Q&A Development Team Letter

Discussion in 'Discussions on Current Topics' started by DSO Production Team, Aug 16, 2017.

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  1. gun

    gun Forum Great Master

    Just ban the bot users already!
    What are you waiting for?
    At least do something, react..say something...
    Do you not have simpathy to those who play fair?
     
  2. _Baragain_

    _Baragain_ Living Forum Legend

    Even though they have not released an Infernal II Dragan, the items can be upgraded to T5 already.

    Regarding rumors, remember, that they are just that... rumors. Until I see something show up on the TS, I don't even think about what people have "heard."
     
    semen470 likes this.
  3. pnickel

    pnickel Forum Greenhorn

    I am a noob and can't understand where you go to download the expansion sets. Could you please help me?
     
  4. _Baragain_

    _Baragain_ Living Forum Legend

    There are no expansion sets or "DLC" or any of that. The game downloads the resources it needs while you play.
     
  5. kiro73

    kiro73 Forum Greenhorn

    Dear developers I think your DSO in some ways is a EDIT . How can a user with zero capacity joins a team with users capable of dealing with infernal 3? (without problems because there is a war tank as a donkey for the team ).
    There is no requirement to do this, they only need to write in chat "Damage 87.000" and can enter in inf3.
    Why do not you enter a normal system with which if a user kills 10 bosses in solo ( I repeat, in solo) he can access the next level of difficulty?
    At the moment I am playing with more and more people of " Painful level " who are constantly asking to bring them to inf3. Please balance this aspect of the game, also because no other game has a similar banality.
    This aspect is terrible, does not highlight the difference in development, constancy, years of play, the ability of the user. practically in the run we are all the same, who is worth 100 and who is worth 1.
     
    Last edited by moderator: Mar 11, 2018
    FredyX666 and semen470 like this.
  6. GoddessofWar1000

    GoddessofWar1000 Someday Author

    I will be addressing 4 topics here:

    1. Starting time for events on eastern standard time (U.S.) is midnight for monster hunt. I know that there are 24 hours in a day, but find it a bit arrogant on BP's part to think that players in U.S. are going to start an event at this time. In effect, when most log on, event time left is only 11 hrs.; hence event time is half over. Are you trying to make players buy buff to do these events?
    Some are money players anyway and some have never been money players. We have Guild Masters who are not money players...and do not play as often anymore due to these time changes...which is bad news for BP because these players attract money players...bad bad decision on BP's part. Need to start these events at noon est or 6 pm est.

    2. Daily Times - Also begin at midnight...you have no idea how many players do not bother playing now due to this change. Agathon server is like a ghost town now more often than not.
    You really need to re-instate 8 pm est start time for this. They play a little in evening...sneak in for a while at work lunch break and in evening for a few hours. This is supposed to be a leisurely game. You are losing players because of this.

    3. Events In General - Don't want Meteri Frag events all the time. You didn't run Easter Egg Hunt, Sewer Event and probably a few others. Also, since equip from these events require draken cores and draken to upgrade; EVERY event should include draken cores and draken...and I mean everyone...even meteri, monster...all of them.

    4. Gnob Shop - So you can spend hard earned draken on a unique item...that has no tier on it. Then have to upgrade 6 times to get to a tier 6 so it can be usable for most level 55 players.
    Again, thoughtless on BP's part. Why not offer tier equipment at Gnob Shop for a bit more draken...not an extravagant amount ...just something attainable and worth working toward.
    You you reap more benefits from this that you know.

    That's all I have at the moment. Hope some thought is given to this.

    Thank you,
    Goddessofwar1000
     
  7. BigHink

    BigHink Forum Inhabitant

    just a comment on #1 above. If you have a certain set amount of time to play each day and it occurs at pretty much the same time each day it does not matter at what time a 24 hr event starts you will have that amount of available time
     
    _Baragain_ likes this.
  8. _Baragain_

    _Baragain_ Living Forum Legend

    Thank you for being a voice of reason. The only argument that has any validity with respect to the time change is about the lack of a concentrated period of PvP right after the change over because people are not getting on en masse at change over. But that has nothing to do with events. I can't understand what people are crying about, but that is because a logical mind can't comprehend an illogical one.
     
  9. Novadude

    Novadude Commander of the Forum

    Not necessarily. You're assuming that schedules are the same from day to day.

    Assuming a typical 8 or 9 am to 5 or 6pm workschedule and thus possibly a midnight or earlier bed time, and thus gaming time roughly between 5pm and midnight (give or take, but not covering the entire period), an 8pm roll over time means you can miss a whole day to do something - you can play Tuesday (getting dailies done after 8pm), go to bed normally, go to work normally, go out for dinner and a show/drinks/game Wednesday, and then go back to your normal schedule Thursday and get the previous days dailies done before the rollover as well as the next day's dailies.

    The above isn't my schedule but I suspect the midevening rollover might be more forgiving for typical 9-5 workers who would like to take the occasional day off from gaming.
     
  10. _Baragain_

    _Baragain_ Living Forum Legend

    I understand and am sympathetic to that point of view. I've even done that myself, but I've I will point out a key word.
    The spirit of the "daily" quests, "daily" deals, "daily" sales, etc are to reward players for playing "daily" and are a part of any logical game marketing strategy where you want people to keep coming back. Given that Agathon is suppose to represent the Eastern time zone, it makes sense that the change over time is at midnight Eastern time (give or take an hour for DST). The only reason people are even complaining about this is because they got spoiled by the previous system that was more forgiving, but made less logical/objective sense. Ask our European friends when their dailies reset.

