call it feedback

Discussion in 'General Archive' started by Vazful, Aug 9, 2015.

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  1. Vazful

    Vazful Junior Expert

    So after 5 deaths in PVP my items are broken and every time i need to spend 1 gold to repair them. NICE!
    Its no wonder im in a newbie clan and 28 out of 30 ppl stopped playing at about 10-20 lvl.

    Archers' attack speed is high EDIT plus the huge dmg they do. more like shooting with a machine gun than a bow.
    And then there are the mages with ZERO casting time on spells just another form of machine gun.
    Lastly there are the warriors who are slow EDIT in attack and run speed (WHILE BEING THE ONLY MELEE CLASS). Plus their hits arent even as strong as they should be to balance out the RANGE VS MELEE issue.

    And ofc the casuality has to take place. Big bosses cannot be stunned at all. Cannot bleed. Cannot be slowed. WHERE exactly is the tactic?? or even play style??? You force ppl to focus on burst dmg to take down bosses instead of tactical play.
    If u think killing a boss with DK having to many stuns is unfair then you do one VERY simple thing. YOu reduce the stun/slow/bleed etc length or dmg on bosses. But instead you decided to simplify everything. good job. You could give different resists and stats to each boss to actually make the game more unique but well.......

    Im 35 lvl. I kill a 35 lvl MAIN boss. I fight the boss 15 times and one time it drops a purple item and the item is worst than the blue or green item that i have on me. SERIOUSLY EDIT??? Have u no shame??

    Thank me for giving u a feedback. Every feedback taken seriously gives room to improve.
    bye for now.
     
    Last edited by moderator: Aug 9, 2015
  2. trakilaki

    trakilaki Living Forum Legend

    There is a difference playing PVP in the arena and playing outside the arena with PVP mode turned on.

    On other points I won't comment.
     
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