Feedback Release 225

Discussion in 'Discussions on Current Topics' started by teddy.bear, Nov 13, 2019.

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  1. teddy.bear

    teddy.bear Forum Ambassador

    Dear Heroes of Dracania,

    You can find here the detailed Release 225 Patchnotes.

    We're looking forward to your feedback!

    If you are unsure what sort of feedback is being asked for, please read this thread.
    Any off-topic posts/pointless rants will be deleted.

    Best regards,
    Your Drakensang Online Team
     
  2. piteris2

    piteris2 Regular

    Thanks for not solving any of the bugs/issues that we were expecting you to!
     
  3. AngryMOB

    AngryMOB Forum Apprentice

    thanks for more grind on christmas ! you're awsome ! Keep it up!
     
  4. BritainBeaver

    BritainBeaver Padavan

    Why nobody can’t say date of premium day?
     
  5. wavi

    wavi Junior Expert

    Finally an event with nothing good. The only thing that can be rescued is the mantle with greater damage, with respect to the great golden gift of 1500 coins, I tried it on a test server and its coin drop is random, so it happened. Negative facts: half of the Christmas event and 95% of the mini-event you have to do it in infernal 4 ha ha ha Positive facts: those with powerful characters can buy the mantle with money, others do not even try. -I don't understand why they put supreme runes, when their fall is unattainable
     
    Elégedetlenkedő and Dемои like this.
  6. Javah

    Javah Forum Veteran

    Within November considering that a while ago they wrote on FB that it won't be in December.

    Easy to guess after Ghost Festival and before Christmas event.

    What "mantle with greater damage" are you talking about? I don't enter ts, so I ask.
     
    Last edited: Nov 14, 2019
  7. vampiro

    vampiro Advanced

    What does having a strong character have to do with the capacity to buy an attire? In fact, most of the players I see with attires in city are average players, not super strong players :/
     
  8. Javah

    Javah Forum Veteran

    The strenght of money of course. The only power that matters (general generic speech).
     
  9. vampiro

    vampiro Advanced

    I will not fall into the baseness of saying that all players with strong characters have invested money in the game, because I am not an envious and because it is absolutely false. I did not spent money and I consider my ranger as strong with more than 60k damage, 120k hp, 80% normal resis (75% inf1), full crit, 3.00 speed (solo playing) and 78% armor on inf2.
    There's not a necessary connection between money and a strong character, and of course a strong character is the one who least needs the attires, so I don't get the point of wavi.
    You mean all strong players are rich and all low players are poor people who can't buy an attire? Not true. You can have money and decide not to spent it here, you may not have money and build a good character with effort, hours of farming, etc.
    This is nonsense. Why could a powerful char buy an attire? Why couldn't a low character? That's what I meant.
     
  10. trakilaki

    trakilaki Living Forum Legend

    It has to be this year but they said it won't be in December. Knowing that it will 100% be on weekend when more players are available online ... it has to be on one of these dates:
    16th, 17th, 23th, 24th, 30th of November.
     
    Steve75, Javah and piteris2 like this.
  11. Roinoss

    Roinoss Forum Apprentice

    My feedback after returning to the game ~1 week ago:
    Main:
    - Definitely there is a need to quicken identyfication/sell/glyph process with filtering special lines in items for each equipable item type for rarity and for base/special stat lines types. For example as define by player filter settings once in shop and once in glyphing page, then just click sell/glyph all.
    - There is need to allow new players/characters to take a part in events and collect gems and runes without inventory space based wall, for example with moving some or all from: runes, gems, jewels of *, quest items, some event items (keys and all quest like items as Sal) and maybe essences (max one stack) to inventory like crafting inventory. This also will free space for older players (and allows to keep balance between increasing amount of item types in the game and inventory space) and help keeping order of the items in inventory.

    x64:
    - Add to nebula3 memory allocation error: "Check if you are using the version of the game for a 32-bit system on a 64-bit system." and to some similar errors. Or add only when player is using the version of the game for a 32-bit system on a 64-bit system if it is possible to do.
    - Or just check it in client login screen and inform user about it.

    Skins:
    - Option to burn item+gold pay instead of using MM would be nice.
    - Skin pages 1-2 free then unlockable for MM, so it allow players to quick changing skins for some previously prepared.

    Events:
    - Too grindy for low/average characters and low time players. Thus with staying amount of event progress needed, i would suggest to add to events with tier progress bars something like as bonus evolving reward chest that would allow to feel all players that participating in event was worth in it even as unfinished at 100%. For example if event have premium from final tier, allow to obtain it also from lower tiers, but at the end of the event and with 1d, 3d versions, same for bonus final drakens, gems etc.
    - Bring back guaranteed equip items from event progress like Gwenfara's Ghostly Shroud in old ghost festival but with fixed stats at 30-50% of possible random and not on maximum possible tiers or as loot from previous mentioned evolving chest it would allow to use at least something to unlucky lower players.
    - Tiered event progress page should opens at current page in progress instead of tier I.
    - Opening events windows when player is on event map should opens at event page corresponding to current map xor last opened event page instead of 1st available event page.
    - Ghost festival castle should have some special mobs with guaranteed event prograss drops.
    - Jullovs should have guaranteed and better event progress/event items drops and some bonus special drops, for example crafting items rain or random event items drops or some crazy mount/companion.