    And while that is a semi-valid point, it doesn't apply to the baseless complaint from GodessofWar. What difference does it make when a 24 hour event starts? If you changed the start time to 7/8, and by your argument, if people's schedules change from day to day, you would expect that some days they would end up coming out ahead with more time spent on a given a 24 hour event and other days they'd come out behind. A 24 hour even that lasts literally from the beginning of the day to the end of they is just as fair as any other system and makes perfect logical sense.
     
  11. Jhinstalock

    Jhinstalock Active Author

    I wish we could get all uniques at every tier. I'd love to try a few sets for fun and whatnot, but getting tier6 would cost me a ton, so I'll never get a chance to see the full potential. I kinda had a thing going for armor break whirlwinds of Qaizah as an example, but I had to test on a lower level character to actually get a feel for it.
    (Hint, there are so many bugs like the set effects not working half the time, so don't bother with this set :( )
     
  12. trakilaki

    trakilaki Living Forum Legend

    When everyone is sleeping
    - 01:00 in winter
    - 02:00 in summer
     
    _Baragain_ likes this.
  13. _Baragain_

    _Baragain_ Living Forum Legend

    Thank you for helping make my point.
     
  14. Alex_Thor

    Alex_Thor Advanced

    [​IMG]

    Hi, look to this screen, what you see?

    Game changer was nerf enchatments on boots from 10% to 7%;
    game changer was nerf shields enchantments from 60% block to 35%;
    block rate from shields was nerfed....
    Remove saphires from game was game changer...1 ear ago. And many other things.... many good enchatments is gone and new players can't have them.

    And now we see this type of matches, 1 op player defeat all enemy-team. You think this pvp is fun? for me - no, because pvp is broken, pvp have no rewards.
    Each day I have this type matches, (1 player have 25-0, another have 0-15, this is not cool).

    [​IMG]
    This is real class power in arena...
     
    Last edited: Apr 28, 2018
  15. GoddessofWar1000

    GoddessofWar1000 Someday Author

    I see that you are a "right" fighter...lol It makes a big difference to ppl in eastern, standard time zones...take a poll...this is not baseless.
    These are plyers with objections. What would it hurt BP to establish daily's back to original time === 7/8 pm est. Nada
     
  16. GoddessofWar1000

    GoddessofWar1000 Someday Author

    so, if bp put time back to 8pm est...it would not matter to you...so what's the gripe. Matter's to most. Majority rule.
     
  17. BigHink

    BigHink Forum Inhabitant

    Whatever time they have the switch over is the same to me. I play each morning so any start time gives me the same options on dailies and event play time
     
  18. Novadude

    Novadude Commander of the Forum

    Both your position and Goddess's makes sense.

    There are plenty of examples of daily referring to a mid day event, like the daily newspapers from a major city. Those can come out in the morning or the the evening (depending on type), not midnight (very few came out at midnight). Or daily lottery numbers or daily briefings (which doesn't have to occur at midnight) .

    See, for example, the 1B definition of daily.

    https://www.merriam-webster.com/dictionary/daily

    In the end, the definition of daily supports a reset time of either the current midnight or the prior early evening time. The issue is really one of settled expectations of a customer base built around the 7pm/8pm daily reset time versus business decison of desiring a late night near midnight reset time.
     
  19. _Baragain_

    _Baragain_ Living Forum Legend

    There may be sense to both which is why it makes no sense to argue about either of them. It simply is the way it is. The developers made a choice that made sense to them (make it like the European servers with respect to relative reset time) and there is no reason to have to change it again.
     
  20. ULTRAPEINLICH

    ULTRAPEINLICH Forum Duke

    Is this the official place for feedback regarding yesterday's stream announements?
    I actually didnt care much for the the topics at the beginning as we already knew most of it, so I more or less skipped to the pvp balancing part.
    Let me start with: I am disappointed still. It still sounds like you have a mere idea for pvp changes, but far away from having a final concept that could be developed soon. And we're soon halfway through 2018. So much for "considerable pvp changes in early 2018". But feel free to surprise me.
    Now for the actual changes you proposed: Detaching pve from pvp will surly be the easiest way to balance things out and increase the player base for matchmaking - sounds ok. Im looking forward to hearing the full concept soon, like: will there be pvp items? How will i be able to diversify my build? Only via skills/chosen honor talents? How big will the impact be of mentioned "tank" or "healer" talents and so on. This all sounds to me like pvp is going away from item diversification to only talent based build diversification, which sounds like a loss of complexity. I dont like that.
    What concerns me most though is that you stated there will be 5v5 matchmakings only. In a group of 5 you have a completely different tactical approach and teamplay than you would have in a 3v3. I always liked 3v3 best and now it sounds like you're going to kill all tactical aspects you would have to consider for a 3v3 or a 1v1 and leave it to a simple 5v5, where individuals matter much less. Again, a loss of complexity.
    Pvp dailys and pvp cycling lbs - sounds good.

    And now for the last point; I actually restarted playing dso in oct 2017 with the goal to make a viable 1h build and spent all my ingame time and resources into that. 2h players that noobed their way through pvp with spamming and 1hit gameplay will have a good laugh now, but I am certainly pissed, knowing that I can throw away my 1h pvp items once those changes hit the servers. My fault some may say and they may be right and I guess I will have to deal with that, but I'm sure there are many other dedicated pvp players that have these mixed feelings now. So you better gonna make that concept damn good or prepare to lose players again.

    /edit: If this is the wrong place, could any mod move it pls? Thanks :)
     
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