What Do We Know So Far?

Discussion in 'General Forum' started by raider, Sep 10, 2020.

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  1. raider

    raider Forum Pro

    Are you not entertained

    1 step forward 2 steps backwards, rinse and repeat until game is truly dead :rolleyes:
    Did I got that right?
     
    geoff1, JohnWick and trakilaki like this.
  2. trakilaki

    trakilaki Living Forum Legend

    too much too late for that

    I don't have info on anything and i am only operating with the info players are posting here ... based on that info i can tell that this so called "expansion" is a joke.
    It seems like they haven't made the PvP complete MOBA because they will make the entire game MOBA not just the PvP.
    Such a shame ... such incompetent people hired on such a promising game.
    Everyone is telling different story and i don't trust the early "official" info because it has showed up in the past it is not accurate.
    No matter what ... from the info presented here ... i can see people getting screwed over and over again. On top of it there is a potential for massive exploits (don't ask - i won't tell anyway).

    Absolute BS if so.
    I know people said about enchantment transfer ... but how the hell would I transfer my base stats? *** should I do with my best base stats If i can't transfer them or upgrade the weapon or upgrade the tier?
    If i get 100% base stats on level 60 item ... and then what if i can't get similar base stats on a higher level (lets say 70)?
    If the things with the expansion are changed in the way you all said ... sargon's bow and sargon's amulet are in game. BUT now the question raises.
    What would the shop items worth for?
    What level would they be at? They would be joke if level upgrade is impossible.
    There you go ... a legit question. Will they organize another "Ping-Pong" and get the item shops back again?
    No you didn't :p
    The 1:2 ratio is more like 1:5
    You are lucky ... they omitted your previous posts on the previous page :p
     
    Last edited: Oct 6, 2020
    JohnWick likes this.
  3. cigarbennett

    cigarbennett Old Hand

    Lucky? pfftttt they love making a shamble of these conversations. I am sure they just merged it some where. Probably ended up in one of the other language sections now. Some guy in the Greek section is reading it right now and doesn't have a clue. Is there a Greek section in form? Makes no never mind, you get the picture.
     
    Last edited: Oct 6, 2020
    JohnWick likes this.
  4. Nostalgiac

    Nostalgiac Advanced

    It's simple: more entries :p they are not removing the grind, only instead of 4x lines, we will grind for level and base stats. Enchantments (in other words, relative % increases) will be easy to get, base (absolute) values will be hard, much harder than now. Also, bossfights, will take much longer. Time spent on farming items goes through the roof.

    "Luckily", you don't have to worry about base stats unless you're dropping max level items. Anything that is not at max is only temporary.

    I also realized something: our CURRENT equipment will be obsolete, by definition. All of it. No matter what, unless current lv 55 t10 items become the new absolute max, which I doubt. However, making them the new max level would be the safest option to keep existing player base. Even if it's at 90% max level, the fact we can't upgrade it in any way, eventually we will need to drop higher lvl items. With tiers, we could partially bring our equipment "along the way" with augment crafting. No more...

    And, if there truly is level variance within difficulties, all of this gets much worse.

    I have more questions: what about cores? Will they still be necessary for something? What about infernal frags, will they change into "merciless" frags and "bloodshed" frags (lol)?
     
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  5. cigarbennett

    cigarbennett Old Hand

    I like your thought process there Nostalgiac. It is the kind of things Bigpoint has done in the past. Make you grind and spend money for things they will just change. Make your time, money, effort obsolete.
     
  6. Phyrix

    Phyrix Count Count

    I do fear our bases rerolling and I will put that in dark legcy feedback
    if your sargon bow is t10 it will probably be level 65-70 when the ce comes but why worry when you can drop it on level 125?
    obviously base stats go up too its like comparing a t1 lvl55 with a t10 level 60 in other words base values will be exponentially higher too much higher
    and heres the thing why they made the crafting so easy
    its because they know we farmed hard for what we have
    and fyi sargon will legit be in game which is why the theme is dragan is prepping for the final war we will have them both in game I believe
     
  7. raider

    raider Forum Pro

    So we already passed the first week of October, when these changes are supposed to arrive on Beta to make it to other servers in November?

    Are the "Tests" supposed to last 2 weeks or what?
     
    cigarbennett likes this.
  8. Phyrix

    Phyrix Count Count

    even if the tests just run from end of october its still a whole 3 weeks that it could be on test server
    as traki mentioned in another thread they have already done internal tests
    obviously they are balancing the game before rolling it out onto the test server
    because test server is beta technically
     
  9. cigarbennett

    cigarbennett Old Hand

    lol,,, they don't test nothing. Test server is useless. They have even released version to the live server that they knew were glitched in the past. Glitched on the test server and they still just released it to the live servers. If I were you I would not rely on what comes out of the test server. The information will be know different then what is going on in this post. Test server players only post what is important to them. Very little about what is important to live server players.
     
    JohnWick and raider like this.
  10. raider

    raider Forum Pro

    Tbh i wasn't expecting anything else but.. still better than no "test" at all I guess?

