Announcement Release 250 Patchnotes

Discussion in 'Patchnotes and Maintenance' started by Anyki, May 27, 2021.

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  1. Anyki

    Anyki User

    Heroes of Dracania,

    Release 250 comes with many balancing changes for skills & monsters and introduces a new reward mechanic for the Infested Sewers of Kingshill Event!

    With the skill and talent balancing we aim to make the Mastery talents viable, allow a more diverse class setup meta and boost the classes regarding their individual strength: Ranger with decent dps but also high agility and speed; Steam Mechanicus with high damage especially when combining skills and good resistance; Spellweaver with good dps, fast attacks and good area of effect; Dragonknight with decent damage output on close range and high armor and resistance values. These changes are all based on your survey answers and your feedback from Discord and Forums. Let us know what you think! :)

    Enjoy the release!

    P.S. Improvements that were based on player feedback and wishes are marked with :)


    Changes / New
    • Skills & Talents :)
      • General
        • 001.png Master of Poison
          • 5% additional poison resistance per level of Master of Poison
          • Duration of poison debuff is reduced by 0.01 seconds per level of Master of Poison
        • 002.png Master of Fire
          • 5% additional fire resistance per level of Master of Fire
          • Duration of burn debuff is reduced by 0.01 seconds per level of Master of Fire
        • 003.png Master of Ice
          • 5% additional ice resistance per level of Master of Ice
          • Duration of frost debuff is reduced by 0.01 seconds per level of Master of Ice
        • 004.png Master of Lightning
          • 5% additional lightning resistance per level of Master of Lightning
          • Duration of electrified debuff is reduced by 0.01 seconds per level of Master of Lightning
    Steam Mechanicus 005.png
    • 006.png Quick Shot
      • Base damage has been increased from 100% to 115%
      • Unlock with skill level 1:
        • Each successful hit now grants a 2% attack speed buff that lasts for 5 seconds and can stack up to 5 times
    • 007.png Flamethrower
      • skill range has been increased
    • 008.png Steam Conductor
      • Basic health points regeneration has been increased to 2%
      • health points regeneration bonus per skill level has been increased to 0.5% to 1%
      • Health points regeneration duration increased by 0.5 seconds for each skill level
      • resource costs have been increased to 50 steam
      • cooldown has been increased to 6 seconds
    • 009.png Heavy Shot
      • Reduced steam costs by 10 as long as an active Dwarf-in-the-Box is nearby
    • 010.png Bomb
      • Cooldown has been reduced to 0.5 seconds
      • Time until the explosion triggers has been reduced
    • 011.png Mechanical Turret
      • Attack speed has been increased
      • Base skill damage has been increased from 100% to 120%
    • 012.png C14 Micro-Rocket
      • Armor break has been increased to 20%
      • Armor break bonus of 2% per skill level has been added
    • 013.png Mine
      • Trigger radius has been increased to work on stationary bosses now as well
      • Movement speed reduction has been removed
      • Bleeding effect has been increased – Mine now inflicts 5x bleed
      • Base damage has been increased from 100% to 150%
      • Armor reduction per skill level has been increased to 5%
    • 014.png Tactical Turret
      • Base damage information of the turret has been removed from the tooltip
    • 015.png Dwarf-in-the-Box
      • Damage type has been changed to physical
    • 016.png Iron Dwarf
      • Iron Pounce skill damage bonus per level has been increased from 20% to 25%
      • Iron Fist skill damage bonus per level has been increased from 10% to 15%
    • 002.png Master of Fire
      • Damage of Flamethrower ( 007.png ) is increased by 2% per level of the Master of Fire talent
      • Increases the fire resistance buff of Tactical Turret ( 014.png by 3.5% per level of Master of Fire
      • Turns the explosion of Dwarf-in-the-Box ( 015.png ) into a fire explosion
      • Unlock with level 2: Adds 2% fire resistance reduction per hit for Machine Gun Turret ( 018.png )
    • 001.png Master of Poison
      • Increases the poison resistance buff of Tactical Turret ( 014.png ) by 3.5% per level of Master of Poison
      • Turns the explosion of Dwarf-in-the-Box ( 015.png into a poison explosion
      • Unlock with level 2: Adds 2% poison resistance reduction per hit for Machine Gun Turret ( 018.png )
    • 003.png Master of Ice
      • Increases the ice resistance buff of Tactical Turret ( 014.png ) by 3.5% per level of Master of Ice
      • Turns the explosion of Dwarf-in-the-Box ( 015.png ) into an ice explosion
      • Player moves 20% faster when crossing Oil Slick ( 017.png )
      • Unlock with level 2: Adds 2% ice resistance reduction per hit for Machine Gun Turret ( 018.png )
    • 004.png Master of Lightning
      • Increases the lightning resistance buff of Tactical Turret ( 014.png ) by 3.5% per level of Master of Lightning
      • Turns the explosion of Dwarf-in-the-Box ( 015.png ) into a lightning explosion
      • Oil Slick ( 017.png ) inflicts 1x electrified per second
      • Unlock with level 2: Adds 2% lightning resistance reduction per hit for Machine Gun Turret ( 018.png )
