crit for dwarfs

Discussion in 'General Archive' started by eHss, May 30, 2017.

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do you want crit on dwarf turret?

  1. yes

    12 vote(s)
    52.2%
  2. no

    11 vote(s)
    47.8%
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  1. krawler2018

    krawler2018 Junior Expert

    dwarfs are getting normal stats now without essences but having critical on turrets should also be considered normal, because the damage its made by your attack skill not by DSO gods, i call it a bug 2 not having critical hit on turrets, as u all cried for essence bug i say this is a crit bug lol
     
  2. UndergroundKiller

    UndergroundKiller Forum Expert

    tourrets are considered "minions" like guardian and tree/wolves and those two arenot doing anu critical dmg at all, so may I consider it a bug too?
    By the way, when community is asking to fix a bug that has unbalanced the game for years, it's not "crying", but sure you can't understand this... and it's not your fault, [EDIT] ;)


    Finally, tourrets where not supposed to do critical hits with the %dmg they have and, trust me, if you pretend to inflict 200k dmg per hit using green ess, you're totally wrong.
     
    Last edited by moderator: Jun 3, 2017
  3. eHss

    eHss Forum Apprentice

    not 200k but around 30-40k with crit, now on build with speed and full dmg i deal 41k on green with herold buff.
    This is mu concept how they should do this


     
  4. Morinphen

    Morinphen Forum Overlooker

    Someone saying dwarves are the weakest damage dealers... now I've seen it all :D.
     
  5. Saved_81

    Saved_81 Forum Master

    EDIT

    The answer I gave it's pretty clear to be understood.
    There's just a specific case in which you don't take any DMG and that's not because that skill makes you immune to any DMG, in fact, with any other skill which imply a stun effect won't do what you said. The fact that you are making a rule based on a specific situation show how corrupted and worthless are you speeches.
    You aren't complaining about Dragon skin that does the same thing but also breaks the any CC and drastically reduces DMG.
    The same works for the Rocket pack comparison in which you talk about a thing noone cares about (a stupid map that occurs once every 12 months) and where the main problem wasn't even those 6 turrets you could skip but you ignore what happens in the 99.9% of the other situations where an escape isn't even worth it's name but EDIT obviusly can't understand this.
    EDIT try doing the same with dwarfs or any other class, will happen the same, it's called lag.
    You use a skill, your motion starts, then the server responses to your action and makes you find out that you were already dead before you started it therefore shows you dead on the landing point and guess what? It's happening with all the classes.
    Get a better connection or find a place nearer the server farm it will help you more than complaining about nothing on the forums.
    IMHO you are talking about things you don't know and you'd better stop it since I'm not going around talking about what should be done about RA or other classes I don't use on daily basis.

    90% of the ppl talking here saw a couple of videos on youtube and think they know everything about a class.

    Keep watching those video and spread EDIT
     
    Last edited by moderator: Jun 4, 2017
    xXxTroublexXx, Llogos and eHss like this.
  6. anolajen

    anolajen Someday Author

    hmm to make things right

    guardian have 100% dmg in tooltip but have two attacks 2/3 for 50% (+-) 1/3 for 100% ( and this attack adds aoe burn effect in fire version)
    so in practice guardian doesnt deal 100% sec and since he starts with big ball his total dmg is 4x 100% 6x 50% or 70%/sec on average

    another fact to mention ... guardian . wolves, tree cant crit but they also dont scale with haste like turret does
    combine the two facts with low uptime and its clear their damage is clearly insignificant

    so yes all summons cant crit and its clearly feature

    - shorts in map should be same for all dwarf jump need to be fixed in this

    saved81 :
    - still this avoiding dmg in specific situation is likely bug and should be fixed
    - he mentioned one map as example but theres lot of places like this .. and also in non event map

    for all mentioning dwarf have only one skill to break control .... yes he have .. but unlike everyone else dwarf doesnt have cooldown
     
  7. eHss

    eHss Forum Apprentice

    @anolajen

    Guardian is for take monsters agro
    Tree/wolves only for heal
    Dwarf turrets only for dmg

    Its not bug but game mechanic... When you use dragon skin or iron dwarf and stay in explosion from heredur your character take 0 dmg.
    This is how "Immune" works

    No cooldown? I guess you do not mention about 5 point talent that remove cd for 30 steam xD
    We are not mages that have 13 mana/sek or rangers 8 concentration/sek
    dwarfs have only 3 steam/sek and if someone use this talent then "lord pregare for his soul"
     
    Llogos likes this.
  8. Mal3ficent

    Mal3ficent Guest

    Very entertaining thread.
    Closing it just to avoid to much entertainment.

    Cheers.
     
    MikeyMetro and bLaind like this.
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