Comment on "Your Community Managers"

Discussion in 'Headquarters Archive' started by CM Greg, Apr 11, 2014.

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  1. -HARRA81-

    -HARRA81- Forum Mogul

    I really hope that we are able to switch servers in the future. While playing on Agathon most of the times it just seems there is only 5vs5 calling. Other arena types depending on "happy hours" .... It becomes boring! The guild war will work exactly same way on Agathon. It will depend on the "happy hours"
  2. A gentle reminder: This section of the forum was not set up as a means of bypassing the usual process for forwarding/discussing ideas/suggestions or to express concerns about technical issues. We have got a Creative Corner for any eureka moments that you have (and a search function for finding existing threads about that same idea) and we have got a Technical section for bugs/errors, etc.

    Understand this: Our CMs have got numerous tasks which keep them busy. They often do not have time to peruse the forum. And we mods usually only scan this section to look for "naughty" posts. So, if you have got any bright ideas that you would like to see implemented in the game.... step this way -->
  3. ubita_ro16

    ubita_ro16 Forum Greenhorn

    Can somebody post/complain/ raise questions/ discuss about the reduced damage in events map when in group?
    That monsters should have more life is understandeble and fair when in group, but the reduced damage is too high and out of context.
    This makes the game unplayable in groups.

    AND the top cherry, mages damage for lightning atack is NOT REDUCED.
    Say something , complain ... events are ugly alone .... its a multiplayer game :)
    OR everybody has mages ?

    SAY something Greg !
  4. trakilaki

    trakilaki Living Forum Legend

    Reduced damage is due to monster's raised armor when playing in groups ... however ... the second part of your question is reasonable.
    The armor goes up dramatically ... but not the resistance. That is why the SW's have huge advantage not just in PVE but in PVP as well.

    The best example is 6v6 Storm the Fortress. The towers and the cart are having HUGE armor but not resistance ... that is why SW's are destroying everything with 2-3 hits. When I play with my ranger I need to hit the tower for straight 5 days until it is destroyed ... and the damage I deal is the base damage of my character like I am playing without all my gear (no bow, no other items, no critical chance - no critical damage). But not for SW's ... they are using magic skills and they can hit with high damage and destroy everything in few hits.
    Same goes for the midgets. They can just cast a meteor shower and the job is done ... even further ... if they have level 40 PVP they summon 4 mighty bombs that can additionally damage the towers. But not the other classes ... their level 40 PVP skill is not affecting the towers.

    This is a big issue towards the fairness of the system. The way this system works and the distribution of the Honor Points in 6v6 and in general is FLAWED.

    Greg ... you should forward this issue to the dev team.
  5. crazyelli

    crazyelli Junior Expert

    I was wondering if when lvl 50 comes out is the gnob items going to be still lvl 45 or go to 50,,i have drakens and dont want to spend if items are changing or others are going to be introduced. I would rather wait before using them.. and find out that there are new items with the lvl 50 release...
    jayr3d likes this.
  6. Master0fpuppets

    Master0fpuppets Forum Baron

    @ CM Greg
    I have go to mortis many times and it's always same story as last nights 8 runs in a row, 1 lega and the rest is pink and blue so you can ges that its very unfer that Mortis dont drop lega on every kill. Will this be fixed? End Boss monsters should have much better drop then this.
    A lot of players are playing less 'couse the drop sucks, farming sucks, same stuff over and over again, one more time one of my game friends quit playing last week couse of this .. this sure is a good why to lose players and many more will quit when you add level 50, then dont want to grind for gear again, me to.
    Last edited: Jun 9, 2015
  7. thedarkestlight

    thedarkestlight Advanced

    Greg(or Rick) said about that there will be boss drops rework around release 152-3,it would increase the drop rates and amount at bosses.
  8. Bearer-of-Death

    Bearer-of-Death Exceptional Talent

    This will be my last post!!!

    I have played this game for over 3 years and the last 2 have been terrible!!!
    Since the new team took over (March 2013) there has only been 1 real improvement, the "Myrdosch" expansion...all the other updates were or are completely useless and therefor you can't really call them game "improvements" only because the dev team created them.

    And before someone says, "we're working on bugs or the expansion and can't do everything" is what the old team did in their 2 year reign (when i joined the game)...

    Expansion: Teganswall, Torstrond, Helios and Atlantis (thats 4 new regions + all the mobs + PW)
    Events: All of them. (the new team still hasn't created 1 new event)
    Game improvements: Sorry but there're too many to post.
    Bug fixes: Sorry can't recall any bug during that time, but i read that some players had issues or problems with the game.