    • 019.png Engineer Talent
      • Now increases the health points regeneration of Steam Conductor ( 008.png ) by 5%
      • Now increases the lifetime of Mechanical Turret ( 011.png ) by 2 seconds per level of the Engineer talent
      • Now removes the steam costs of Mine ( 013.png )
      • Now increases the lifetime of Tactical Turret ( 014.png ) by 2 seconds per level of the Engineer talent
      • Now increases the lifetime of Tesla Turret ( 020.png ) by 2 seconds per level of the Engineer talent
      • Placing a turret inside an Oil Slick ( 017.png ) puddle increases the damage of the turret by 2% per level of the Engineer talent
    • 021.png Explosive Support Talent
      • Adds an explosion upon impact to Rocket Pack ( 022.png ), that deals 30% of your base damage as fire damage (+5% per level of Explosive Support)
      • Increases explosion damage of Heavy Shot ( 009.png ) by 5% per level of Explosive Support
      • Increases the damage of C14 Micro Rocket ( 012.png ) by 5% per level of Explosive Support
      • Increases the explosion damage of Shrapnel Shot ( 023.png ) by 5% per level of Explosive Support
      • Iron Fist ( 024.png ) and Iron Pounce ( 025.png ) have a chance to trigger an explosion dealing 50% of the players base damage as fire damage (+5% per level of Explosive Support)
    • 026.png Iron Drone
      • Base damage of Iron Drone has been increased from 100% to 150%
      • Movement Speed of Iron Drone has been increased
      • Lifetime of Iron Drone has been reduced
    • 027.png Double Action
      • Increases the number of spawn able Machine Gun Turrets ( 018.png ) by 1
    Ranger 028.png
    • 029.png Death Sweep
      • Base damage has been increased from 145% to 150%
      • Skill damage bonus per level has been increased from 1.5% to 2%
    • 030.png Blade Dance
      • Base damage has been increased from 100% to 120%
      • Duration of Death Sweep ( 029.png ) damage buff has been increased from 3 to 6 seconds
    • 031.png Adrenaline
      • Cooldown has been reduced from 25 to 20 seconds
      • Adrenaline now also increases the attack speed by 20% (+2% per skill level) per second (can stack up to 5 times)
    • 032.png Precise Shot
      • Base damage has been increased from 125% to 175%
      • Damage bonus per skill level has been increased from 1.5% to 2%
      • Concentrations costs have been reduced from 35 to 20
    • 033.png Hornet Cloud
      • Damage of Hornet Cloud has been increased from 25% to 75%
      • Duration has been reduced from 15 to 10 seconds
    • 034.png Thicket of Thorns
      • Now reduces the armor of hit enemies by 20% (+2% per skill level)
    • 035.png Scatter Shot
      • Base damage has been reduced from 150% to 130%
      • Cooldown has been increased to 0.5 seconds
      • Essence costs have been increased from 3 to 5
      • Concentration costs have been increased from 33 to 40
    • 036.png Tree of Life
      • Health points regeneration has been increased from 1% to 5%
    • 037.png Hunting Trap
      • The trigger radius has been increased to now work on stationary bosses as well
    • 038.png Bird of Prey
      • Duration of the damage reduction debuff has been increased from 5 to 10 seconds
    • 039.png Explosive Arrow
      • Armor break has been removed
      • Cooldown has been reduced from 10 to 5 seconds
    • 040.png Deadly Blow
      • Base damage has been increased from 500% to 550%
      • Damage bonus per skill level has been increased from 3.5% to 5%
    • 041.png Wild Pack
      • Amount increase of summoned wolves has been removed
      • Base skill damage of wolves has been increased from 100% to 150%
      • Base damage bonus per skill level has been increased from 2% to 5%
      • Health points regeneration has been reduced to 5%
    • 002.png Master of Fire
      • Adds 5% fire resistance break to Blade Dance ( 030.png ) for each level of Master of Fire
      • Adds 5% fire resistance break to Net ( 042.png ) for each level of Master of Fire
    • 001.png Master of Poison
      • Adds 5% fire resistance break to Blade Dance ( 030.png ) for each level of Master of Poison
      • Adds 5% poison resistance break to Net ( 042.png ) for each level of Master of Poison
    • 004.png Master of Lightning
      • Adds 5% fire resistance break to Blade Dance ( 030.png ) for each level of Master of Lightning
      • Adds 5% lightning resistance break to Net ( 042.png ) for each level of Master of Lightning
    • 003.png Master of Ice
      • Adds 5% fire resistance break to Blade Dance ( 030.png ) for each level of Master of Ice
      • Adds 5% ice resistance break to Net ( 042.png ) for each level of Master of Ice
    • 043.png Power of Nature Talent
      • Increases the health point regeneration of Tree of Life ( 036.png ) by 1% per level of Power of Nature
      • Increases the damage reduction debuff of Bird of Prey ( 038.png ) by 3% per level of Power of Nature
    • 044.png Bond of Friends
      • wild pack will summon a larger wolf
      • wolf base damage is increased by 200%
      • wolf base hp is increased by 400%
      • wild pack only summons 1 wolf
      • wolf increases you base damage by 25% as long as you're nearby
      • wolf howls and marks all enemies around him
    • 045.png Rising Concentration
      • Each level of Rising Concentration increases the concentration given after defeating enemies by 1
     
