Based on community feedback

Discussion in 'General Forum' started by Sprokkel, Feb 16, 2023.

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  1. Sprokkel

    Sprokkel Active Author

    First of all, I can finally mention something positive, that is the fact that topics are discussed with its players before they are implemented ingame. You should do that more often.
    Small effort, and players know more where they stand, there is still an opening to respond to it, so I'm doing that now too ;).

    Happy Valentine's Day (not happy)
    Only the announcement of this day suggests that we can earn something ingame, but if like so many other items have to be bought in the shop every time, it has nothing to do with the game, but with the pursuit of profit.
    I strongly advise you not to do this, it will work against you.
    Many players may already pay premium or other things, if on top of that even more purchases have to be made to get something, then you will only be distrusted and they will turn their backs on you and will not buy a premium next time, just think about that.

    A new class!?
    That's what I read, but if pvp can already be considered unfair with 4 characters because all 4 cannot be compared with each other, because they are completely different, then a 5th certainly does not fit here.
    I strongly advise against this again.

    Will Jesters return?
    I would highly recommend this option.
    I also understand that the jesters have stopped because of the gambling issue. Assuming you bring the jesters back in game, allow players to gamble only with gold. Players have to make an effort to save gold, but anyone can participate for those who feel like it. You can fill in the possible prizes yourself, for example you can add a very rare mount or a companion, just to name a few.
    I'm sure many players would appreciate this and at the same time you have an attraction to attract perhaps departed players or new players. It also gives us players variety in the game.

    I can't really attribute the latter to topics that have already been discussed, but I also suggest to make the possibility of getting ingredienthunter and focus jewel ( too rare ) easier. My experience is simple, save tools save tools save tools, pick herbs and then use up hundreds or thousands of tools only to get junk. Then the drop rate of such a jewel is simply much too low and you will be left with heavily disappointed players who can no longer respect you for developing it in such a way.
    I would like to see a positive turn in game on this subject.
    It doesn't matter to you, but satisfied players are more useful than disappointed players.
    And satisfied players meet you because they can play a nice game and then they might buy some trifles more often. Don't push it through with high prices because that has the opposite effect.

    More players with nice comments or good ideas, let me know.
    The more the DSO team knows about us what we like to see, the easier it becomes for them.

    Edit; Uhm, please do not implement more bugs, we have enough of it :)

    Have a nice day. ;)
     
    Last edited: Feb 16, 2023
    Drabis777 likes this.
  2. ldso

    ldso Advanced

    Thanks for the feedback. :) Jesters will probably not be coming back in the same form they used to be, but who knows, perhaps we may see some other options in the future for side entertainment similar to the jesters we had in the past. ^^
     
  3. Drabis777

    Drabis777 Forum Apprentice

    I actually would love to see a new class, may a Rogue type that has an overall balanced skill tree set where the silent/sneak attack plays a big role.