dragan set - weapon damage increased

Discussion in 'General Archive' started by Arr, Jul 3, 2018.

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  1. Arr

    Arr Forum Expert

    please change this

    [​IMG]

    to "6% increased damage on weapons"

    dragan set is probably the best and most used set in game so this bonus is unfair for those who dont want to use 2 hand (herald) weapons
     
    trakilaki likes this.
  2. babu_o_babu

    babu_o_babu Advanced

    Are you real or are you trolling the forum !
     
  3. Arr

    Arr Forum Expert

    apparently you find this absurd so explain yourself,
    do you think 1 hand weapons should be kept dead and buried?
     
  4. vegetadavid

    vegetadavid Forum Mogul

    +1
     
  5. heror

    heror Forum Baron

    no but 1h weapons have adventage of using shield while 2h dont so why should 1 h get dmg while getting defence ?
     
  6. babu_o_babu

    babu_o_babu Advanced

    When you choose to use 1h set you are sacrificing your damage. Similarly , when you choose 2h set your are sacrificing the block rate, critic. There are plenty of set for 1h players to choose from to mitigate those losses. Either be a tank or a damage dealer. You can't have it both ways!
     
    meurerplay likes this.
  7. HellenicMacedonian

    HellenicMacedonian Active Author

    Did they fix that bug with one hand weapons?
     
  8. ChristopherPapakaliatis

    ChristopherPapakaliatis Forum Apprentice

    I disagree with this idea, even though I don't like to disagree in this place of the forum.
    Dragan set is one of the best in the game and for sure the best outside the Parallel worlds. Also, it is very easy to obtain it. Giving damage to weapons in general would make it an even better option, completely removing the need for other sets.
     
  9. heror

    heror Forum Baron

    Ever since they put on the original dragan set ( warlord regalia ) it was intended for 2h ,,,, i mean you are late more than 4 years guys......
     
  10. sargon234

    sargon234 Commander of the Forum

    they have to put a set that benefits 1h players in a similar way, giving them more crit or attack speed or both
     
  11. Phyrix

    Phyrix Count Count

    Meh bugger this
    you want damage on 1h sets ask dev team to update sargon set

    the wep and the shield has 20% increased dmg
    I calculated last week you can attain 22k dmg if you use both and put full dmg in torso helm and belt
    22k is plenty for a 1h setup also if you use witch seeker set it can go to 23800 dmg
    Anyways you forget the 3 piece set bonus that increases weapon dmg by 22% iow you only need 3 pieces for that dmg boost on 1h
    I built 1 this weekend yes its imperfect the weapon is 155% idoti
    its still kinda cool you can solo quite a few levels but it gets slower and harder higher up
    on that build though I had 13k dmg on greens
    Know though that my torso and belt is imperfect and that my helm isnt crafted with dmg yet
    [​IMG]
     
    trakilaki likes this.
  12. Shiro

    Shiro Padavan

    You all are saying it isn't increased %dmg on (all) weapons because that way you can have high damage with 1handed set ups, while wearing an offensive/defensive off-hand item.
    I could agree with this, but then how come players can reach 80% crit rate (inf3) with 2handed set ups (or 2.7+ atks/sec), while having 35K+ damages?

    At this point, isn't your argument kind of inconsistent?
     
    Arr likes this.
  13. babu_o_babu

    babu_o_babu Advanced

    Whatever set you choose, you have to give up something in return. I think you forgot to mention that 2h players can only reach those mentioned stat by sacrificing big chunk of damage and speed from their helmet and trophy respectively. Where as, 1h players can maintain those stat without loosing anything from their helmet and trophy . The 39% damage can over compensate the 6% damage lost from the mentioned Dragan set. Rest of the damage lost is due to difference in base damage and enchantment.

    Now, don’t tell me 1h and 2h weapons should have the same base damage and enchantment as well.



     
  14. Hetsunien

    Hetsunien Padavan

    And there's the fact that 1 hand damage wisdom is 60% while 2 hands damage is 50% only.
     
    babu_o_babu likes this.
  15. Arr

    Arr Forum Expert

    yes

    damage + defense on 1 hand build? the only class that uses shields is dragonknight and I doubt they could tank a boss and kill it at the same time

    50% damage on 2 hand weapons: 500 (x4 = 2000),
    60% on 1 hand weapons: 300 (x3 = 900)
     
    Last edited: Jul 4, 2018
    HellenicMacedonian likes this.
  16. Shiro

    Shiro Padavan

    It's not 6%. If you use helmet, gloves and boots it is 18% :)

    Anyway, what you should have understood from my post is that your reason why unique values on Bellicose set should stay as they are, is flawed, and yet you keep argumenting with the same flawed logic.
    I don't care if you, being 2handed, have 5k less damage than another 2hand player, to reach 80% crit rate (inf3) instead of 71% (inf3).
    If you think 1handed players shouldn't have the chance to reach 2handed players' damage, then you should say the same about crit rate and crit damage = 2handed players shouldn't reach 1handed players' crit rate and crit damage.
    2handed set ups should reach max 60% crit rate (inf3) following your logic about 1handed set ups damage.
    If you all don't think so, then you're just mere hypocrites.

    And by the way, I use Q7 set (easiest way for rangers <- my char), so I would have no gain by increasing 1handed set ups damages. I would even loose something if BP would dicide (from your pov, fairly) to cut crit for 2handed set ups.
     
  17. Moot

    Moot Active Author


    2h setups reach way less block rate and strength compared to 1h setups than the damage 1h setups can get compared to 2h.
     
  18. sargon234

    sargon234 Commander of the Forum

    But 1h players can reach more crit damage than 2h players
     
  19. babu_o_babu

    babu_o_babu Advanced

    Let me simplify. We are comparing apples to oranges here. Your logical conclusion is that they should taste the same, where as mine is that they should taste different.
     
  20. trakilaki

    trakilaki Living Forum Legend

    Incorrect ... they can both have same x5 (400%)
    Crit and attack speed are not helping 1H builds. 2H builds can reach high attack speed and max crit ... but 1H builds are not benefiting from attack speed and crit because they are capped to 4.00/80%. Having more than needed speed/crit is just a waste of enchantments.
    2H builds should have no block at all ... same as 1H+offensive offhand
    Name one exclusive 1H set that is giving upper hand only and only to 1H. (PvE-wise)
    Crit? 2H can reach 80% as 1H builds can.
    You can't be a damage dealer with a offensive offhand ... you can never reach the damage of 2H.
    They should bring back the damage enchantments on offensive offhands ... that way 2H builds would still have higher damage and 1H+offensive offhand builds would have less damage but higher attack speed.
    And this is all for PvE ... how many players are using 1H builds in PvE? Almost none.
    It can't disbalance the already broken arena as well. (even if it is fixed and balanced)
    I am waiting for a longer time to see that set updated and back in the game again.
    It would be ultimate 1H counterpart of Dragan's Rageful Armor. Offensive offhand + mace type weapon + adornment .
    It would give a choice to those players who want to play PvE with 1H.
    And that should not be the only set ... more sets should be brought for 1H and 2H ... but not just stupid sets only to fill the space like it is the case now .. but sets that are actually good.
     
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