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  2. Anyki

    Anyki User

    Dragon Knight 046.png
    • 047.png Rageful Swing
      • Unlock with skill level 1
        • Damage of hit enemies reduced by 5% (+2% per skill level)
    • 048.png Rage Jump
      • Rage costs will drop to 0 if your health points drop below 33%
    • 049.png Charge
      • Rage costs have been reduced from 50 to 40
    • 050.png Smash
      • Base damage has been increased from 200% to 250%
    • 051.png Bloody Wild Swing
      • Base damage has been increased from 125% to 175%
      • Range of Bloody Wild Swing has been increased
    • 052.png Mighty Wild Swing
      • Base damage has been increased from 100% to 150%
      • Damage bonus per skill level has been increased from 2% to 5%
      • Execution speed of Mighty Wild Swing has been increased
      • Cooldown has been reduced from 2 to 0.5 seconds
      • Rage costs have been reduced from 50 to 40
    • 053.png Furious Battle Cry
      • Damage buff has been added that increases your damage by 30% (+2% per skill level)
    • 054.png Outburst
      • Armor break has been removed
      • Elemental resistance break has been added that reduces the elemental resistances of enemies nearby by 20%
      • Attack Speed reduction has been added that reduces the attack speed of enemies nearby by 10%
    • 055.png Dragon Hide
      • Duration of Dragon Hide has been increased from 5 to 10 seconds
      • Health Points regeneration has been increased from 10% to 20%
    • 056.png Iron Brow
      • Armor reduction has been increased from 30% to 50%
      • Iron brow area of effect has been increased and can hit more than one enemy now
    • 057.png Fury of the Dragon
      • Shockwave base damage has been increased from 100% to 200%
      • Cooldown reduction per skill level has been reduced from 2 to 1 second
    • 058.png Banner of War
      • Movement speed reduction has been increased from 20% to 40%
    • 002.png Master of Fire
      • Adds 2% fire resistance reduction to Outburst ( 054.png ) for each level of Master of Fire
      • Adds 2% fire resistance increase to Dragon Hide ( 055.png ) for each level of Master of Fire
    • 001.png Master of Poison
      • Adds 2% poison resistance reduction to Outburst ( 054.png ) for each level of Master of Poison
      • Adds 2% poison resistance increase to Dragon Hide ( 055.png ) for each level of Master of Poison
    • 004.png Master of Lightning
      • Adds 2% lightning resistance reduction to Outburst ( 054.png ) for each level of Master of Lightning
      • Adds 2% lightning resistance increase to Dragon Hide ( 055.png ) for each level of Master of Lightning
    • 003.png Master of Ice
      • Adds 2% ice resistance reduction to Outburst ( 054.png ) for each level of Master of Ice
      • Adds 2% ice resistance increase to Dragon Hide ( 055.png ) for each level of Master of Ice
    • 059.png Immovable Wall
      • Increases the armor buff of Rage Jump ( 048.png ) by 5% per level of Immovable Wall
      • Adds an armor buff to Charge ( 049.png ) that increases your armor per hit enemy by 2% per level of Immovable Wall for 3 seconds
      • Adds a health points regeneration to Mighty Wild Swing ( 052.png ) that heals 1% (+1% per level of Immovable Wall) health points per hit enemy
      • Armor bonus of Immovable Wall has been increased from 25% to 50% (+5% per level of Immovable Wall)
    • 060.png Quick Striker
      • Increases the damage buff of Rage Jump ( 048.png ) by 5% per level of Quick Striker
      • Adds an damage buff to Charge ( 049.png ) that increases your damage per hit enemy by 2% per level of Quick Striker for 3 seconds
      • Adds an critical value buff to Furious Battle Cry ( 053.png ) that increases your crit value by 1% per level of Quick Striker
      • Increases the armor reduction of Ground Breaker ( 061.png ) by 5% per level of Quick Striker
      • Attack Speed bonus of Quick Striker has been increased from 25% to 30%
      • Rage buildup bonus is increased by 1 per level of Quick Striker
    • 062.png Unleashed Dragon
