Feedback March/April 2025: Events Feedback

Discussion in 'Discussions on Current Topics' started by Hokori, Mar 1, 2025.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
  1. -dravin-

    -dravin- Junior Expert

    Best idea I have seen so far from a players point of view.. But in the long run DSO Dev's doesn't want the players to have a choice.. If every player had a choice to play say "HARDCORE or NORMAL" DSO the NORMAL mode would be the go to for most players.. only Veterans and OP players would choose the HARDCORE.. thus dropping there revenue and that in my opinion is the only reason DSO's servers are still active 13 years later.. once that revenue drops to low DSO will end.. but that's not fact just my opinion..
     
  2. Enaggelion

    Enaggelion Forum Apprentice

    After BigPoint took over DSO, from a business point of view they did decent job in keeping DSO alive for 13 years. From a player's point of view, most of the time it didn't go well with them because the game is not as fun as before due to a pay to play model. DSO Dev will always choose revenue over pleasing players and Dravin, you are right about that fact. But to please the crowd, DSO will leave some choices for players that would not lessen their revenue. Both sides need to satisfied for the game to stay alive. If DSO is not making money, the game dies and if players stop playing because it's boring and it's purposeless than the game will also die regardless of how money grabbing DSO designed the game.

    The long progress bars encourages players to buy the attires and the random items encourages players to keep paying to get a better chance - all these and along with deluxe and other strategies are implemented for Bigpoint to make money. This includes not allowing players to trade between players.

    DSO is not designed for hardcore play, assuming hardcore means you die and start all over, because no players will take that risk when it takes years to build a character. It's got to be softcore so players pay to resurrect, etc. In fact, it is quite clear that our OP build is designed to die with low defence and HP, but high damage. All the end game chars are like glass cannons. That's a part of the DSO strategy not to make invincible chars so they stop paying. I have OP chars and played DSO for 13 years too, though at times not so regular. I also have mid and low chars, so I speak for all levels of players as there are many in my guild who struggled and the game is made for players to be carried by others to play. Only a few that I met go solo to build up but it took them several years.

    Like I said before, BigPoint needs to find a balance to keep DSO alive. They made a big mistake in introducing Dark Legacy and nurfed everyone and lost a lot of players. Any careless decision from DSO will bring the same consequence.
     
  3. brcserenity

    brcserenity Forum Apprentice

    Does anyone seriously think DSO doesn't make money? It's funny when you think about how much money they make from a single rune loot box. When you look at other games' revenue systems, DSO makes more money from a single loot box than any other game makes from players in a year.

    The only problem with DSO is the number of players, the easiest way to increase that is to allow low-level PVP with a level lock, find new PVP events, and make some of the things gained from PVP affect PVE (like mages exploding at level 40, or reducing stun duration, etc.).

    Also, instead of the widely used DSO bot, DSO could add AFK farming to the game and rent it out like a premium membership, I personally would buy it :D

    Also, DSO could monopolize character sales, I know people who buy houses and cars just from DSO character sales :D If the person selling these accounts makes money from these sales, meaning people are making money from the game, then naturally the interest in the game will increase. The reason why PoE is so popular is not because it is a very good game, but because someone makes serious money every season

    Supporting some good streamers will increase the awareness of the game. Streamers already make money from this, they support their households with monthly donations, volunteering is nothing but stinginess.

    Pay to win should be ended in the game, there is only one item that is like this right now, instead of pay to win, the luck feature should be evaluated at the highest level, this way when players get an item, it will be a huge event and will take that player to a different position, etc.
     
  4. -dravin-

    -dravin- Junior Expert

    The P2W aspect of DSO doesn't bother me one bit because I don't PvP or group play Solo only.. I'm glad PvP is not a big part of DSO anymore.. I say bring back the JESTERS from back in the day..
     
    Talbor likes this.
  5. FAALHAAS

    FAALHAAS Forum Duke

    DSO: nono, thats gambling and we're not allowed to encourage that!
    ---But, here some lootboxes for you to buy with realmoney to gamble while you complain about jesters


    Oleeeeee!
     
    Talbor likes this.
  6. cigarbennett

    cigarbennett Board Analyst

    So the latest revision Bigpoint reduced the chance for the jewel of glacial fang to spawn a Fenris Wolf. Total Bull! Players used what 50k 80k ander to buy Challenge passes to get that jewel. Now you have reduced it that you are lucky to get one wolf per map clear. Typical Bigpoint deceitful business practice take our money then make what we bought totally useless. Give us back ander and keep your jewel.

