even have to be standing next to what he is hitting... he has range. In fact, more often than I care to admit, I lose to Rangers in 1v1 because they just dance all over the place and don't sit still long enough to die. Now if I had LVL 40 PvP, I wouldn't mind... I'd beat them in their own game and just run around like a little girl until exhaustion took them, but that is a whole other topic.

    I'm not saying that it is perfectly balanced right now, but it is a far cry from being as bad as you all think it is. Sure, you may not be able to do Mortis in 46 seconds, but you still have a very strong class if played right (and yes, I do have a ranger so I'm not just assuming.)
     
  18. BigBongo

    BigBongo Forum Apprentice

    I just don't understand why there is so much resistance to what I think is a fair suggestion. It would add so much more variability to the ranger weaponry. Increasing the longbow talent from 25% to 40% would barely change anything, as even with top-tier 400-500 damage longbows it would only be a ~80 damage bonus. Just how selfish can your DKs be? You already have everything, the damage, the armor the block, the healing, the ability to generate massive amounts of rage as you take damage, and yet you still oppose such a humble suggestion for the rangers.

    And also, the whole DK OP thing was brought back up because you DKs have always been OP. But no one believed anything because there was no real evidence. But now there is evidence and almost every DK in the forum is quick to defend.

    Why so much worry? Why so much stress? It's only a game and the Devs most likely will not do anything about it.

    I just want the truth to be known.
     
    Last edited: Jan 13, 2015
  19. _Baragain_

    _Baragain_ Living Forum Legend

    A fair suggestion that a DK made.

    I already made my argument that Rangers are balanced enough in the arena and that while this change would be great for PvE, it would truly make rangers OP in PvP (I'm thinking HA+PS would kill almost anyone). Right now, because DK's need to chase down all the ranged classes In PvP, a moderate damage 2H DK is not OP because most of the end game ranged characters are very good at staying just out of range. The only time I see DKs becoming truly OP in PvP is if the developers ever get around to making a melee 5th class (or at least I would hope it would be a melee one given that there are 3 ranged classes already), then they would have to go toe to toe with DKs in PvP. I'm not sure how they could make another class that is not just a clone of a DK (Armor, HP and damage wise) without putting them at a serious disadvantage compared to DKs.
     
  20. BigBongo

    BigBongo Forum Apprentice

    1H defense DK is very OP in PVP, 2H damage DK is very OP in PvE. See,a DK has a good variety of play styles.

    Unlike the almighty DK, rangers only have 1 good option right now, and that is the medium damage/ medium tank build with a buckler. Rangers barely uses the quiver besides with sargon quiver during boss fights.

    A ranger with a 2H longbow is like a glass canon similar to SW with 2H, although he has high damage, he can also die in 1-2 hits. A ranger is not really a tank class either. Ranger maybe has ~1k more HP than the SW with everything equal. So changing the longbow is like giving the ranger an option being a glass-canon like SW, an option that ranger does not really have right now.

    Also don't forget that 2H longbow would be much slower, which is a big factor in PVP for rangers but not so much for SWs and DKs because rangers in PVP need to marker their targets and quickly shoot them with precision before the target escapes. This is important especially because rangers also lack good reliable crowd control skills to keep their targets in one place.

    So no, I don't think changing the longbow will make rangers OP in PVP.
     
    Last edited: Jan 13, 2015
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