      • Will now cause eruptive particles to fall from the sky for 8 seconds that deal 200% of your base damage per second in a radius of 8 meterS
    Spellweaver 063.png
    • 064.png Frost Charge
      • Health points regeneration has been increased from 5% to 10%
      • Armor buff has been added that increases your armor by 2% (+2% per level of Frost Charge) for each enemy that is hit by Frost Charge
    • 065.png Lightning Strike
      • Base damage has been increased from 135% to 150%
      • Cooldown has been reduced from 10 to 5 seconds
    • 066.png Frozen Sphere
      • Cooldown has been reduced from 5 to 2.5 seconds
    • 067.png Ball Lightning
      • Base damage has been increased from 115% to 125%
      • Damage of lightning field has been increased from 50% to 100%
      • Cooldown has been reduced from 5 to 3 seconds
      • Hitting an enemy with Ball Lightning reduces the active cooldown of Lightning Strike ( 065.png ) by 0.5 seconds
    • 068.png Guardian
      • Skill damage has been increases from 60% to 100%
    • 069.png Guardian of Flames
      • Skill damage has been increased from 100% to 130%
      • Lifetime has been increased from 10 to 25 seconds
    • 070.png Destruction
      • Base damage has been increased from 500% to 550%
      • Skill execution speed has been increased
    • 071.png Frost Nova
      • Synergy effect from Frozen Sphere ( 066.png ) has been reduced from 10% to 2% increase per skill level
    • 072.png Fire Blast
      • Synergy: Guardian of Flames ( 069.png ) increases damage of Fire Blast by 5% per skill level of Guardian of Flames ( 069.png )
      • Burn stack has been increased from 5 to 10
      • Skill execution speed has been increased
    • 002.png Master of Fire
      • Increases the damage of Meteor ( 073.png ) by 5% per level of Master of Fire
      • Increases the skill damage of Guardian of Flames ( 069.png ) by 10% per level of Master of Fire
      • Increases the damage of Fire Blast ( 072.png ) by 10% per level of Master of Fire
    • 003.png Master of Ice
      • Ice Missile will pierce 3 enemies
      • Increases the Frost Charge ( 064.png ) explosion damage by 20% per level of Master of Ice
      • Reduces the cooldown of Frozen Sphere ( 066.png ) by 0.2 seconds per level of Master of Ice
      • Increases the stack of frost inflicted by Frost Wind ( 074.png ) by 10
      • Increases the damage of Frost Nova ( 071.png ) by 5% per level of Master of Ice
    • 004.png Master of Lightning
      • Increases the radius of Lightning Strike ( 065.png ) from 2.2 to 4 meters
      • Increases the base damage of Lightning Strike ( 065.png ) by 5% per level of Master of Lightning
      • Increases the damage of Ball Lightning ( 067.png ) by 5% per level of Master of Lightning
    • 075.png Bloodmage
      • Damage of Guardian ( 068.png ) is reduced by 50%
      • Adds a health points regeneration to Guardian ( 068.png ) that heals 1% of your health per level of Bloodmage as long as Guardian ( 068.png ) is active
      • Bleeding debuff when using skills has been removed
      • Bloodmage now turns the resource costs of skills into dealt self damage
      • Increases the damage buff by 5% per level of Bloodmage
      • Reduced the duration of bleeding debuffs by 0.1 second per level of Bloodmage
    • 076.png Arcane Concentration
      • Increases the duration of Singularity ( 077.png ) by 2 seconds per level of Arcane Concentration
      • Increases the duration of Mind Control ( 078.png ) by 0.5 seconds per level of Arcane Concentration
      • Reduced the cooldown of Destruction ( 070.png ) by 2 seconds per level of Arcane Concentration
    • 079.png Elemental Surprise
      • Increases the damage of Destruction ( 070.png ) by 50%
      • Cooldown of Destruction ( 070.png ) is reduced by 2 seconds for every enemy that dies from Destruction ( 070.png )
    • 080.png Magma
      • Burn stack has been increased from 1 to 5
      • Increases the Fire Blast ( 072.png ) damage by 100%
    • 081.png Piercing Nova
      • Frost stack has been increased from 1 to 5
     
