Crafting 2.0 Results

Discussion in 'General Forum' started by _Baragain_, Jun 1, 2016.

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  1. sebastian_fl

    sebastian_fl Count Count

    Get out of here :))
    -Skygazer- likes this.
  2. _Baragain_

    _Baragain_ Living Forum Legend

    While not as insanely lucky as MiSi, This was a nice piece of luck:
    I gemmed it up and glyphed it up, I ended up with 2506 crit from it and my Onyx, seen below. Then, if you multiply that by 1.58 (2x Bloodtooth and Christmas Challenge Runes), that is a total of 3960 (19.80% chance) towards my build... and it is still only a 2 gold line Exo.


    This replaced a 1124 pure crit (1776 with 1.58 multiplier) legendary I had at LVL 50 and glyphed up to 55. Talk about a Happy DrHorrible!
  3. -Skygazer-

    -Skygazer- Advanced

    Here's my another hybrid:


    I finally made it with the helm, not the very top stats, but pretty happy with it. Now have to wait for it to be able to be transferred onto Warlord helmet.

    Last edited by moderator: Apr 1, 2017
    sebastian_fl, trakilaki and Arx_X like this.
  4. thebearreturns

    thebearreturns Exceptional Talent

    How do you know It Will be possible to transfer Legends yo warlord set?
  5. _Baragain_

    _Baragain_ Living Forum Legend

    Because we know that the Draken Cores are coming to be used to transfer stats with event equipment. While we don't know if the Devs will go back and update the Black Warlord gear, it is reasonable to assume that they will update the Bellicose set, so it should still be worth it... providing that any %increased weapon damage or % increased 2H damage is in the yellow lines and not the blue lines to be replaced.

    Either way, it can't hurt to start building a % crit helmet in anticipation of the change
    thebearreturns likes this.
  6. Arx_X

    Arx_X Advanced

    Didn't they remove the draken Cores recently? I remember that contest a few days back o_O
  7. Hornzzz

    Hornzzz Forum Greenhorn

    Question on transferring stats.

    So if i glyph up an item to 60 and then craft it over to a unique. does the unique get the lvl 60 stats of the item or does it revert to the original items stats?
  8. _Baragain_

    _Baragain_ Living Forum Legend

    No, because you can not craft with glyphed items. You'd need to remove the glyphs first.
  9. Universeea

    Universeea Advanced

    Playing or hours on end exhausting all my resources and this is what I get?! It's going to change right?!
    I'll be back when this is fixed until then...See ya :mad:
    sebastian_fl likes this.
  10. bLaind

    bLaind Forum Baron

    o_O I thought that these kinds of crafts were clear as day.
    You can't craft an axe into a hammer (or mace... whatever).
    You're a crafter and didn't know that?
    DKs don't have an axe for that kind of craft... yet.:rolleyes:
  11. Mesala

    Mesala Advanced

    I feel your pain. I have managed to complete the 2-hand build and test it across fatal q3 and did some comparison with a t3 Q7 set.
    Farming fatal is a breeze now with the new axe, except the king Heredur, there it is clearly shown how it pales in comparison to dwarfs speed. To be able to craft 2-hand axe with q4 or q7 weapon would put DK back on the map, especially q7 set. When I went with default q7 mace and used ground breaker, the dmg is doubled... yes doubled lol... but the fact you need to release ground breaker to activate is a noobaki move of epic proportions, because you spend a third of your rage to activate it lol. Should be increased to last 4-5 seconds, not 3.

    I don't understand why the hell there is no 2-hand axe unique in this game, developers hello?
  12. bLaind

    bLaind Forum Baron

    You might want to take a look at the mech axe. :rolleyes:
  13. Novadude

    Novadude Commander of the Forum

    I thought that was not a level 55 unique....
  14. bLaind

    bLaind Forum Baron

    The ander items from Rabosha, the Andrakasch merchant, are scaling to your level for some time now:
    thebearreturns likes this.
  15. Novadude

    Novadude Commander of the Forum

    I guess so. Given the context of the thread (crafting 2.0 results), I thought we were talking about unique drops and other crafting elements, and not about non crafting ander purchaseable gear, of which there is a full set or more of mostly useless scaling to level 55 items.

    Now, if they made those merchant items craftable with legendaries and put one of the bonuses in the permanent line, that would interesting.
    Yogo likes this.
  16. bLaind

    bLaind Forum Baron

    My point Exactly. It was a troll. :D
  17. gun

    gun Forum Great Master

    My recent craft





    I don't know going to continue to craft below %Cd belts.. Above %Id belt is the one I'm using atm.. giving more base damage and about little less crit damage output.
    Last edited: Apr 6, 2017
  18. TwiliShadow

    TwiliShadow Count Count

    Yes, and I badly need the Automated Staff and Automated Belt. But the two are 8200 Andermant and I'm only up to about 1800. The alternative to Glyph my 46 A.Belt and 45 A.Staff up to 50 each, but that will take 48.5M GoPs. :( And I need to do it without reaching level 51. :( I'm at that Level 50 wall that was talked about in the release feedback. Not powerful enough for the Quezy Sands that will only get harder if I level up.

    The alternative is to spend more real money to get the Andermant. However, I'm not sure about that yet. Waiting to see if it's worth investing more. In the mean time, I'm farming Thunder Crest (mostly) and Stalgard.

    What I am getting in Myrdosch is gems (2 - 12 per 3-4 inventory tabs, or 1 50 minute run of Crest doing Kings 2nd repeat quest). :D

    What I've learned from farming Myrdosch is that it behooves us to combine gems to Polished or higher before converting them to Quezy Gems and thus minimize the conversion cost (I've got tables).
  19. Zed

    Zed Forum Pro

    You can actually farm those items in the Myrdosch zones. Don't know if it will scale to your level tho, probably not.
  20. trakilaki

    trakilaki Living Forum Legend

    Scaled down to their original level values