Can someone tell me the story to Drakensang?

Discussion in 'General Archive' started by Amend, Dec 18, 2013.

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  1. Amend

    Amend Junior Expert

    Ive never read much of the Dialogue, which I regret. So can someone explain it to me plz?
  2. Talicni

    Talicni Forum Connoisseur

  3. MikeyMetro

    MikeyMetro Forum Overlooker

    The story is told from the individual perspective of each NPC. For example at one point in an early quest from Old Randall in Kingshill, Father Fidelis insists that the Goddess of the Hunt does not exist. Later on, in the Enternal Grove, you come face- to-... err... umm, face :rolleyes: with her.

    There really is no coherent storyline simply because as the game has expanded and new inhabitants of these ares were introduced the story changed as well.

    The link that Talicni provided is some good background on each area. A lot of the quests though have not much to do with the big picture struggle but are the individual stories of the NPC's. Eternal Love and A Small Sign are good examples of this.

    Oh, and you can check out the quest dialog boxes on the wiki at Note that some of these are not completely up-to-date since the devs tinker with the dialog all the time (and some are just missing). Also it takes a bit for new quests to get added to the wiki.

    Luck be with ye,
    Last edited: Dec 18, 2013
    Amend likes this.
  4. Amend

    Amend Junior Expert

    Thanks guys
  5. Callisto

    Callisto Forum Pro

    You should watch the podcast, explaining a little bit of the history:

  6. Amend

    Amend Junior Expert

    Thanks @Callisto but i cant understand a single thing, there is no closed captioning options
  7. Callisto

    Callisto Forum Pro

    Oops I linked the wrong one! :p

  8. Amend

    Amend Junior Expert

  9. Chrysheight

    Chrysheight Forum Greenhorn

    Murder everything. The end
  10. TheInfamous

    TheInfamous Board Analyst

    There are a lot of side stories that you can follow by reading quest logs, but the main theme remains rather cliche: Defeat the minions of the 'unknown' main Antagonist so you can shed some light on what is happening and possibly provide some comfort to the terrorized townspeople (nothing changes though... it's as if they're inanimate :| ) so you can then find out who the antagonist is and bash him/her and move on to the next terrorized/afraid town and repeat. Oh yeah, most of the time, a seemingly insane, looney bin character suggests/predicts the antagonist but everyone is skeptical, and it turns out he was right. Among them, my favorite, Rakorus Munterium. :)
    Erilune likes this.
  11. Erilune

    Erilune Forum Apprentice

    I usually do this kind of RPGs for the quests and storyline... Not much of a fan of the grinding and farming scene and it saddens me to see that little effort is put into maintaining the storyline in a well thought out manner.....Especially after you have done quests and little changes in the Urban Areas....Like lately I was doing the quests in Ello...and glancing at the story there seems to be some sort of drought/water shortage going on but once u do the quests to restore water, the fountains are still dry....

    Odawise, hack and slash seems to be the main point in this RPG....LOL
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