  3. Anyki

    Anyki User

    Changes / New cont'd
    • Equipment / Items
      • Speechless Terror has been added
      • Merciless Terror has been added
      • Terrible Tribunal has been added
      • Great Terror has been added
      • Reign of Terror has been added
      • Deadly Terror has been added
      • Executor has been added
      • Terrible Fear has been added
      • The pricing of Runes has been reworked :)
    • Workbench
      • The prices for crafting Gems, Runes and Jewels will now scale with the level of the character
    • Loot
      • The drop chance of the different item types has been changed to increase the drop chance of weapon adornments :)
    • Collectors Bag
      • Decorative Effects
        • The Poisonous Odor trail has been added
    • NPC
      • Grima has been added to the fairground area of Kingshill
    • New Shop
      • Grima’s shop has been added to the fairground area of Kingshill
    • Offers
      • General and event specific offers have been added to Grima’s shop (more info in the detailed section below)
    • Events
      • Infested Sewers of Kingshill has a new reward mechanic (more info in the detailed section below)
      • Vargulf is now a boss :)
    • Attires
      • The price for the Infested Sewers Event Attire has been changed (more info in the detailed section below) :)
    • Achievements
      • The Achievements window has been updated changed (more info in the detailed section below)
      • Some Parallel World achievements have been adjusted in the points they grant, to make them consistent
    • Customization
      • The gold prices for applying skins or removing skins, do now scale with the level of the player
      • Skins of event attires will now be available in the customization window and can be applied to cloaks/banners
        • They will be unlocked by buying the respective event attire
    • Monster :)
      • The homing skill of the boss in the Chamber of Panoltiaco has been removed
      • The monster progression has been reworked:
        • Monsters have a lower dmg progression now (especially on lower levels)
        • Monsters have a lower health progression now (especially on lower level)
        • Monsters above level 128 can have slightly more health points now, based on the rank and the difficulty
      • The XP gain penalty for groups with a bigger level gap than 45 levels to the level of the monsters, has been removed