    Ps. Germans are pretty obsessed with "Deadline"s
     
    trakilaki likes this.
  11. TwiliShadow

    TwiliShadow Count Count

    When I said that, Jesse HAD NOT SAID what you are saying he said. Consider the posting dates before you post.
    Next, I don't really trust much of anything that Jesse says, not that I hear ANYTHING he says in discord. I have what is posted in this Forum, the Facebook page (seeing that it's public and I can actually see it), and what little of the Twitch that I can stand to watch (which isn't much).

    This is incorrect. The new system is:
    • Normal
    • Painful
    • Excruciating
    • Fatal
    • Infernal
    • Merciless
    • Bloodshed
    With this means we have T0 to T6 or some level equivalent. Now how many levels per "T" is unknown. Could be 2. Could be 5. Could be 10. Nobody as of this post has any idea, except the DEVs.

    I don't trust Jesse. I don't trust the DEVs. I still haven't recovered from r220 (July 2019) as of yet. I FEAR I'm going to loose 60% of my capability AGAIN. And if so, I'm not so sure I want to work AGAIN to recover.

    Right now I've got in equipment and alternate equipment and in currency bag over 1.05 billion Glyphs of Power. I have equipped 60 runes + another 15 in alternate equipment (1H/offhand and alternate cloak). If I can't use them all the same way right after the CE, then I'm loosing power and capability. The item level cap, as far as I'm aware, has always been 5 levels above the character level cap. I don't have full royals on all my EQUIPPED gems, so I don't have much to fill in on slot expansion to start with.

    And exactly how is the slot expansion going to work? I've heard if you have T10 items, they get 10 slots. Does that mean the new item will have 15 slots total for gems, or just 10 slots total? What if we have T8 items? Will they then have 13 slots or 9 slots? Or 5 slots?

    We need more details on all this. Hints that lead to conjecture just isn't cutting it.
     
    trakilaki and JohnWick like this.
  12. Nostalgiac

    Nostalgiac Advanced

    It is being "tested" by Jesse and Hansen...

    It doesn't matter, once it hits official test servers players are going to find a million glitches and exploits, BP will then furiously try to fix the most glaring bugs, of course launch is gonna be a performance disaster, followed by a few sorry bonus codes.

    Given how much they need to hotfix every single release, something MUCH smaller than a full CE, we should all prepare for a wild ride.
     
    JohnWick likes this.
  13. Phyrix

    Phyrix Count Count

    we will see once it releases I saw a parallel world slider it made it look like infernal could have 3 slider however I could very well be wrong too
    you think you had it hard?
    not only did I move to heredur in April 2019 when R220 initially came out it kind of broke my hopes of ever being strong in this game.
    added to that period I left dso from sept 2019 till dec 2019
    And I am a dk
    meh this is bulldust
    [​IMG]
    as you can see that is a pink item and I can assume from this pic its either because its a pink item or the item level that its got only 8 slots
    there will be no 15 slots thats a myth
    as for the picture on the right
    those are trinkets and idk the name of the other items but they will be slots for runes
    we will have a total of 130 gems slots and 70 runes/jewels slots after CE
     
  14. TwiliShadow

    TwiliShadow Count Count

    Ok. I've another question. Very Important Question.

    Seeing that Glyphs are no longer going to be used to raise the levels on an item...

    Just how are we going to raise our gear in levels after the CE?
     
  15. gbit

    gbit Forum General

    Levelling... We will drop gear from bosses of higher level (with drop of higher level) and transfer enchantments with Glyphs.
     
  16. TwiliShadow

    TwiliShadow Count Count

    So then some of us will never get better gear... that's what your telling me. *sighs*
     
    trakilaki likes this.
  17. gbit

    gbit Forum General

    Why are you saying that? I don't understand...
     
    Hiro73 likes this.
  18. Phyrix

    Phyrix Count Count

    firstly level cap will be 65 higher modes will drop gear of higher levels
    tranferring enchantments will be easier than ever before
     
  19. trakilaki

    trakilaki Living Forum Legend

    I would disagree.
    This reminds me of me when I break the keyboard in two with my knee ... after losing a match. XD
    Don't blame the Test Server for tester's screw ups.
    That is the same thing I said in my previous post.
    You may never get better item (base stats-wise) than your previous item on a lower level.
    ATM under the current system i can upgrade the item I have got on Fatal difficulty to T10 and I don't need to actually farm the item again on Infernal 7 (like there is something to farm on inf 7 anyway xD). Under the new system (from what all of you have said) it would be impossible because there will be no option to upgrade items.
    Items on lower difficulties would be on lower level (still higher than player's cap level) than items on higher difficulty.
    That is a problem.
     
    sargon234, Steve75 and gbit like this.
  20. gbit

    gbit Forum General

    Perhaps it is a problem, perhaps not; now if you have your ideal item T3, you must farm cores, FM, gold and it takes time but at the end you will reach your target (T10).
    The problem is finding the 4 plat ench and, most of all, transfer them on the item (we all know how the bench works).
    If our considerations are right, and let me say I don't know if they are, with CE and switch crafting we'll avoid the bench problem; so what is needed is a build slightly over powered (respect the equipment level you wear) to afford 1/2 level higher bosses to replace your gear (in group would be better I think); and you can do this with enchantments.
    The real problem I see is the time to replace event gear (as dragan set).
    So now we are bored because of the many runs for cores, next we'll be bored for the continuous changes of gear :D