    Crafting:
    - Add auto loot to crafting items dropped from monsters -cores.
    - Change look of crafting items without unique look on the ground to removed from the game repair item box. And add them color glow by their rarity.

    UI:
    - Add option to bind keybinding settings to character instead of to PC.
    - Add option to make private notes for players in friends/guild (for example to mark them as same language writing).
     
    Last edited: Nov 14, 2019
    piteris2 likes this.
  12. Dемои

    Dемои Forum Pro

    And still mechanical set broken. Fix this mana regeneration finally!
    And fix crystal drop from genfara because this is 0%, like rune from blood mage. I end event and mini event with 0 gwenfara crystals
     
    Elégedetlenkedő likes this.
  13. wavi

    wavi Junior Expert

    Javah
    I have a magician 55 who can only play in hell 1, the event and the mini-event require you to enter hell 4, so why buy the mantle with money if I can't finish it? and I'm sure several are in my situation, they had to make it optional as the ghostly event.
     
    JohnWick likes this.
  14. sargon234

    sargon234 Commander of the Forum

    i definitely think that rune drop rate from bloodmage is 0%, i have never seen anyone claim to have dropped the rune since r214

    However i have definitely seen screens of people dropping the jewel from gwenfara

    Drop rates are all over the place now, good job, BP, very well done as usual

    A shame, because those jewels are definitely a good source of shining dust
    The event attires aren't designed to make people stronger, but are designed to make the grind less boring
    As such, they are useful to both weak and strong players

    The issue with the new events is that they are extremely time consuming and boring, not that they're difficult
    Infact the bosses are just as unchallenging and boring as ever, they take too much time to kill
    The cloak is designed to reduce the grind and the time to complete the event, not to increase the strenght of characters
     
    piteris2 likes this.
  15. wavi

    wavi Junior Expert

    So it's a game that doesn't want money income. I insist I should apply as in the ghostly event, I don't understand why they returned to the selfish event.
     
  16. piteris2

    piteris2 Regular

    BP need to completely rework events. They should give smaller rewards but take much less time to complete, as in other games. To counter this, events should be on more often.
     
  17. sargon234

    sargon234 Commander of the Forum

    On the contrary, they want money
    Why do you think they are making such long and grindy events?And why do you think they're offering those cloaks for such outrageous prices? For that reason
    They want money and so much of it, oh boy, they want so much money

    Have you read what the cloak offer? it seems you didn't
    Check what that cloak offers
    Oh and check what the similar cloaks offered for both the Sewers event and the Winter solstice event

    Not only they reduce the grind by improving event progress drops, they also remove the need to use special essences to harm enemies in the event
    Why do you think they pushed such cloaks for the sewers event and the Winter solstice event?
    I have no problem with the multiple progress bars and such, the rewards are good
    However they should reduce the grind

    Event progress drops should be much higher for example and they should offer repeatable quests that give event progress
    It is outrageous that in the second highest difficulty you need to do a hundred runs to complete the event
     
  18. wavi

    wavi Junior Expert

    sargon234
    very contradictory, if they wanted them to buy their event layers they would not put infernal 1, infernal 4 progress bars.
    In short, the current ghostly event attracted many layer buyers not only because it was long, but because it was accessible to any player where difficulty is optional and not mandatory. But the Christmas event is no longer accessible to all players, not everyone can walk in infernal 4.

    I have a doubt, there is some compensation for reporting bots, macros, I mention it because in the pvp of the Heredur server it is too obvious and they do not hide it, practically to kill a bot-macro you need 2 bot-macro.
     
    KingsGambit likes this.
  19. sargon234

    sargon234 Commander of the Forum

    of course they want that, because those attires remove the need to farm the special essences
    How long have you been playing this game? Don't you realize how much time this saves?Have you ever tried to get the essences for this event? It isn't as easy as it is in the halloween event
    If they didn't want you to buy the attires, they wouldn't have put in the game and they wouldn't have made so tedious events

    the halloween event is also not accessible to all players, do you think you'll be able to complete it by doing low difficulties, even with the cloak?
    OK, they removed some of the annoyance, big deal, but that's it
     
    Javah likes this.
  20. Javah

    Javah Forum Veteran

    No.

    And my doubt instead is if they care or not about bot/macro scammers. Try to report any of them, and you will probably see they remain online continuing to leech.
     
    piteris2 and Elégedetlenkedő like this.
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