Announcement Ask the CMs in English

Discussion in 'Headquarters Archive' started by CM Greg, Jul 14, 2015.

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  1. fourtwenty68

    fourtwenty68 Board Analyst

    PW halls of dead is still over powered for this new system.mind toning it down a bit?;)
     
    bendover and crazyelli like this.
  2. trakilaki

    trakilaki Living Forum Legend

    Hi CMs Haruki and Greg
    I will note once again ... when I am referring with "You" I am not addressing to you ... the CMs but the dev team.
    Because you are just a messengers and the messengers don't have a impact on the message they deliver.

    Is that way the DSO team is blindfolded? So they can't see the players leaving ... open your eyes ... they already left.

    You still can't see it? Too bad ... that was an accurate feedback obtained in time that predates the R155 going to live servers ... and it was done by testing on completely bugged game on TS.
    Don't observe and read ... but FEEL!!!
    I have a suggestion. The best way to get the real feedback is to play the game. In order to make the devs playing more their own game ... and to get feedback from the players ... I suggest monthly meetings between the devs and the players.
    Meeting place -> Test Server.
    Devs and the players should have playing sessions together on the TS ... this way the players will describe the issues and explain the devs that playing and programming are two separate things. These sessions would be the best feedback for the game developers.

    [​IMG]

    BP's employees, s Software Engineer, a Hardware Engineer and a Departmental Manager were on their way to a meeting. They were driving down a steep mountain road when suddenly the brakes on their car failed. The car careened almost out of control down the road, bouncing off the crash barriers, until it miraculously ground to a halt scraping along the mountainside. The car's occupants, shaken but unhurt, now had a problem: they were stuck halfway down a mountain in a car with no brakes. What were they to do?

    "I know," said the Departmental Manager, "Let's have a meeting, propose a Vision, formulate a Mission Statement, define some Goals, and by a process of Continuous Improvement find a solution to the Critical Problems, and we can be on our way."

    "No, no," said the Hardware Engineer, "That will take far too long, and besides, that method has never worked before. I've got my Swiss Army knife with me, and in no time at all I can strip down the car's braking system, isolate the fault, fix it, and we can be on our way."

    "Well," said the Software Engineer, "Before we do anything, I think we should push the car back up the road and see if it happens again."

    Please do that ... we much appreciate it.
    Thank You.
    Not needed. Even if you bring the whole DSO team ... there is no point ... they will answer their own questions ... not ours.
    Only way to have answers on the questions is through ... real time debate.
    Not with some staged social media shows.
     
    mrmlja, VMmage, _Baragain_ and 4 others like this.
  3. fourtwenty68

    fourtwenty68 Board Analyst

    and when you all play on twitch or test server,play without RED ESSENCE for once.how can you possibly calculate anything?
    yes have group sessions and play with a dev on ts to get feedback in real time.example=dev says"do you think the power in PW halls of the dead is too much"? players say "yes" dev says" ok we will look into this".;)
     
    crazyelli likes this.
  4. silverseas

    silverseas Count Count

    Hello CM Haruki. Thank you for taking the time to reply.

    About making shorter and more informative sessions, I think that could work great. One of the major turnoffs for me to ever watch Twitch is that when I checked it out... it was a 2 hour long session. XD Some days I am busy enough that I don't even have 2 hours for the game, much less watching Twitch.

    The other thing that has been tried is to do what was done with the r139 Twitch. The entire Twitch itself was really long, but it was chopped up into shorter clips (just several minutes each) and uploaded onto youtube. This way people could select which bit of info they wanted to watch if they weren't able to watch the whole thing.

    In any case, I will look forward to the next Twitch session.... I mean, the summary of the next Twitch session, for an answer about the crit equation change. xD
     
  5. fourtwenty68

    fourtwenty68 Board Analyst

    people only watch twitch session for a bonus code lol
    but seriously,its way too flooded with questions,better way to do this is use the test sever and group with a dev n greg with a chosen few for feedback.;)
    i watched every twitch,i fell asleep.
     
  6. Vazful

    Vazful Junior Expert

    Look i have played many games and i find Range classes in DSO OP.
    They got. Range, Damage and Attack/Cast speed. Plenty of skills to avoid, escape from situations. Plus there is stun immunity which is against DKs and favours the rest (also stuns dont even stuck so that makes stuns even harder to manage).
    As far as their survivability based on stats. What did you expect? even there be equel with a melee warrior?? thats simply absurd.
    As a DK u go arena, you cant even see your opponent but you see range shoots coming at. You are always the one that has to chase and manage your rage so that u dont run out of it and stand there like a retard.
    I really dont understand what u want, you want to stand there and spam skills until things die around? that kind of survivabilty you want as a ranger or mage?
    So yes i believe that reduction on Cast/Attack speed on Ranger and Mage is very fair. The dwarf also deals some tonz of damage but the fast attack speed with guns seems realistic (ofc not with all guns).

