Complete Bug Reporting

Discussion in 'General Archive' started by Biztart, Dec 10, 2013.

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  1. Biztart

    Biztart Exceptional Talent

    To help debug errors and bugs faster, please when reporting a bug on the tech board, try to include the following (if relevant to the issue)
    • Player name, class, level, server
    • Map:
    • Version of the game:
    • Version of the browser/ Or state thin client if using thin client
    • Installed Java Version:
    • Fullscreen or windowed:
    • Details concerning the error:
      • What happened exactly?
      • What did you expect, what did not work?
      • Can you reproduce the error?
      • What was the displayed error message?
      • Do you have snapshots of the error? (please post the link/image)
     
    G3dd likes this.
  2. Biztart

    Biztart Exceptional Talent

    If you find translation or incorrect/missing text errors in the English (EN or US) version of the game, please post them here with a screenshot. Graphics errors (clipping, misalignment, etc.) should also be posted here.

    Thank you for helping out :)
     
    Last edited: Jul 15, 2014
  3. BLASTUP

    BLASTUP Active Author

    here when putting out gem
    [​IMG]

    *Reported*
     
    Last edited by moderator: Mar 1, 2014
    Vendetta likes this.
  4. silverseas

    silverseas Count Count

    The prophet still speaks a little German. :D

    [​IMG]

    *reported, thanks*
     
    Last edited by moderator: Mar 5, 2014
  5. Teleportist

    Teleportist Advanced

    The Cloak of Power quest text refers to collecting the Deadly Shards from 'Icy Minions of Death' in the Ocean of Bones. There are only 'Cold Minions of death at this location. These drop the shards, albeit infrequently.

    *reported*
     
    Last edited by moderator: Mar 13, 2014
  6. silverseas

    silverseas Count Count

    #1: From the spellweaver description:
    [​IMG]
    'gleamed' should be 'gleaned.'



    #2: The DSO guide:
    http://en.bigpoint.com/drasaonline/board/threads/basics.1918/#post-3869

    The hotkey for triggering world map has been changed to W instead of Ctrl+M. There's more than one mention of the hotkey that needs to be changed in the guide, I only linked to one of the posts, lol.

    *reported* *fixed*
     
    Last edited by moderator: Mar 19, 2014
  7. Biztart

    Biztart Exceptional Talent

    We've noticed many complaints about skills and talents that are not working as expected. Some have been ongoing and thoroughly discussed on the forums, while others have been mentioned in passing. I want to try something a little different and set up a public chart of the current problems you face with skill/talent execution. I've listed a few of the issues that come to mind and have been referenced recently, but the chart is still very much incomplete.

    Please reply here if you have more information about any and all skills that do not work properly. Provide a detailed description of the bug and video evidence, if possible; the more the merrier. Once these issues can be confirmed, I will maintain an updated chart with the latest information. Let us know if any description is incorrect or incomplete.

    When the chart is filled out, we will pass along the information and continue to do so as new problems arise.

    Please only discuss issues with class skills and talents. All other bugs/issues will be deleted or moved to another thread.

