Persistent map loading delays– CDN/routing issue (not local)

Discussion in 'Technical Support' started by Φιλοπολεμος, May 13, 2026 at 6:21 PM.

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  1. Hello everyone,
    I am experiencing a persistent performance issue that has been ongoing for a long time (approximately a year), and I wanted to share my findings here in case other players are experiencing the same, and to request proper investigation from the technical team.

    The symptoms:
    • Black/grey screen for several seconds when changing maps
    • Noticeable delay when opening NPC shops or selling items
    • During group gameplay in maps, severe lag occurs — I cannot interact properly with monsters, item drops are delayed, and I cannot follow what is happening in real time. This makes group content essentially unplayable.
    What I have already tried (local troubleshooting ):
    • Full reinstall of the game client (multiple times)
    • Clearing temporary files and DSO client folder cache
    • Flushing DNS cache
    • Testing Google DNS (8.8.8.8) and Cloudflare DNS (1.1.1.1)
    • Disabling background services (SysMain, Windows Search)
    • Closing all background applications and overlays
    • Testing both WiFi and wired (Ethernet) connections
    • Running the game from SSD storage
    • DMZ configuration on router
    • Changing router settings
    Network test results:
    • Download speed: ~80 Mbps, Upload: ~10 Mbps
    • Ping to grimmag.drakensang.com: 42–47ms, 0% packet loss
    • Traceroute reaches game server IP in 7 hops with stable latency
    • ISP confirmed no issues on their side
    Client log findings: The game logs clearly show two recurring server-side issues:
    1. CDN asset loading failures: IoChannelHandler: failed to open stream 'httpnz://alicdn-prod-774.drakensang.com/...' Failed to load resource 'tex:...'
    2. Server-side disconnection: RakNetClient::HandleDisconnectionByServer(): Kicked by server (47. etc.)
    These errors appear consistently and are not related to local hardware or ISP performance.

    VPN test results: When connecting through a VPN (European server), the map loading delays are slightly reduced (approximately 2–3 seconds improvement), but the issue does not fully resolve. This suggests a combination of routing inefficiency from Bigpoint network, AND a CDN-side issue with asset delivery.

    All local troubleshooting has been exhausted. The evidence points to two server-side issues:
    1. The CDN node alicdn-prod-774.drakensang.com is failing to serve game assets reliably
    2. The game server is terminating sessions unexpectedly (Kicked by server)
    I am asking:
    • Has anyone else experienced this ?
    • Can a moderator please escalate this to the technical team for CDN and server-side investigation?
    I have attached ping results, traceroute, client logs, and DXDiag report as supporting evidence to support but they clearly told me they are not willing to investigate my case !

    Thank you for your time.
     
  2. -heresia-

    -heresia- Forum Apprentice

    Network test results:
    • Download speed: ~80 Mbps, Upload: ~10 Mbps
    • Ping to grimmag.drakensang.com: 42–47ms, 0% packet loss
    • Traceroute reaches game server IP in 7 hops with stable latency
    • ISP confirmed no issues on their side




    veeeeeeeeeeeeeeeeeeery slow
    I think your speed is too low.