R202

Discussion in 'General Archive' started by MikeyMetro, Nov 28, 2017.

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  1. Fugnuts

    Fugnuts Forum Master

    So guys, were the premium staff from Emilia (Royal Stroke of Lightning Staff) and Kaylin's cape nerfed for mage class? Sorry but i dont have a TS account and cant check for myself.Heard some rumors saying that the staff now gives 30% lightning dmg instead of 100% and that cape gives mana points instead of mana per sec.
     
  2. Gevilson

    Gevilson Active Author

    @Fugnuts The part about the staff is correct in the current version. No idea about the cloak

    [​IMG]
     
    sebastian_fl likes this.
  3. sebastian_fl

    sebastian_fl Count Count

    Now mages have three completely useless uniques at Emilia) on the plus side, there is no need to change anything, craft one more weapon and waste tons of gold and drakens. Will see if they do the same for other classes.

    Way to go Bigpoint. You made the only good item a complete junk, worse than existing q4 weapon. Now noone will buy it. And you nerfed an item that has zero impact on PvE, keeping some other classes items that do impact PVP intact. God bless you the dev and the game designers.
     
    Last edited: Dec 5, 2017
    EhtovK likes this.
  4. Phoenix074

    Phoenix074 Forum Greenhorn


    Premium Store: Useless items again !


    [​IMG] [​IMG]
     
    Last edited: Dec 5, 2017
  5. Fugnuts

    Fugnuts Forum Master

    @Gevilson - tyvm for your help.

    Id like to ask the Dev team what was the reasoning behind this nerf.Here's a video with that staff at work against Khaly:



    As you can see that mage is definitely not a noob one.He has the latest gems, the items are all maxed and with red it still took him like 1 minute to kill khaly.So we have warriors who do INF2 bosses in less than 20-30 sec, we have rangers who do over 1 mil dmg per EA and i dont even want to talk about dwarfs.

    This weapon was definitely not a game breaker.Even with it maxed and with latest gems it still wouldnt make the mages catch up with any other class.There was no reason for it to be nerfed to such extent.

    I mean its not an issue when warriors kill these bosses in 20 sec, it is not an issue when rangers do it too, but when mages get close to 1min/boss kill, instantly becomes and issue.

    Either the DEV team has no clue about whats happening in DSO right now, or someone from the DEV team has a serious grudge against the mage class.Its the only way to explain why such a nerf was applied to that staff.It wasnt a game breaker, it was useless in PvP and yet they have decided to make it useless in PvE too.

    Ah and i see that the kaylin's cape was also nerfed.Another "fix" meant to improve the balance.We had two items that wouldve improved the farming for the mage class and now both of them are crap.Thank you BP for "fixing " the balance.
     
    Last edited: Dec 5, 2017
    EhtovK, semen470, -HARRA81- and 6 others like this.
  6. ono122

    ono122 Forum Greenhorn

    I dont have any words for this change, Fugnuts describe it perfect. Mages are EDIT in pve (in pvp its probably the most annoying class) but you didnt nerf mages in pvp, you do it in pve where they are nothing compare to other clases. I was ready for nerf, but not from 100% to 30% :D I would accept 80% or somthing like that but 30% :D My friend ranger has 13k dmg (q7 set) and he do more damage than I with 21k dmg :)
    I would like to ask a question ? Development team ? Do you play this game, or you just making decisions which you dont understand ?
    I am sorry for my english, but i am really pissed off right now.
     
    Last edited by moderator: Dec 5, 2017
    Nelias likes this.
  7. sargon234

    sargon234 Commander of the Forum

    Well, it's another reason to remain free for mages if they wanted to sub to buy the weapon, it's their loss if there are less people who sub to premium, not ours
    There are already better alternatives for mages

    The next time they'll learn not to do that
     
  8. cdeepal

    cdeepal Forum Baron

    Don't get me wrong guys. I also believes that Mages are the most under-powered class right now in PvE. There is no question about that.
    But, I don't think this staff was supposed to be one of the top staffs anyway. I think that justifies the nerf. This is just a staff for beginners. You cannot expect this to be a top of the line staff equals to the PW boss drops.
     