    What exactly did u throw away???? Your items are there, your currency is there your lvls are there. what exactly you throw away i still dont understand. This kind of whining seems like a new trend to me.
    How i would feel? Well, considering the old skill system, this one is more complicated, offers more build choices thus its way better. If it created unbalances for now its not weird, it happens with many games that introduce new content in their games. So i would be happy about the new content and wait a decent balance to happen.



    My suggestion about balancing
    Reduce all classes' damage by 50%. Meaning, if u previously had 1000 dmg now you will have 500. (although i believe that 50% reduction might not be enough, maybe 60-70% will be good).
    Reduce all monsters' Health by 50%. Meaning, if a monster had 1000 Health now it will have 500.

    This will result in no difference in PVE (like nothing changed) but will balance out PVP since armor and Health will remain the same but damages will get reduced so players wont die with 1-3 hits.
     
  7. Zamvel7

    Zamvel7 Active Author

    good to know, but that doesnt make you an expert on dso, if you want this game to look just like the others, go and play those.

    yeah?!! and how will you increase the rage without the ability to gain more rage from attacks...and now that while you run through your opponent and dodge the shorts of course, with less hp and crit it's harder a lot of more.... and on pve let's say i have a group if i run from the lobs because standing there it's just retard according to you, my team members will surely die... but hey that's not the DKs concern, does it??

    now that you ask...i dont want to spam i want to kill them with 1 hit jejejeje XD

    well before the hotfix 2 the ítems where not really there, but thanks to the hotfix 2 i have lvl 50 warlord parts, thanks for that (really).

    the number 50 lvl is there, that's right, but the power crit and fast rage recover are not... that at least for me, i cant talk for everyone else, kept me alive...
     
  8. _Baragain_

    _Baragain_ Living Forum Legend

    I'm with all the people who are saying that you and developers need to play more...

    Ground rules:
    Play a minimum of 1 hour a day.
    Play without premium.
    Play with no larger than flawless gems (or radiant/polished for a more realistic experience)
    Use green essence for normal mobs and no higher than blues for mini bosses.
    Have no more than 10M glyphs total to use on your gear.
    Use some uniques but also several random legendaries with typical values on them.

    So, Think you can do this? If not, reconsider your "Balanced" game.
    Best of all, record these sessions and share them to Twitch or YouTube for our entertainment.
     
    VMmage, wizzo90, Armando and 4 others like this.
  9. Darwarren

    Darwarren Count Count

    Hate is such a strong word, almost to the point of maniacal destruction, imho.
    Let's try a more measured approach: player's sentiment. There are a number of measures; I like Gain, Loss, or Break Even. I sampled my guild, and the overwhelming sentiment is one of loss. Loss of power, loss of pleasure and fun, loss of achievement, loss of reason to play. Groups are fewer and shorter, from less people online. Lots of hostility to BP and DSO, which leaks more to other players, even other guild members. Poisonous. Lots of talk of other games, too; people are shopping.
    While many players can find something to like, most find more things to dislike. The net effect is that Release 155 is a train wreck, that turned most players into Losers. BigPoint has some serious repair to do. This will not wear out, or go away. BigPoint can sugar-coat this all they want, but the resentment and alienation remain.

    So, what are they going to do about it? Another set of empty promises and damaged programming? More misdirection and stalling? How about a new set of glitches and problems, to cover up what will stay neglected? Anyone there, who wants to declare victory, and get out of town?
    Quite frankly, we are not interested in the logic or emotions (excuses) behind the damage (results), only that it be fixed (solutions). What you got?
     
  10. _Baragain_

    _Baragain_ Living Forum Legend

    Look at Darwaren playing the psychiatrist. :p
    CMs: What he is saying may be more polite and toned down than what us hotheads are saying, but the content is the same if you read in between the lines. How many of us need to bitch and moan using every method know to man before you start taking these complaints seriously and stop offering us platitudes, reassurances, rationalizations, and excuses?

