2H DPS Builds: Post R208

Discussion in 'General Forum' started by _Baragain_, Apr 26, 2018.

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  1. Slabutul9

    Slabutul9 Someday Author

    I do arachna infernal3 in 17-19 seconds, not infernal2. i needed this time for infernal2 before infernal3 was added

    Edit: Tested....Arachna inf3 with green takes me 40 sec +- and with red arround 18sec
     
    Last edited: May 16, 2018
  2. Phyrix

    Phyrix Count Count

    Wasn't sure but I know you have 120 rage xD
     
    Last edited: May 16, 2018
  3. gbit

    gbit Forum General

    sorry phyrix, you can confirm this...the bleeding effetc from BWS now (with r209) is 40% of base damage? because if it is so i must change the value in spreedsheet...
    another thing, if they change the buff Q7 in r210 it is possible that Q4 set became more interesting as alternative build (mob more strong and bosses more weak). what do you think?
     
  4. Phyrix

    Phyrix Count Count

    Short answer, BP got the description wrong for RS before because now it is 38% bleed per second
    But to me RS still does the same so it is also the skills not registering in skills itself but it is there....
    So bleed on is 120% of your base damage in total .82 and .38 of your base during bleed and rs is 1.25 of your base during bleed.
    So the dpi of your bleed should be calculated like this. (I will use my current damage as an example)
    Damage 19443 - 24238 = 23331 - 29085 damage thats not cd based of course so lets do that using dsopage.bplaced.net I get 79717.2 dpi from bleed (I made bleed @1 attack per second)
    Now RS during bleed = 24303 - 30297 with cd @ 245% my dpi is 166222.1 dpi
    So now those combined I do 245939 dpi on greens with rs and bws with my current stats
     
  5. gbit

    gbit Forum General

    sorry if I ask, but...are you sure? I tested the bleeding with RS and BWS and my numbers don't match yours.

    my base damage: 10059-11793 rounded 10000-11800 average 10900

    bleeding damage on mobs (RS) min 1200-max 1350 av.:1275.
    now IF we consider mobs have still 50% armor, my bl damage is in average 2550 that means 23,4% of base damage; it seems far from your 38%.

    bleeding damage on mobs (BWS) min 2000-max 2400 av.:2200.
    IF we consider mobs have still 50% armor, my bl damage is in average 4400 that means 40,4% of base damage; it seems far from your 82%.

    so I don't understand (the rest of calculation is ok, damage output is calculated in that way); with r209 have you tested that percentage values? or I'm missing something and making some trivial errors?
    the min max values are a range, most of damage are near the average value...(I make test, but not so much to reach really consistent values, is obviously an approximation)
    please help me clear this doubt....:D
     
  6. Phyrix

    Phyrix Count Count

    [​IMG]
    I am 500% positive they mess up the description again and again... yes even in the skills
    [​IMG]
    that 0.8% is untrue ofc 0.8% bleed would be 1k xD
    no its 0.8 of your base....
    So am I sure?
    Yes
    this is bleed from bws as you can see no group member in range which is why healing is only 498[​IMG]
     
    Last edited: Jun 11, 2018
    gbit likes this.
  7. gbit

    gbit Forum General

    Ok now I understand; we have a misunderstanding....
    my values were referred to skills without talents and without bonus set Q4, yours to skills+talents+bonus Q4
    in fact 38% BlDam is 25% (base skill dam)*1,5 (bonus Q4) and for this no problem....:)
    my 0.4 on BWS is your 0.8=0.4*1.22*1,5 (1,22 is 22% skill talent deep cuts, 1,5 is 50% bonus Q4) so no problem also with this value...
    if 0.4 is really substantial, (so is 40% of base damage), then we obtain 0.4*1,22*1,5=0.732 not 0.8...but I suppose is poor rounding; perhaps we must test if it is really 0.8 or 0.732.
    i remember that with the r209 they have increased mob's armor (nearly 20% they said), so we must consider also this, I suppose, for matching grafic damage output (damage we see on the screen) with calculations...
    at the end of the story I must recalculate same parameters on the sheet....
    thank you for your explanations :D

    P.S. with r210 rewritten the description, same thing at the end bleeding in total is 82% of base damage.
    i made only few tests: without talents and bonuses bleeding of BWS is 45%, not 40% of base damage...sorry.
     