  9. sebastian_fl

    sebastian_fl Count Count

    It wasn't for beginners few years ago, so I don't think that's the case here. Getting tons of gold and drakens to make it t5, and get it with good base dmg, and craft 4/0 beauty in there doesn't sound begginner either.

    If we go the beginner route though, other classes should have had similar items. Mages get only junk from both Emilia and gnob. Tanks have their 'begginner' lifekeeper, useful in both PvE and PvP, archers have pauldrons. Not sure about little ones. Mages have Beast Book of Guardian, in a game where the whole concept of books is destroyed completely), this junk 2handed, another junk weapon from gnob, and shoulders of singularity... face palm.
     
    EhtovK, semen470 and Nelias like this.
  10. heror

    heror Forum Baron

    What i cant undestand is that when mages want to have diversity in the weapon choices ( i mean the case now with the stroke of lightning) we are being cut for being too powerfull or too fun to use like waaat ? Can i ask every one who plays ranger smt i play with my friend who has 2-3k dmg on lv 55 YES THAT LOW and guess what he DEALS THE SAME DMG AS MAGE WITH 9-13k dmg only with his EA.Now this does not mean that the archers are op and so on but that just shows that you dont need an item to make that skill better unlike mages who need q8 q4 or q7 in order to have a good farming spell with relatively large range. In this new patch 202 they are trying to make some new sets usable by the end players but i dont get this why make and item usefull for begginers if i can change it like a month or 2 later,because if we craft legendaries this is 61 craftings in a row which is far better to do.Sorry to say it but 6100 gold aint worth for an item usefull fo such a low amount of time.And another thing i dont thing that a beginner lv 55 will have so much drakens to upgrade a staff from tier 0 -4 or 5 this is equal to 1350(100+150+200+250+300+350). 100 % dmg is a lot even better than the q4 set but 30 percent is pretty mcuh useless so make it 50 or semething near 80 percent because it is useless eitherways.
     
  11. Fugnuts

    Fugnuts Forum Master


    I dont bellieve that it had to be nerfed at all to be honest.Proabably it wouldve taken over 30k gold for someone to get that weapon with good base stats.To get it from 1st try with good base stats wouldve been a miracle lol.Even so, you had to farm over 1k augument cores, 1k solid cores and upgrade it tier by tier up to tier 5, and then craft a 4x gold 2hander and add it onto it.

    This staff wouldve required a lot of work to be put into it until it could really be considered OP and even so i doubt it would match rangers 1 mil dmg EA.I mean if we think about all this, objectively, ranger's EA does what? Like 500% dmg, and it did this much for like a year or so? And this staff wouldve done how much lightning dmg? 500%?And was considered too op and nerfed after not even 3 days since it was reworked.So EA does 500% dmg and its all cool, and lightning strike doing 500% dmg is too OP? Are the DEVs really serious?

    I think ill stick to my theory that someone from the team really has a grudge against the mage class.
     
    semen470 likes this.
  12. sebastian_fl

    sebastian_fl Count Count

    Yet this nerf is nothing comparing to craftable lifekeeper, which is a game changer. I could live without Emilia weapon, but there is nothing you mages can do to a tank post 202.
     
    EhtovK, semen470 and -HARRA81- like this.
  13. kon_aša

    kon_aša Advanced

    1 min. with
    red ess
    237 mana points!! (impossible 5x10 mana gems)
    + speed 2.37

    100% dmg is ok... 30% EDIT
    it was an ideal solution:
    pve dmg boost for mages
    pvp without q7 + q8 spam of fireballs and sigimissiles
     
    Last edited by moderator: Dec 5, 2017
    Nelias likes this.
  14. steelfox1973

    steelfox1973 Someday Author

    C`mom guys, more one useless Item on Emilia ,at 30% more damage on light strike you have same DPS that bear staff does, also bear staff you can get lots of crits and resistances.

    My general advice on new items, don't craft any of them lets farm gold as a hell and gamble like 100k gold on the jokers its a lot more fun!! also its turn DSO in a real free game.
     
