Feedback November/December 2025: Events Feedback

Discussion in 'Discussions on Current Topics' started by Hokori, Nov 1, 2025.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
  1. Hokori

    Hokori Board Administrator Team Drakensang Online

    Heroes of Dracania!

    You can use this thread to share your feedback regarding the current in game events. Positive or negative, constructive criticism and ideas for improvements are, as always, welcomed. Please keep discussions on topic.

    If you are unsure what sort of feedback is being asked for, please read this thread.
    Any off-topic posts/pointless rants will be deleted.

    Best Regards,
    Your Drakensang Online Team.
     
  2. gintarszb

    gintarszb Junior Expert

    After a recent update, for me shards from Varnok drops the same as before the update , drop chance still low.(that double chance you increased needs to increase maybe 3 times). Repeatable Varnok daily quests are just annoying and random from moderate to long complete, Dragan set bonus not working (2x for repeatable quests). and even after completed give drakens and andermants or veils, but not shards. And lately we require a lot of them (mythical weapon upgrade, 3 mounts, armor sets) to craft all items from recent ce2025 ( Varnok dlc , sorry, but for me that is not ce - ce that we have at 45-55 - 100 levels).
    Btw why sentinels spawning after killing not all monsters?
    And Ghost event mount ...overall costs too much : resources and time. I unlocked recipe but still not crafted, because my first priority is weapon upgrade, but i still do not have star shards.,, and i lost so much ips... event not offer for me too much, jewels i have long time ago.. and cosmetics ,pets from loot boxes, sorry ,but not interested, all that boxes scam.
    And 5 blood chest solo ,with that slow map changing , for me not possible on Grimmag server, map overloaded , all rushed do ander event etc (tryed even after 2am, no, still map change is bad, if compare what i saw in youtube video from Heredur player)
     
    Last edited: Nov 2, 2025
  3. -dravin-

    -dravin- Padavan

    I would just say.. try to enjoy or play the best you can because this company and development team have made it clear that there objective is just money.. nothing is being fixed or going to get better.. been here since BETA 14 years ago when we had a really good Dev Team that actually cared about DSO and it's players but when this new Team got there hands on DSO 6 years ago everything started crashing down.. and it's only become worse since then.. DSO still hasn't addressed the "Internal Error" we get every time we log in and that's going into it's 3rd month.. the only players still on DSO are 90% new players that DSO are hoping are WHALES.. this is a Free2Play game focused on a Pay2Play mechanic..
     
  4. ShamisSabri

    ShamisSabri Someday Author

    Just read the changes made to the Dragan Event.

    Why have you removed the guaranteed Shoulders ingredient drop from Black Knights' Battleground and made it chance based from the statues???

    Or, is my understanding incorrect, and the drops from Statues are over and above the guaranteed Shoulders ingredient drops?
     
  5. Hokori

    Hokori Board Administrator Team Drakensang Online

    i think you're referring to the Cloak ingredient since the shoulders originally comes from Great Hall Dragan;

    We asked the team about that change, so it is unknown if it will be like this or if the final Knight miniboss will drop the cloak again
     
  6. ShamisSabri

    ShamisSabri Someday Author

    Yes, you are right, my bad, it's the cloak ingredient, not the shoulder one; but the question remains the same that this would make the cloak incredibly difficult to get.
     
  7. Xxx72

    Xxx72 Forum Apprentice

    If I compare what I see on YouTube for the Heredur and Grimag servers, the star drop from Warnok for the Balor server is equal to 0. Does the drop increase also apply to our server or, as always, are we forgotten because we are a sparsely populated server and our voice does not matter???

    Thank you of course for the compensation for the anniversary event, but we were not heard from you there either and for half a month it was as if there was no event for us. Hopefully now you will fix the star drop for the Balor server
     
    Last edited by moderator: Nov 6, 2025
  8. Hokori

    Hokori Board Administrator Team Drakensang Online

    The cloak ingredient is back as usual :D
     
  9. MrCrowley1234

    MrCrowley1234 Forum Apprentice

    Once again you screwed up everything in the game, well done again!!!!
     
  10. Woida

    Woida Padavan

    Okay, let's just say that the events could be fun up to a certain point.
    I mostly prefer to follow the normal path of the game and do the events after there is nothing else to do.
     
  11. mabus

    mabus Forum Apprentice

    We can't convert GRIM RAVEN pet to altered crescerite.
     
  12. Xxx72

    Xxx72 Forum Apprentice

    Why doesn't the bonus from the collector's warehouse work correctly with the new pet??? All pets give me 33% life, 15% for all resistances, 6% damage, 2% block and 10% andermants. And Grim Raven gives exactly the same, but without the 10% andermats.
     
  13. -heresia-

    -heresia- Forum Apprentice

    If this is their goal from now on, my goal will be: I will only give money after I receive pet items and whatnot.
    Anyway, the drop is close to 0.
    And the money will still be towards 0.
     
  14. Talbor

    Talbor Forum Pro

    Those other bonuses are separate, so the bonuses from the pet you have active will be added to that total. The first set of bonuses are the total from your collectors bag.
     
  15. -dravin-

    -dravin- Padavan

    To the DSO Dev's.. WHY do you keep trying to sell players (Premium Packages) knowing we the players are NOT getting the days added to our accounts.. you just posted on the DISCORD that you addressed this issue but yet we are still not getting credit for the Premiums added to said account.. !!HOLY CRAP!! how many times do you have to be told before you fix this "UNKNOWN ERROR" that's causing this problem/error.. you said you fixed this but yet it's still on the server (Tegan).. My god it doesn't take a rocket scientist to fix a internal code error.. This "UNKNOWN ERROR" has been on the server (Tegan) for 3 months..
     