    And if I hear that line that these developers are professionals know so much about gaming and how we players must know nothing of balance, I may just rage quit right then and there! An individual is a "professional" because they do something for a living, but that doesn't mean they are good at it. I know of many professional cooks... they flip burgers at fast food restaurants. You know what separates EXPERT cooks from professional ones? They care about those that eat their food and want to provide a pleasurable experience that convinces the customer to come back. One of the ways they do this is by seeking out and heeding honest feedback from their diners. Right now, BigPoint is starting to look more and more like fast food and less like something that I want seconds of.
     
  11. matami

    matami Someday Author

    Hi Greg and Haruki!

    Can you please find out when gnob is offering new items? :) Im sure we all are eager to know what the new items are :)

    Second thing.. Can you please answer(because it have been asked many times and you just avoid to answer into this one) or can you ask the devs to answer this in the next twitch?

    --> Are you doing something to low level legendaries? <--

    I mean comon, now when you greatly nerfed crit they are more overpowered than ever... Now here watch and make some calculations in your head ;)

    Normal level 50 random legendary that dropped(mages belt for example)
    [​IMG] 130 crit value... YayYY! :p

    Some low level legendaries values if they are upgraded to level 50
    [​IMG] Instant, what? 11-12% crit with one item :)
    [​IMG] Values like this are very normal in low level leg. :eek:
    [​IMG] 366 crit one value :confused:
    [​IMG] You get the point already? o_O

    And those are NOT EVEN the best valued low level legendaries i've seen... There are some monsters that will give with no doubt about it 15-20% crit value... ALONE!!

    Can you see how unfair advantage they will give for some players?
    It is very nice to have some BUT... imho it would be fair for everyone to remove them from the game.

    Have a nice day :)
     
  12. matami

    matami Someday Author

    yes that would be fair that all would stand on the same line :)

    100% agree :)
     
    Yogo likes this.
  13. Mara23sea

    Mara23sea Forum Apprentice

    Hello Haruki.

    why mages have so fast fireballs even with 1,05 attack speed and we rangers have so slow precision shots? Isnt it little unfair? We have to mark our targets so we could make good dmg. You said that your team increased speed for both classes but I dont think so.
     
  14. sebastian_fl

    sebastian_fl Count Count

    Maybe because precision shot will 1 hit a mage, while fireball will not do the same to a ranger. And overall I do not see precision shots being slow.
     
  15. bendover

    bendover Junior Expert

    level 50 crit lines are a joke, they should have at least 300 crit lines... not 90 -.-
     
    Armando likes this.
  16. _Baragain_

    _Baragain_ Living Forum Legend

    The simple solution (If the developers want to keep the nerfed crit rate) is to change the new equation by a factor of x2-x3 and then improve the min/max lines of LVL 50 legendaries to between 250-400. Then those old items don't need to be changed, but their owners will be convinced to melt them anyway because better normal legendaries are on par or better, but without taking 40M-50M to be competitive.

    I am not so upset about the nerf of crit hit rate because they want to change the mechanic some. I am much more upset that they still have not addressed these old OP items. The longer they wait to fix this, the more pissed people will be when/if it happens. I'm sure that there are already people who have gotten decent LVL 50 legendaries that they have invested andermant in to open slots who would be pissed if it were changed now, but I think that the people who would be happy about an element of true balance would far out weigh those upset by the changes... Plus, you've pissed us off so many other times in the name of "balance" it would be nice to see some real balance based on the feedback of players who know more than your developers with their fancy degrees in game design.
     
    Yogo and trakilaki like this.
  17. fourtwenty68

    fourtwenty68 Board Analyst

    What happen to this?

    Loot lists and drop chances
    • Extraordinary, legendary and unique items can now also be found on open maps (e.g Thunder Crest).
    • You'll find no normal (white) belts, weapon adornments, rings and amulets since they don't really provide any type of values and are only good for selling. For this reason, you'll get more gold by defeating monsters.
    none of this is true,
    it's all white and green,and there is No Gold from monsters.still copper.o_Oo_O
     
    Darwarren likes this.
  18. trakilaki

    trakilaki Living Forum Legend

    The two most successful people in IT ... Bill Gates and Steve Jobs don't even have college education.
     
  19. trakilaki

    trakilaki Living Forum Legend

    They took down the selling prices for the items ... now level 50 legendary item is worth less that pre-R155 extraordinary item. And this was made in secret.
     
    mrmlja and bendover like this.
  20. Darwarren

    Darwarren Count Count

    I have a degree to play behaviorist. LOL
    Have another to play business manager.
    Life is good.
     
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