    TOTAL ********!!!!!!!!!!
     
  7. -dravin-

    -dravin- Junior Expert

    I prefer spawning only 3 wolfs to the 6-7 that was spawning at least now I can actually move around them and not be stuck.. 6-7 was just to many and I basically had to wait for them to die just to pick up my loot.. My wolfs still spawn consistently as before even with the 2% decrease..
     
  8. KATT

    KATT Forum Apprentice

  9. Talbor

    Talbor Forum Inhabitant

    I don't have it, but I still agree because it was really bad in a group trying to move around or collect rewards. That's why I didn't stress out trying to get it the last event, lol. I play ranger & 1 wolf drives me nuts at times, that many more would be challenging.

    Ideally they'd make them so they don't interfere with players by letting us move through them. I can see why people get annoyed when something gets nerfed, especially if they spent money. It'd seem like that issue should've came up during testing.
     
  10. -dravin-

    -dravin- Junior Expert

    DSO Dev's.. you guys should really do a BAN sweep on the players that's leaving a player at the entrance portal to the Mini maps so that they can spam the map without having to farm for the said map.. this is clearly a exploit and should be handled.. If you can't take the time to farm a map as intended for it's Portal then you shouldn't be playing or even allowed to play..
     
  11. alucard021990

    alucard021990 Forum Greenhorn

    so last spring event i played 1700+ run to drop all 5 runes . i suffer .in dragan i already did 160 run blood in the map judment day its 160 red key and 3200 infernal passage and no pet droped yet . in the mine of ognis i spend like 8000-9200 broken tool so far and no jowel drop don't forget bgh and all other event .if peopol are finding a way to get things easy you shouldn't hate them for it dso don't care about us they always say its RNG .just you know i have the new set of dragan so i don't need to farm the mini event but what about the low damage peopol how mutch time and effort they have to do just to get the spirit of dragan then craft the set .just thinka moment karen .i pitty them i try to help them when i can but they suffer a lot and not many peopol cary the new born 100 don't be selfish
     
  12. -dravin-

    -dravin- Junior Expert

    "Karen" lol.. I pitty no player that uses exploits.. no matter the situation.. and this has nothing to do with the Judgment Day map I'm taking about the 2nd part of the Dragan event that just went live for the mini Mystra at Night and Forest at Night maps.. and It doesn't matter about low damg players we all had to start from the bottom.. Don't use a exploit just because your a "NEW PLAYER" or because it's in a game.. But unfortunate for you I got my Dragan pet on my 2nd run and most players have the new Dragan set that's not that hard to accomplish.. But like I said in my post if you can't play the game as intended then you don't deserve to play..
     
  13. EmilyRose

    EmilyRose Forum Duke

    About the groups that play the event improperly...
    Since yesterday after ten runs I didn't have the portal to do the event, my doubt is: perhaps these groups that block the maps prevent those who play honestly from having the portal?
     
  14. Muruburu

    Muruburu Someday Author

    That's a god damn good question ;)
     
  15. Hokori

    Hokori Board Administrator Team Drakensang Online

    I can assure you all that there's nothing wrong with Cadoc's spawn rate / Portal appearance :cool:
     
    FAALHAAS likes this.
  16. EmilyRose

    EmilyRose Forum Duke

    If it's true, I can only be happy.
    But
    Assuming that there are 10 istances with Cadoc's spawn rate/portal appearance and the players get them randomly,
    if 10 groups of players keep these istances locked with their continuous presence, the other players will never be able to have an istance with Cadoc.
    I cannot prove my hypothesis, only the developers know the algorithm that regulates portal appearance and a response from them would be appreciated.
     
  17. Hokori

    Hokori Board Administrator Team Drakensang Online

    Since each instance is separated from the others, there's no reason to think that the portal spawn rate might decrease. There hasn't been any report about such issues so I can only assume that its all rng based as usual :rolleyes:
     
  18. KATT

    KATT Forum Apprentice

  19. FAALHAAS

    FAALHAAS Forum Duke

    I think you're right! very insightfull, can't believe nobody thought of this!!!

    ....
     
  20. EmilyRose

    EmilyRose Forum Duke

    Sorry to insist, but even though the instances are separated, they are not infinite.
    Assuming that the game gives me 100 instances with Cadoc, but 50 are blocked by groups on purpose, it is inevitable that the probability of finding Cadoc decreases by 50%, which adds to the randomness component.
    However I bypassed the problem by playing in the sulfur desert, the excavation site is unplayable, too many empty runs.
    Who should report the issue?