    Last edited: Jun 13, 2018
  8. Phyrix

    Phyrix Count Count

    And finally my reply to you
    [​IMG]

    [​IMG]
    This is from R210 corrected values
     
    gbit likes this.
  9. gbit

    gbit Forum General

    time of edit: 5:47 PM
    yes, the new description is more clear and it is as you said....:D
     
    Phyrix likes this.
  10. Phyrix

    Phyrix Count Count

    Sorry I missed your ps but that should have been a pps by now xD

    --- MERGED ---

    Hey @gbit and @_Baragain_ I have found an awesome method with the darkness set.
    If either of you would like to do the honors of calculating this
    3 darkness pieces (gloves torso shoulders)
    3 dragan pieces (boots helm ring
    2 twin queen pieces (white cloak black adornment)
    blood tooth
    bearach set 2 pieces
    Now correct me if I am wrong here but with said setup I calculated 36% cd on adornment and 60% crit on this item
    This allows me to put 80% speed in weapon and 40% speed in my adornment
    Now if I am correct damage should be 30277 - 37658
    Critical hitrate should be 25772
    Critical damage should be 4.86 (can be 4.96 with chicken pet)
    And attack speed should be 2.82 or 2.75?
    Check this out for me please
     
    Last edited by moderator: Jun 16, 2018
    gbit likes this.
  11. gbit

    gbit Forum General

    hello Phyrix
    I've made some calcs...
    on helmet +39,6% Damage
    on ornament 36%cd 60% CotI (as base crit I put 4400 or 4600, not sure at tier6 which is better as optimal value)
    att speed runes ok
    chicken pet +10% Cd (no more +110 damage from bearach pet)
    Q9 amulet
    the rest is as Baragain postulate in his first post...

    my results
    Damage
    Weapon 730-1030
    rubies 300
    total 1030-1330
    +%IDotI 305%
    total 4171,5-5386,5
    +%WD
    • +6% (helmet)
    • +6% (gloves)
    • +22% (set bellicose)
    • +50% (wisdom)
    • total +84%
    total 7675,6-9911,2

    +Dam
    +1105
    +90-100 (adorn)
    total 8871-11116

    +%Dam
    • +39,6% (helmet)
    • +39,6% (torso)
    • +39,6% (belt)
    • +5% (adorn)
    • +15% (set darkness)
    • +75% (wisdom)
    • +6% (bonus pet)
    • total +219.8%
    total 28369,5-35549
    min-max base Damage: 28368-35549

    Critic hitrate

    +899 (3 pieces darkness)=+2697
    +1600 (2 rings)=+3200
    +599 (2 pieces bearach set)=+1198
    +7040 (adornement+onyxes+60%CotI)
    total 14135

    +%C
    • +7.5% (amulet)
    • +18% (cape)
    • +10% (bloodtooth)
    • +10% (twin queen)
    • +10% (darkness)
    • +24% (wisdom)
    • total +79.5%
    total 25372,3
    CrHit: 25372(base 4400)/ 25947(base 4600) this value matches

    Critic Damage

    base CD +100%
    +73% (amulet, 2 rings)= +219%
    +10% (cape)
    +36% (adornement)
    +24% (wisdom)
    +10% (pet)
    total +399% CD/ multiplier 4.99

    Attack Speed
    weapon AS 0,83

    +25% (wisdom)
    total 1.0375

    +%AS
    • +39.6% (gloves)
    • +7% (cape)
    • +40% (adornement runes)
    • +80% (weapon runes)
    • total +166,6%
    total AS 2,766

    what do you think? I'm missing something?
    here below I posted the sheet...
    [​IMG]
    let me know if you use other runes or something different in the build...:)

    P.S. as before, Baragain must have last word on this build, he has much more experience then me...
    obviously if you find some mistake, please tell me...
     