    -Skill/TalentDescriptionReproducibleEvidence
    alljump skillIf a player is stunned right before jumping, the player remains stunned, but at their new location.sometimes-
    DragonknightIron BrowFails to stun enemies in the arena even though stun animation (brackets) appear around opponent.sometimes-
    -Stun ChargeFails to stun enemies; unreliablesometimes1, 2
    -Iron Brow, Stun Charge, Banner of WarSkill cooldown resets if skill is initiated right before rage drops below required amount; skill not used.always1
    -"Rage attack""Rage attack" should be renamed "Angry Strike" in the experience talent descriptions.translation error1
    Steam MechanicusQuick ShotShot passes through enemies in close rangesometimes1
    -TurretsFails to summon turret even though animation plays. Steam not consumed.sometimes1
    -Emergency Measure (fame)Does not work cooperatively with the level talent 'Motivation'always1
    -TurretsAppears to take aggro when first summoned. [NEW]always1
    RangerWolf packFails to summon when standing on the right side of Gorga; fails to summon when the ranger faces a wall or offmap location; skill cooldown resets.always-
    -Wolf packImage reappears at last location shortly after wolf pack leaves.always1
    -Precision ShotDeals damage twice if a marked enemy is standing in front of a wall or another player.always (bug?)1
    -Precision ShotNot 100% physical damage: 50% physical, 50% elemental.translation error (?)1
    SpellweaverMind Control - Teleport + Teleport + Teleport (fail)
    - Singularity + skill + Singularity (fail)
    - Singularity + Meteor + Frost Wind (fail)
    often-always-
    -FireballPasses through enemies in close range--
    -Lightning ChainFails to damage enemies in close rangesometimes-
    -SingularityDisappears after a short timesometimes-
    -DestructionAttack does not have any effect on hit enemies-
     
    Last edited: Jul 14, 2014
    Amaki, Ash, atithasos90 and 1 other person like this.
  8. sojaa

    sojaa Forum Apprentice

    Most time for rangers when we stay close to a wall wolfs dont summon
     
    Ash likes this.
  9. Hulk

    Hulk Active Author

    DK= Sometimes banner of war disappears on the ground but cooldown resets by this skill and unable to use rage-reducing skills unlimited without rage for whilst this active!=Sometimes!
    =Rage jump=Always cast off from the opponent when I am trying to impact but that should deals damage but it doesn't do, also 3x times far from my enemy pushes back!=Always
    =Sometimes Furious batlle cry doesn't generate rage and heal you!=Sometimes
     
  10. TheInfamous

    TheInfamous Board Analyst

    Sometimes Singularity skill flickers and disappears right after being used. This tends to happen often to the 2nd Singularity; Mind Control + Sing(1st) ... later, Singularity(2nd) ... fails to summon.

    I hope someone can get video evidence for this because my computer sucks; last time I tried to record something I was at around 6 FPS.
     
  11. Firefly

    Firefly Active Author

    Mages teleport throws you back. specially if you do mind control + 3 x teleport -> the last teleport almost everytime throws you back. This can happen also when you just do teleport -> and if this happens the teleporting does not fill your mana pool.
    I also noticed that if your stuck between enemy and wall it most likely will trigger this teleport bug.

    Also something i noticed in PvE(im not 100% sure this also happen in PvP)... if you spam lets say chain lightning to mobs and you try stun them and continue to spam CL very often the stun skill is almost impossible to do. Game just doesnt register (FW or FN) that you pushed stun skill button in the middle of spamming and it just keeps spamming chain lightning.
     
    Last edited: May 19, 2014
  12. Multi-Sev

    Multi-Sev Forum Overlooker

    Thanks for doing this, Biztart. It's a step in the right direction and it's good of you to take on the task. Maybe my Stun Charge will, someday, work as it once did ;)
     
    Ash, TheInfamous and Bearer-of-Death like this.
  13. babu_o_babu

    babu_o_babu Advanced

    S.W : Teleport skill --- I can never use my teleport skill in PVP when I am frozen or stunned!!
     
  14. Biztart

    Biztart Exceptional Talent

    Have you selected the level 35 Fame talent "Liberation?" You will need this in order to reverse negative buffs. If you have, are you always having trouble removing the stuns?

    Hulk, for Mighty Banner of War, do you also have that talent selected on your experience tree?
    Rage Jump: can you please explain in a different way what you mean? Are you saying it does not cause damage?

    What do you mean by FW and FN? I can't seem to wrap my head around those acronyms.

    For all other issues you have brought up, we will get back to you shortly.
     