    Bug fixes

    • Equipment / Items
      • An issue where the Amulet of the Kraken was shown as possible reward when entering the Parallel World Desecrated Sanctum on Merciless difficulty, has been fixed
      • An issue where it could happen that an icon for the Gloomy Harpy in the Collectors Bag was missing, has been fixed
    • Monster
      • An issue where the adds summoned by the Mounted Frogman in the Secret Lairs did drop loot, has been fixed
      • An issue where summoned monsters in Parallel World Liar’s Lair, did drop loot, has been fixed
      • An issue where the Sentinel in the Chamber of Panoltiaco had a wrong minimap icon, has been fixed
      • An issue where the adds of Sigrismarr did not attack, has been fixed
      • An issue where the Skeledragon was not immune to damage during is spawn animation, has been fixed
      • An issue where you could attack the Skeledragon bone pile even though it was immune to damage, has been fixed
    • Quests
      • An issue where the exit to the Chamber of Panoltiaco did not appear for players below level 55, has been fixed
      • An issue where some quests of the Sargon Event had missing text when using the quest guidance, has been fixed
      • An issue where the drop rate of thunder beech wood during the Machine Maintenance 4/4 quest was too low, has been fixed
      • An issue where some monsters during the Shadows of the Past quests had a wrong level on higher difficulties, has been fixed
    • Workbench
      • An issue where it was impossible to craft Sigrismarr’s Eternal Wand, has been fixed
    • Hero Booster Package
      • An issue where the Closed Chamber stayed locked when buying the Hero Booster Package, has been fixed
    • Events
      • An issue where the Stillwater Bay at night had a wrong chat region, has been fixed
      • An issue where Vargulf did not drop werewolf tooth, has been fixed
    • Shops / Offers
      • An issue where Grizmek in Cardhun didn’t offer the Teleport Cage for gold, has been fixed
    • Dungeons
      • An issue where the map restart travelstones inside of the following dungeons did not work properly has been fixed:
        • Crypt of Kings
        • Liar's Lair,
        • Tegan's Sanctuary
        • Dragon Caverns
        • The Hidden Sanctum
        • Atlantis Above Water
        • Treasure Cave
      • An issue where monsters did already attack when entering a dungeon, has been fixed for the following dungeons:
        • Hagastove Grotto
        • Crypt of Kings
        • Eternal Grove
        • Rootrock Cavern
        • Fortress Teganswall
        • Dragon Caverns
        • The Hidden Sanctum
        • Hailstone Mountains
        • Mount Suvius
        • Frog River Delta
        • Oceanus's Opal Shrine
        • Fjalnir's Cradle of Frost
        • Evergreen Oasis
        • Spiky Valley
        • Fyeborough
        • Tywyll Dail
    • Worldmap
      • An issue where the Observatory stayed greyed out, has been fixed
      • An issue where Tegan’s Ceremonial Hall was shown as a dungeon, has been fixed
      • An issue where Werian’s Sanctuary was shown as a dungeon, has been fixed
    Detailed Section

    Unique items from Sargon’s castle:

    Speechless Terror
    Steam Mechanicus
    082.png
    083.png
    Spellweaver
    084.png
    085.png
    Ranger
    086.png
    087.png
    Dragonknight
    088.png
    089.png





    Merciless Terror
    Steam Mechanicus
    090.png
    091.png
    Spellweaver
    092.png
    093.png
    Ranger
    094.png
    095.png
    Dragonknight
    096.png
    097.png