    Last edited: Jun 16, 2018
  12. Phyrix

    Phyrix Count Count

    Now regarding the attack speed
    this is where it really gets interesting
    @Slabutul9 now I asked him to show me his gear.
    He has 1 cd rune and 4 16% speed runes, in adornment he has 2 of those old cd/speed runes so he can get another 30% attack speed and his attack speed is 2.6 already
    So regarding the speed something doesn't add up but lets do this
    lets make your default attack speed 1.0 then add 191% and deduct 17%
    that gives 2.74 attacks per second
    So how does he do it?
    Also let me show you guys something interesting because to me the math doesn't make sense
    Lets use my current attack speed at 2.057
    If I use the anniversary pet my attack speed is 2.119
    But here let me prove it
    [​IMG]
    Now with the anniversary pet
    [​IMG]
    So I guess the speed thing is somehow miscalculated
    But I like how the new speed works because even just 5% as you can see rockets the attack speed
    EDIT: Okay just got an answer how wisdom speed works is like this, it is total speed @ 1,25 so for the speed calc remove wisdom speed and then x1.25
     
    Last edited: Jun 17, 2018
  13. gbit

    gbit Forum General

    ok, I've tested it.
    the wisdom attack point (% values) applies on base AS before all the others % (like IdotI and IWD)
    now i must go, I'll show my table of value when I return...
     
  14. Phyrix

    Phyrix Count Count

    I see the bleed is still only 25 and 55 not 38 and 82 xD
    Mind you I think the speedwill be insane but calc and let me know :D
     
  15. gbit

    gbit Forum General

    the AS is calculated in this way (tested): (weapon attack speed)*(wisdom % AS)*(ench/rune %AS)
    Attack Speed
    weapon AS 0,83

    +25% (wisdom)
    total 1.0375

    +%AS
    • +39.6% (gloves)
    • +7% (cape)
    • +40% (adornement runes)
    • +80% (weapon runes)
    • total +166,6%
    total AS 2,766

    I've calculate +50% in the final value of bleeding damage :D don't worry.

    min-max 28606-35787

    P.S. I've changed the sheet posted before with a correct one; also correct attack speed
    yes AS is, if not insane, very high for a 2H hammer! :eek:
     
    Phyrix likes this.
  16. EmperorOfThunder

    EmperorOfThunder Forum Greenhorn

    can you explain me ?
     
  17. gbit

    gbit Forum General

    the cape and adornement are of twin queen set that gives +10% crit for 2 items
    the cape is karabossa's (+6% crit ench.)+ 3 runes of winter event (+4% crit each= +12% total), so +18% crit on cape
     
  18. Phyrix

    Phyrix Count Count

    I was looking for a Q7 killer when I was planning this setup.
    Remember the 13% speed from banner of war.
    I will be faster than 70% of most Q7 users and have smash at 290% with double bleed being in play too.
    and virtually perfect cd
     
    Last edited: Jun 17, 2018
  19. gbit

    gbit Forum General

    [​IMG]
    what do you think about the last table? :D
    it must be correct...I haven't found mistakes, for now :rolleyes:
     
  20. Phyrix

    Phyrix Count Count

    Well I dont know what to think lol
    Over the weekend I have been doing a lot of boss kills experimenting with my attacks
    I have started using rage attack and then before I smash i do 1 rageful swing
    That seems to work pretty damn well
    Builds are so focused on Q7 buff, but I say that with these type of stats you dont need a buff
    Rage attack for example now has 50% attack speed, what players dont get is that I am looking for a well rounded max build that performs best on all including maps and bosses


    --- MERGED ---


    I dont know how to merge posts xD
    Thx in advance mods :D
    Gbit your speed calculation is wrong
    Way wrong, I think the way @Slabutul9 explained it is total speed *1.25
    Because you got 2.76 but he has 2.66 attack speed.
    But let me show you why I say you are wrong
    It is because having this speed [​IMG]
    Has this items in them
    [​IMG]

    and this weapon
    [​IMG]
    the 2h not the 1h lol
    So dont you think its total speed times 1.25?
    Because if that is true it means I can look at another 28% speed, and even then it is over 3 attacks per second
    Edit: Nevermind found the mistake.
    2.76 is correct xD according to calculations
    I still wish there was a way to breach 3.0 attacks per second somehow and not breaking the extra bonuses from the darkness set, or any other
    Well at least there is 13% from banner of war in group skills (and they work on solo too)
    Rage attack comes in at 50% more
    And ofc if I play with soulsight (which is almost always ) I get another 21%
    So I guess its all good
    oh and 15% from smash
    Did you calculate the 15% speed from smash and the speed from banner of war into your dps calculations?
    Okay looked at the maths
    Bugger this who cares the stats are insane.
     
    Last edited: Jun 19, 2018
    gbit likes this.