    And what has the new team to show in their 2 years of reign??? Myrdosch + Lor Tac!!! (Impressive:rolleyes:)

    Crafting legendary's is nothing but an expensive joke, every single one has pitiful stats!!!
    PvP i have to wait over 1 hour, just to enter one battle...with any luck i might battle twice per day, while others get as many as they want...perhaps it's because i'm a F2P and they are not.

    I'm done with this grinding game without being able to improve my toons during these 2 last years.
    From now on i will only play during main events and maybe, just maybe try the new expansion, but beyond can do, no more daily login or grinding or any kind of activity.

    In case nobody has told you Greg, the dev team is literally killing the game.
    If i had to resume this game into just one word, it had to be....Boring!!!

    So...this is bye for now guys, se'ya on the next event!!!

    (For the case you guys feel tempted to delete my post, like the ones where i gave real feedback, but posted the truth...go ahead a make my stop print screen on Facebook, to tell all about it;))
  9. VoulaAek1

    VoulaAek1 Forum Connoisseur

    Hello guys. Can anyone tell me what will happen with the upgrade of items? I mean, now we are able to upgrade one item from 1 level to 50, so when level 50 comes will we be able to upgrade level 50 items to 60 or 55?
  10. trakilaki

    trakilaki Living Forum Legend

    VoulaAek1 likes this.
  11. VoulaAek1

    VoulaAek1 Forum Connoisseur

    Thanks a lot. :)
  12. _Baragain_

    _Baragain_ Living Forum Legend

    Would not even want to imagine the price to upgrade a LVL 1 to LVL 55. In fact, I don't even want to imagine the price to LVL most LVL 45s up to LVL 55. It is for that reason alone that I'll likely need to replace almost all of my gear.
    VoulaAek1 and Master0fpuppets like this.
  13. Master0fpuppets

    Master0fpuppets Forum Baron

    I'am 10% keep playing - 90% quit game at the moment couse of that. solution would be 25 gold to craft or 30% lower the cost of upgrade.
    Many players are very unhappy right now for the upcoming 50lvl expansion if eveything in price terms stay as is,
    VoulaAek1 likes this.
  14. loudmute

    loudmute Someday Author

    don't need to imagine it: go to the upgrade menu you will see it goes up exponentially. no one will be able to afford it (unless you are bill gate) even if you sell everything you have including your liver (which you still cant afford)
  15. -DeathsRevenge-

    -DeathsRevenge- Advanced

    About players quitting. Let them do so, even if I will be one of them lol. They should not lower the cost of Glyphs to upgrade! Am I the only one wishing low level items to be destroyed? Compared to those who are unhappy I farm a lot, so I'm not unhappy, cause I hope it will be so insane that old players enjoying the power of their low level items (with crit rate) will cry over the cost of Glyphs to upgrade. There's a long way to farm royals / meaning a lot of Glyphs. Get to it people instead of whining. (not directly meant to you).
    Master0fpuppets and _Baragain_ like this.
  16. _Baragain_

    _Baragain_ Living Forum Legend

    Now that they removed low level item's benefits, but left them there for the old players, I can't wait for enough content expansions to happen that it would cost a totally unreasonable amount for these people to keep those old items up to date. Then they will be forced to melt their old OP items and get items that are on the same standard as the rest of us.
  17. fourtwenty68

    fourtwenty68 Board Analyst

    or throw money into it if its worth it lol
    but would be nice to see a somewhat level playing field.:D
  18. _Baragain_

    _Baragain_ Living Forum Legend

    I'm sure that there is a point where even the heavy P2Ps don't see the point in spending... I mean if LVL 45-->LVL 50 for those uber items is any indicator, LVL 50--> LVL 55 should be 20M-70M a level for a total of probably over 300M. Is having 400-600 crit more than the average player worth 300M glyphs? That is only 90M ander if they buy the glyphs on sale :p.
  19. sirsquishy

    sirsquishy Junior Expert

    I'm a newer player that didn't have access to the potential low level items, but that doesn't mean I should get it now. Those who have played the game for years deserve what they earned, whether that was through farming or buying or whatever. No one claimed life was fair. Who's to say that those same items will always be OP? New releases get new things and maybe one day those early items won't have the appeal that they do today. You can still build a pretty OP character today given enough time, patience and luck. If we all had the same gear, this would be a very boring game.
  20. Novadude

    Novadude Commander of the Forum


    Access to gear should somehow be equitable. It shouldn't matter if somebody joined in 2012 and put in X hours since the or if they join in 2015 but put in the same X number of hours to try to catch up.

    Doing otherwise would kill off a stream of future players in the game, imperiling its longterm survival as players leave but don't join.

    Eliminating these low level crit items by making the glyph cost exorbitant would be welcome.
    _Baragain_ likes this.
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