  15. Firefly

    Firefly Active Author

    ugh sorry i was lazy and didn't type the whole names coz i wasn't sure whats correct names :oops: They are of course mages only stun skills Frost Wind and Frost Nova :rolleyes:
     
    _G_R_A_M_P_S_ likes this.
  16. trakilaki

    trakilaki Living Forum Legend

    I use Wooded Wraith ... but it is almost same as wolf pack when we speak of summoning. The problem with summoning is present not just when you are next to the wall. The main problem is that they spawn in the direction where the character is facing. If your character is next to the wall and is looking towards the wall ... when summoning ... the tree/wolfs ... almost 100% will not spawn. But do they? I think that they are spawning ... but not on the map ... most likely out of the map boundaries (or shall I say in another dimension :D)
    There is also problem summoning them when you are at narrow passage or bridge (but there are no walls) at least not visible ... that is why I am always focused where my character is pointed when I am next to the wall or those narrow passages ....
    But there is another problem ... if there are too many monsters around you ... your wood/wolves are spawning at location far from you ... and almost certainly will try to attack monsters which are next to you ... and we got a problem ... wooded wraith is slow and until it reaches the destination ... you are history ... or if you manage to survive forget about healing ... since the wraith's spawning duration is over.
     
    Ash and moby31 like this.
  17. babu_o_babu

    babu_o_babu Advanced

    I have set "liberation" as my talent but i can only use frost nova to debuffs the buffs and stuns.
     
  18. Hulk

    Hulk Active Author

    Ok Biztart! First I don't have on the skill talent tree the mighty banner of war (is it when weh have 30% attack speed and not consume rages? cause i am not in your country)! Yes I know now what you mean; maybe this one: "Skill cooldown resets if skill is initiated right before rage drops below required amount; skill not used." is the same for banner of war not just iron brow & stun charge. Because sometimes rages went on cooldown and nowhere i could see my dragon symbol and flames around me and ragepoints lost!
    Second Rage jump when i try to jump into the enemy mostly in pvp but rarely in pve the tangle or something is incorrect so i mainly throw back a little far from my enemy and i shall hurt him but won't damage!
     
  19. trakilaki

    trakilaki Living Forum Legend

    Landing away from target was purposely made by the devs. It was not this way since the beginning and I personally don't like it. I don't like it when I play with DK because it throws me away from desired location, and I don't like when playing with other classes against DKs because the effect is taking place before even animation is executed ... which means you are suddenly running in same spot (moonwalk) with no visible barrier in front ... only few moments after animation is executed you realize that someone have jumped over you.
    That is for the first part of the "Jump", for the second part I am sure it is matter of lag. You jump over your opponent but you won't hurt him/her.
     
  20. TheInfamous

    TheInfamous Board Analyst

    -Here's a problem with all stuns alike. Sometimes, when an enemy is stunned, and they have immediately pressed Jump/Dive/Teleport/Rocket Pack .. they remain in place for a bit and then jump away will still being stunned. The process can take as long as 2 seconds, from what I have seen. It's really annoying, especially for DKs that have to rely on Iron Brow. It takes a bit of time to prime your opponent so you can trap them in Iron Brow and unleash damage, and it's so damn disappointing when they jump away right after I headbutt... Should it be so? Clearly, I stunned that player, why is it that they went away without the stun being debuffed? It happens with all stuns, not just Iron Brow.

    -About DK's Rage Jump. It seems that when a DK uses Rage Jump, their 'hitbox' is displaced to the target location before the DK himself is displaced and before the damage is dealt. If a player shoots towards a DK after the DK has jumped at them, their attack will hit the DK first... even though the animation of the Rage Jump hasn't ended. I believe this shouldn't be happening.

    These 2 are not 100% reproducible by attempting, they are more chance than anything.

    I shall try to list and explain as many skill bugs as I can, but I cannot record so, again, if anyone else can do this, I would greatly appreciate it. This thread set up is great and I believe it will lead to faster identification and repair of bugs. As Sev said, thank you Biztart.
     
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