Thoughts around Big Point and their game concept

Discussion in 'General Archive' started by Dark_Sinister, Jun 4, 2016.

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  1. Dark_Sinister

    Dark_Sinister Forum Apprentice

    Hi viewers!

    First of all I want to write, that Im a boy in a 47 year old body. I love to play games, never grow old in mind.

    Since I started to play this game, about 4 years ago, the game has changed dramatically for every year. I remember the time we had to use crystals to identify items, thank the gods for their dissappearance. BUT, the thing thats bother me most, is that most of the games I have played thrue many years, the game devs OFFERS us the opportunity to buy "credits" to enhance the gameplay. In DSO, I feel forced to pay to progress and have better chance to funny play.

    Why is it that we must have the knife at our throats, if we wanna play for example a event?

    A event should be something Big Point spoils us with, not a way to make tons of money, draining our thin wallets.

    When a event starts, many players are standing ready in every town, searching for groups to play with. They can stand for a looooong times before a group is made, and then they start with big confidence. Many hours later, they see the end of the event, did they get want they wanted?

    In most cases, NOT. The concept Big Point is using, is the chance, random chance and the possibility to get something called unique.

    Im certain that MOST of the players ended dissapointed or angry. Is this what DSO want?

    I have played in many groups, there for example I got full set, and my friends got at best, one piece. This is not fair, we where very dissapointed, even me. Because I have to hear "at least YOU got full set". Good for you then!

    Dear Big Point: A event have to be a "gift" to all players with nice items, fun play and so on.

    DSO is NOT the only game out there in cyberspace, have you even consider that?

    Another example that have gone out of control in the game, PVP.....

    How often do we hear payer noob, pay to win, pot noob, buff noob......

    Many players start a new character, pimp it with alot of Euro/Dollars, goes out and win EASY against anyone in PVP. Why? Of course that they want to win their battles, get high ranks fast, using exp blocking for farming and so on, you know the drill.....

    How in H*ll may a newbie win against a player with money spent of their char?

    DSO excluded pots in PVP, dont you even consider that the pots is the only way for a newbie to give a payer a match?

    PAY PAY PAY, steal money from your parents, work overtime, live on noodles.

    Off topic: Since Lor Tac continent came to the map, I have found ONE unique, in Nauthlan. I remember when the water maps arrived with Ashraya, I found alot of nice things including deep sea set in a month.

    Why is it SO hard to find uniques theses days?

    Im afraid that DSO has lost their grip of things, dollarsigns instead of pupills.

    Well well, at least I have several options than DSO, I can for example jump start my PS1 and go back to Vice City, or perhaps spend more time with family and friends.


    Over and out from a 47 year bald man with the liking of games.
     
    KellueéHazé likes this.
  2. KellueéHazé

    KellueéHazé Junior Expert

    Yes all BP care about so far is money. Yes pvp is out of control, I am a seasoned legionnaire and I'm being put up with ardent knights and seasoned knights and I'm lvl 23.... if this is the case I think I'm going to stop playing pvp because its just out of order... and what you said about events is completely true, many of us don't spend 10-30 mins finding a full moon/new moon group just to be given a few greens and a few blues and then we don't get the good events we want as often, for example sargon.. everyone loved that event so dso thought it would be a good idea to remove him from the game without even considering what other players would think/feel...


    I wonder when they will wake up and realise we aren't made of money ..
     
  3. Rhysingstar

    Rhysingstar Forum Ambassador

    I can somewhat agree with you.

    I do not believe that events should be easy. If they were, we would get bored with them too easily.

    That said, I do agree that they should be more rewarding.

    No event boss should ever be dropping a lousy blue item. There is just no reasonable excuse for that.

    This is why so many like and beg for Dragan. 1 kill = 1 good drop.

    I also like the idea of harder maps, but alas when DSO creates them, they do not want us to play them, that is why they make us rely on random entrances.

    For pvp, I suggested an idea at the bottom of this thread that would surely upset the twinks :D and maybe even some of the heavy payers, but would make things slightly more fair.

    As for wanting to make more money, DSO doesn't seem to understand the logic of business 101. Happy customers = more money.

    However, since they made a lot of money selling the game to the Chinese, any player contribution at this point is irrelevant.
     
    Belei likes this.
  4. trakilaki

    trakilaki Living Forum Legend

    Not so fast!
    They heard you and nerfed the Drop :eek:
    This is how the new drop looks like:

    [​IMG]

    No more Unique item drop on every kill ...
     
  5. Rhysingstar

    Rhysingstar Forum Ambassador

    Wow, unbelievable.
     
    femashep likes this.
  6. femashep

    femashep Forum Greenhorn

    Um... trakilaki... tell me you are kinding... PLEASE!
     
  7. LudiGrozd

    LudiGrozd Advanced

    Well .. they sure nailed it (coffin)! :rolleyes:
    This will upset a lot of players if they don't change it to "drop on every kill" like it was.
     
  8. femashep

    femashep Forum Greenhorn

    If DSO were more popular, we would have people buying thousands of keys and opening chests like the CS:GO case openings.
    BTW, I liked getting a random drop of 3 tier 2 equipment from Dragan, those days were awesome!
     
  9. LudiGrozd

    LudiGrozd Advanced

    I did say, the way that they are going they are gonna kill the game, looks like that day have come sooner they I was expecting it, but I did expect a huge blunder like they just did with most important event for all the players and they decided to nerf the drop. I really what to know what was design team thinking when they came-up with that (nail in the coffin) idea.
     
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