    Terrible Tribunal
    Steam Mechanicus
    098.png
    099.png
    Spellweaver
    100.png
    101.png
    Ranger
    102.png
    103.png
    Dragonknight
    104.png
    105.png



    Great Terror
    Steam Mechanicus
    106.png
    107.png
    Spellweaver
    108.png
    109.png
    Ranger
    110.png
    111.png
    Dragonknight
    112.png
    113.png







    Reign of Terror
    Steam Mechanicus
    114.png
    115.png
    Spellweaver
    116.png
    117.png
    Ranger
    118.png
    119.png
    Dragonknight
    120.png
    121.png






    Deadly Terror
    Steam Mechanicus
    122.png
    123.png
    Spellweaver
    124.png
    125.png
    Ranger
    126.png
    127.png
    Dragonknight
    128.png
    129.png




    Executor
    Steam Mechanicus
    130.png
    131.png
    Spellweaver
    132.png
    133.png
    Ranger
    134.png
    135.png
    Dragonknight
    136.png
    137.png
     
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  4. Anyki

    Anyki User

    Terrible Fear
    Steam Mechanicus
    138.png
    139.png
    Spellweaver
    142.png
    141.png
    Ranger
    142.png
    143.png
    Dragonknight
    144.png
    145.png
    New Trail
    Poisonous Odor
    146.png

    Infested Sewers of Kingshill/New Reward bar mechanic:
    Reward bars and Draken

    While you will find some specific items every here and there, the reward bars will almost purely be filled with Draken:
    147.png

    Grima
    Grima was positioned in the fairground area of Kingshill:
    148.jpg
    She offers items you could get from the reward bars from the previous Infested Sewers of Kingshill Event for Draken. While on the one hand, not every single event specific item is offered, one the other hand some items will be offered that you were only able to get via drop before. The amount of times you can buy an offer varies and the event specific offers are only available while the individual event is running.

    Event window:
    For convenience, a new Button was added to the Event window, meaning you can access Grima’s Shop from everywhere you like by just opening the Event window an clicking on the button:
    149.png
    Why was this changed?
    • The goal is to establish Draken as the “one for all” event currency.
    • Players will be able to “skip” rewards they do not want or need any more unlike to the previous reward bar system and can purely focus on the items they seek.
    • This way they save time and can simply choose what to buy for their Draken.
    • In addition to this, players can get their Draken from any event and save them to spend them on any other event offer they like, because there is only one currency for all
    Additional information
    • Items that you already have, for example a certain mount, will not be displayed as offer at all while others will be greyed out (like inventory expansion in case you already have your inventory maxed out).
    • Grima will offer general items and items that are unique to her shop as well besides the event specific ones and more offers will come in later releases


    Event attire price change
    The price for the Infested Sewers Event Attire was reduced while all boni where kept (the prices can differ in other currencies):
    150.png 151.pngPRICE
    OLD

    49.99€
    PRICE
    NEW

    19.99€
    Achievements window update
    The Achievements window can now display multiple rewards you get for unlocking an achievement:
    152.jpg



    Dracanian Supporter Bundle
    153.png

    This bundle will be available for purchase shortly after the release. You can obtain if from the cash shop and it will give you a new unique Alchemy Circle, a unique customization skin for cloaks/banners, 3000 Andermant and a unique title (Dracanian Supporter).
    154.png
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    Dracanian Cloak/Banner
    156.pngDracanian Alchemy Circle


    What’s next?
    Grima has plans to become a special breeder:
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    New Jewels
    One of the next releases will bring a few new jewels.
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    Summer Solstice Festival
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    The heat is on so its time for a new Summer Solstice Festival. Stay tuned for new Quests, new Rewards, more enemies and some more tweaks to the Minigames.
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    New Event
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    A while ago we announced that there will be a completely new event. Be prepared to set the sails to a whole new Adventure in the world of Dracania because the Pirate Event is coming!

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    Enjoy the release!
     
    bibere, opexchane and Arr like this.
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