Suggestion Add summon boss shrines to the game

Discussion in 'Creative Corner' started by Mdk3, May 17, 2020.

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  1. Mdk3

    Mdk3 Someday Author

    There is the option to teleport to PW bosses over and over again.
    There is the option to farm Dracania dungeon bosses using key of prowness.

    Both involve in/out maps, lots of map reload, sometimes triggering the bug where we loose the bufs when the map changes, sometimes even getting disconnected.

    My suggestion is to add shrines inside these maps where we can summon bosses again and again (for the same cost of entering or teleporting to the maps) without all the maps reloading.
     
  2. gbit

    gbit Forum General

    I'm in :D
     
  3. ΣMiwel

    ΣMiwel Forum Ambassador

    That's interesting. I could see this in game... even if I worry they would make a "great thing" they'd seemingly have worked months on out of it. They do that with every little-but-useful player proposal they choose to implement.
     
  4. KingKrazy1

    KingKrazy1 Active Author

    Good Suggestion.
     
  5. TwiliShadow

    TwiliShadow Count Count

    In PW would it also reset the boss chest?

    If not, I'm a no go.
    If so, then I'm in.
     
  6. Mdk3

    Mdk3 Someday Author

    What do you mean ? There is no chest when you teleport. Or am I wrong ?
    The idea is to be exactly the same as the teleport, but without all the map reloads.
     
    DreamWill likes this.
  7. DreamWill

    DreamWill Forum Commissioner

    instead of using tp to entre in a new map use them on a shrine in a similar way like we already do during newmoon events, at the same cost as it is now that scales with the mode: you can activate it after killing the boss "infinite" times (until you finish the tp :)) very interesting
     
  8. Minister_Averax

    Minister_Averax Advanced

    I like it, in the end practice does not change anything, there is only a saving of time and therefore in itself it is a great advantage! :)
     
  9. .RakshaRanja.

    .RakshaRanja. Forum Pro

    Yall missing the point.

    We had that in game for years - you could farm bosses at any given time over and over again ... but they deliberately removed that. First were PWs and then they added keys requirement for old bosses. Somewhere in between rework of new moon so you couldnt farm scrolls to summon karabossa and all kinds of blocks when it comes to getting to bosses on events.

    They DONT want you to farm bosses and CM made that clear when I was talking with him.
     
  10. gbit

    gbit Forum General

    this does not mean that players should not make proposals to improve the gaming experience; as things have changed once so they
    can change again.
    Maybe if many are pushing for an improvement something will be seen (I have very little hope, but little is better than nothing);
    if nobody proposes anything just because the CM said they don't think about it, then surely nothing will change ... at least one tries.
     
  11. TwiliShadow

    TwiliShadow Count Count

    Your right. There isn't. I didn't get a chance to go back and change my post.

    I'd just finished an hour of Khalys speed runs (all 3 maps) for Materi Cores and Fragments. Wasn't quite thinking strait. ;)

    So count me in. :) I get it.

    Eliminate the map reload to eliminate the not rare enough bug of losing the equipped pet and buffs. Still paying the same entry fee as direct passes (which right now just reloads the same map) for PW or prowess keys for OW bosses (2 map changes from going out and immediately back in).

    What is being asked for is not the same as it was back before the Prowess Keys when the OW bosses only had 2 difficulties or when Arachna was part of Loxely Caverns.
     
    Last edited: May 19, 2020
  12. couda22

    couda22 Forum Commissioner

    How would the mechanics be for a group of more than one player? Or would it be available for solo play only?
     
  13. .RakshaRanja.

    .RakshaRanja. Forum Pro

    I admire your positivity but ... I think you dont realize that you're dealing with BP.

    Also Jesse clearly stated that they "have a vision of the game already created" and theres no convicing them in not doing stuff because they have "their goals".

    As a discord admin that had access to channels where I could talk with developers:
    - I told them anniversary is turbo grindy and should be about celebration and fun instead of grind - they ignored it and went with it anyway.
    - I told them that new sewers is bad - they went with it anyway.
    - I told them that sewers and mortis set are memes and nobody will be using it - they went with it anyway.
    - I told them that R220 is pointless and that they will increase mobs hp again anyway - we got patch with "new" infernals and group hp increased by 4 times (also funny thing, I reported HP cap as a bug and Jesse kept replying there is no HP cap, one of the previous QA testers that was testing the game since 2011 till Magic Moose stepping down from CM position and after that CM who showed up twice and left LOL)

    People told them that spring event was trash because of the essence and lack of drops. They repeated it on their "newest" creation - stellar gold - which people said is BAD as well.

    THEY ARENT LISTENING. THEY WONT LISTEN. They will keep saying "we listen to your feedback" while proving it with "we fixed grimmag's torso drop".

    Wake up people.
     
    Last edited: May 20, 2020
    gbit likes this.
  14. gbit

    gbit Forum General

    OH but I know very well that they don't and won't listen to the players; that they are saying "we listen to your feedback" means nothing for me, because I'm used to take in count only the facts and I'm able to use my brain, so the conclusion is obvious (as you said) ... What I want to say is that, despite the situation, we (the players) must not surrender and continue to ask for explanation of their behavior, make suggestions to improve the game and other things like that.
    Otherwise (with silence and resignation) we are allowing them to do what they want, and give them the license to consider the players as nothing more than wallets that wait to be emptied. They deserve to be called in a lot of manners, eg. blind, the most gentle, but I will not give them alibi; I will suggest and support suggestions, I will protest and support protests, I will try to improve the fun and support who is trying, and at the end (because everything has an end) it will be their failure, not mine (our).
    I hope I've explained my point of view clearly, English is not my mother language, sorry :D
     
  15. .RakshaRanja.

    .RakshaRanja. Forum Pro

    Its pointelss. Didnt you read their "reasoning" for RFs drop nerf? They arent genuine and they arent planning on being transparent.
    You dont have to allow them - they are already doing so and unless people realize they are providing them resources to do so then nothing will change. Time to realize that.
    You did. Admirable but pointless. Unless people wake up or development team changes nothing will change.
     
    gbit likes this.
  16. gbit

    gbit Forum General

    :D yes, I start laughing and finished the next day :D

    you know what are you really saying here, yes? you are suggesting people should no longer give money to BP and, also if is theorically possible, I don't think is a realistic project, so things will go on. what they are doing is creating a game that self-select people that want to spend money to grind less...you can find clues of this everywhere in the game and in the way they are moving (perhaps I'm wrong, the time will answer)
    and I'm sorry but
    I don't agree with this; if you keep silent (in many ways) you allow them to continue, so you must say them (again in many ways) that what they are doing is wrong, even if is pointless; and if I can say, is pointless for BP, not for me.

    thank you :D
     
  17. Mdk3

    Mdk3 Someday Author

    These are details, something for the devs to figure it out. Myself, I thought of 2 possibilities within first 30 seconds after reading the question. There can be one player paying for all the others in the group, something like the new moon event, or can be that all players in the group have to click (and pay the summoning) on the shrine before the boss is summoned. Also, the cost of the summoning is taken from the player's bag only when the boss is successfully summoned.
    So see.. just details, important is for the devs to take the idea into consideration.