  15. trakilaki

    trakilaki Living Forum Legend

    I don't have premium at TS so I can't buy them and test them (craft them to T5) ... but knowing that the enchantments are usually getting higher with the tier ... did anyone try to upgrade the staff from T0 to T5 after the changes?
    Just a guess ... who knows, maybe in this case the unique value is getting higher with the next tier. Just guessing ... but you can use it as a "suggestion" for improvement as well.
     
  16. _Baragain_

    _Baragain_ Living Forum Legend

    I doubt it. The unique values have always been the same across all the tiers. Absolute values increase with level, but not with tier. And the relative values have never increased with level or tier.

    It would be nice, but I doubt it.
     
  17. Fugnuts

    Fugnuts Forum Master


    Looks like you and trakilaki were right all along.


    Lets all thank BP for doing such a good job with lifekeeper x).Lets just wait for a while longer until pvp gets filled with ppl like this.Then i bet that those who said that this wont be a problem wont have the courage to even show themselves on forums.
     
  18. sebastian_fl

    sebastian_fl Count Count

    Mages cannot kill such a monster. I had similar match with 3 mages all 29k dmg+ cannot defeat a tank. How about one mage trying to do that? And now imagine the monkey with a grenade, 200k+ hp, max crit, and new lifekeeper with 10k+ dmg)))

    And they keep claiming tanks are not immortal.
     
  19. Demon

    Demon Forum Mogul

    Is not enough the post form creative corner you need to complain here too.
    There are so many videos in arena where you can see how DK die faster than you think.
    Is so easy to post a video with a weak team struggle to kill a tank.
    No one see that players from enemy team suck they dont know how to kill a tank instead they max his stats hitting him with ice make him block and from block he gain big stats and life.(there is one archer and one mage that use 1h build and those is not viable for arena for dmg classes)
    Players that know what to do will block him in vortex and shoot with big hits.
    I usually make the same thing with legionaries that dont know how to play but hen we talk about medium or big players i have no chance.
    Is not a real monster just that they dont have the output damage per hit to kill him.A ranger can hit with more than 300k damage per hit with q7 set but that ranger use 1h build and that means many hiths that will recharge tank.So that is a bad team bad play from them.
    A good player will wait for tank to use all debuff skill and put a vortex to kill him and will not shoot him with low hits to recharge him.
    Also to play in 5v5 or 6v6 with 1h asa damage dealer is wrong.
    Dont try to generalize and also keep in mind that life keeper is the best weapon for tank in pve for all DK no mater the strength or power.
    Is alredy hard to make a DK , if they nerf this hammer no one will start to make a new dk anymore no guild will have the patience to help a DK to grow and DK is a pack class he cant farm alone like others (we are talking about mediums and low DK).
    That is why i dont agree to nerf this for all players , if they want to nerf him for grand marshals i realy dont care.
    If you want to nerf that hammer in arena for grand marshals and field marshals i dont care but that hammer is essential for tanks in pve like the rings from q4.
    I have 2 tanks in guild that struggle to tank in infernal 1 and they need to buy that hammer to grow, now the problem is that that hammer is already nerfed so they get only 4% instead of 8%, but if they can craft that they can recover that 4% regen using mighty wild swing.

    Anyway as i can see , the problem is that mages use a wrong skill that buff the DK instead of hurt him and skills with big dmg cant take a big chunk of life from dk and he has time to regen, because a good ranger with q7 has no problem to kill a DK.
    So they need to rework your skills so that you can kill a dk because if they nerf the DK it will be much easy to be killed by Rangers or Dwarfs so it will not be so faire.

    I can give you so many videos like this

    and complain about the fact that you are the best pvp class, but i dont like to do that.
     
    Last edited: Dec 17, 2017
  20. sebastian_fl

    sebastian_fl Count Count

    I'm tired of BS you write. Will never again read what you write and reply to you. One last time.

    'hitting him with ice make him block and from block he gain big stats and life.'

    You think it's okay there is an item in a game that makes it possible? You think it's okay some class has an item that disables other class skills?you think it's okay there is an item and also skills on one class that disable whole 1handed setups of the other class? I don't.

    If you do, we have nothing to talk about. Enjoy your skill-less gameplay.
     
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