Costumes

Discussion in 'Creative Corner' started by luishorus, Apr 22, 2019.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
  1. luishorus

    luishorus Padavan

    Since the devs seems only workin in new costumes pets and mouts how abaut to make costumes whit elemental resistences or chances to find gold and gems?
    ex. Grimag s costume 15% of icreased fire resistence and 5% chances of finding gold from enemyes, Sigris 15% of ice resistence and 5% chances to find gems from bosses or enemies etc etc
     
  2. ΣMiwel

    ΣMiwel Forum Ambassador

    I have a better idea.

    Give every costume a special effect, that is activated by using some altered crescerites. Costumes you find can be "melted" for altered crescerites.
    Give every mount a special effect or skill that you can execute while mounted. That could be empowered or activated with altered crescerites. Mounts you find can be "melted" for altered crescerites.
    Give every emote a special effect when executing, this could be a really powerful skill, since the emotes stop you for a while: eg. power of the heavens could deal high explosion damage, juggling could taunt, etc. That skill has to be activated using altered crescerite. Emotes could be "melted" for altered crescerites as well.

    Or keep costumes and emotes purely cosmetic... but allow us to somehow fight when mounted, perhaps using some special mount skills.

    On the other hand... when I imagine how they could implement it and think how many other problems are still out there... oh man.