  16. gearis

    gearis Advanced

    https://prnt.sc/1JOKdCe6ID7Z
    does the first part of the jewel description mean that it will enhance, for example the hp or damage bonus of the set. Because, if this is true, then it is actually worth it to try to obtain it. Could any developer help me with this question?
     
  17. Talaby

    Talaby Junior Expert

    LET'S GO!
    The first quest to kill 1000 black knights is wrong. The number is too high, considering there are 4 minibosses and around them there are no more than 15 to 18 black knights. The error lies in the dynamics; it's a daily, repeatable quest, meaning we can only do it once. After killing the 1000 knights, the number decreases to 600, and even then it's too high. I emphasize again: it's daily, there's no possibility of doing it more than once per login. Therefore, there's no possibility of experienced players abusing it. Fix this for God's sake. I say this considering the explanations you gave about the cube drops no longer dropping Andermands as before. I say this because every time you mess with the game to negatively affect players, you mess everything up and don't fix the error left behind. Just look at the concerts they did in the way they did in the game and see the damage it caused to both players and the game. It's losing fans.
    The drop rate of the jewels to make the wolf and the knight's jewel is random as it is, which is bad. You should take into account the reinforced pearls that are needed for each race in the field. 1 to enter and 6 to try your luck at the statues. Their drop rate in the chests of the first quests doesn't even reach 10%. Knowing the need for high usage of reinforced pearls, why not reverse the order of the event's progress? Moving this bar to the second part since many are chasing after the mount and finishing the event on bars 2 and 3. Another error in bar 2: how can we finish the event if it depends on the random mechanism of finding knights on the map so that we can kill them and open the map that drops progress from bar 2? In bar 2, I don't understand why drops from bar 2 fall while we are still on bar 1? And if you can't modify this, then why can't we collect the drops and then right-click and use them? Finally? Or change this; there is a considerable loss of bar 2 drops while we are doing bar 1. In this new event, I don't see the need for the Dragon's Hall and almost not the Dragon's Refuge either; the items drop randomly in the Black Knights' Field, too randomly. I have a considerable amount of shoulders and helmets, as I said, random. The cloak that was dropped in this map has drastically decreased due to the randomness. This is missing 100 parts. Well, since I only wanted the mount, the jewel, and the raven, I decided to stop spending reinforced pearls on these maps. By the way, I only managed to finish the 3 items I wanted because I already had 642 reinforced pearls left over from the last event, besides the ones I get from quests in level 1 and from some times I went into the sulfur desert looking for the only costume I'm missing, the Poison Knight costume, which I've been looking for for 4 years. Last year, after 3 years, I got the Fire Knight costume, but this Poison Knight one is difficult. I do the quest on all difficulties and it doesn't drop. SUGGESTIONS: FIX THIS OR DECLARE THE GAME EXCLUSIVELY PAID. IT'S BETTER THAT WAY, ANYONE WHO ENTERS KNOWS THEY HAVE TO PAY TO GET SOMETHING. AND ANOTHER THING... IMPROVE THINGS BECAUSE OTHERWISE THE NEW PLAYERS WILL ALSO LEAVE THE GAME. ANOTHER THING YOU SHOULD CHECK IS HOW SOME PLAYERS WHO AREN'T TOP PLAYERS ON THE SERVER MANAGED TO FINISH BAR 2 IN RECORD TIME. JUST A TIP IF YOU WANT CHANGES IN THE GAME. GOODBYE. WHEN THE DELUXE MODE IS OVER I WILL PROBABLY LEAVE THE GAME. I'M GOING TO LIVE SOCIALLY, SINCE THIS RANDOM MIX DOESN'T ALLOW ANY PLAYER TO HAVE AN ACTIVE SOCIAL LIFE.
     
  18. Talaby

    Talaby Junior Expert

    This statement is false and doesn't work. I investigated for this reason, equipped the gem, and it didn't make the set any stronger or substantially increase any of the set's values.
     
  19. gearis

    gearis Advanced

    for the first part of this comment, the daily quest is actually pretty good as it is, and thats why many players, me included, do it with a team daily. If it's worth of me and others completing it, then it has a reason to exist. So of course it doesnt make sense to change it

    If this part doesn't work, I really don't know why we are supposed to try and obtain it.
    I would really like to have a conversation with the developers about this to make sense of its utility. I may be missing something. Im not trying to criticise you, I' genuinely asking

    Could someone explain to me why I should bother adding lightning strike to the skill bar(about 320% damage with this jewel, 2-4 seconds cooldown), when the frozen sphere deals close to 700% damage with this set with zero seconds cooldown? Is this jewel supposed to be used only in places where there is increased ice damage resistance? Even in these areas, would this make up for this extreme difference in damage between the 2 skills?
    I really hope there is some kind of utility to this gem already. If there isn't any, at least for mages, I think it makes sense for this to be fixed, right?
    P.S.: the 5% damage stack in the lightning build is not as good as being able to break 100% of the ice resistance of enemies with the frozen star skill.
     
    Last edited by moderator: Nov 19, 2025
  20. -dravin-

    -dravin- Padavan

    Yeah this new Jewel is completely worthless for all classes.. since I play a RANGER it gives 1.5% HP for already marked targets.. most endgame players HP is already 3million-4million and we get a continues HP regen from the Wisdom trait along with 1-2 Jewels that give HP regen when we kill a mob.. what this should have been was 1.5% damage increase for already marked targets for 3-5sec. because with it only being 1.5% of my already 3.7million HP it has absolutely no effect ..this also goes to show how the Dev's don't actually play there own game and how out of touch with the class builds players use are.. this Team is failing at every corner..