Dailybuild_1071 & 1076

Discussion in 'Test Server' started by trakilaki, Jun 5, 2019.

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  1. Purgerzg

    Purgerzg Active Author


    Monsters have bigger HP/attack/armor/resist; infernal 1-2-3-4 decrease massive armor/resist (but critic and block is same like now). Event progres go up and down (like wisdom); on event button we see actual event + next event that it will come (and counting time till we need to wait for next event).Drop of pink items from mini bosses on inf3 are increased, but for drop of platinum lines I can not say anything because I did not farm a lot on TS. And some changes for bosses is like they are immune for some debuffs. Overall, farming ingredients will not be easy like now (it will be hard to run around because monsters will give much more dmg to us,we will need to kill and heal ourselves)
     
  2. Phyrix

    Phyrix Count Count

    For those who wants to see what it is like to kill the bllodmage on i4 from ts please see the video:



    I also guess the thread can now be renamed to R220
     
  3. heror

    heror Forum Baron

    ah yes , bosses take 10 times longer , adn Dks still dont need essence to agro bosses. One of the reasons why Dks were hated is still there "facepalm". They should make it free for everyone, it will be the best alternative.
     
    Unico and Hetsunien like this.
  4. Phyrix

    Phyrix Count Count

    tank dks not the damage dks, and yes it is bad :/
    those damagers spent 1.5k shinings each killing the bloodmage :/
     
  5. heror

    heror Forum Baron

    Ofc other alternative is to farm all the the items this month, and then never do full moon again xD
     
  6. sargon234

    sargon234 Commander of the Forum

    too bad there are too many brain dead warriors who don't understand that when the mage makes his red circle underneath them they have to move away from the mage

    Good lord, the managers EDIT : who could think that this is actually acceptable? they have to drastically make silverstone farming much faster and easier than now
    This is not difficulty or challenge, this is an annoyance
    And it'll only result in players not doing full moon on inf 4 all together

    And nice to see the drop being EDIT as usual
     
    Last edited by moderator: Jun 19, 2019
  7. Hiro73

    Hiro73 Forum Expert

    80% block is too high, war tank ruins the whole battle. Lower the Block bonus in Inf mode.

    I play war and for fun I would like the game in this way.
    Fatal Block 80%
    Inf1 Block 78%
    Inf2 Block 76%
    Inf3 Block 74%
    Inf4 Block 72%
    Inf5 Block 70%
    We War in tank mode must use essences like the other characters and do damage, adding break armor to the banner mod3 would help the whole team.
     
    Last edited: Jun 19, 2019
  8. Lancillotto-ITA

    Lancillotto-ITA Forum Apprentice

    I can't understand how to design such a disproportionate increase in mobs, I think this means mass abandonment of so many players, as they still do to keep a manager like that
     
  9. DBS-Flamelurker

    DBS-Flamelurker Exceptional Talent



    "I neeeed Tank now!!!" :D
     
  10. heror

    heror Forum Baron

    i think we shall exclude the "weak" class
     
  11. sargon234

    sargon234 Commander of the Forum

    and after this patch the staff will be much harder to find and none will bother doing the mage in inf 4
    But i guess players ignoring a big part of the event altogether is actually fine for you bp shills
    I hope you're being paid for defending BP, because if you aren't, it's beyond sad
     
    .iulian96. likes this.
  12. .RakshaRanja.

    .RakshaRanja. Forum Pro

    Yeah, farming runes is worthless.
    Farming draken cores is worthless.
    (Mages) farming best weapon for them is worthless (this especially since nobody cares all mage weapos are actually garbo so they gotta use bloodmage of all of them LOL).

    Imagine what will be happenin on DtU where only thing youre doing is killing bosses.
    Imagine how long it will take to kill New Moon spiders (and how much wood you'll need).
    Imagine how long it will take to kill Gwenfara and Avalona (especially).
    Imagine how long it will take to kill Big Paws and Kranparus (or you think about doin event progress while getting +12 from cages?)
    Imagine how long it will take to kill Death Worm (on Kingshill Sewers).

    Just imagine. You're in denial.

    They balanced enitre game (and bosses requiring speciall essences) around current boss balance and are throwing this right through the window. Event economy's gonna collapse if they wont change how much upgraded essences you get from Full Moon quest (should be at least 3k now), how much wood you need for cauldron buff (should be 20 max or at least 5m long but for 50). Literally any event with a boss will be broken and they arent eager to change stuff like this (history already showed that).
     
    Zoltan likes this.
  13. heror

    heror Forum Baron

    wait i kind of like the next patch too.. since when am i being paid by bp and why i havent gotten 0 cash hmmmm lawsuit incoming xD

    @.RakshaRanja. um ya DTu lv 40-45 was that , slow killing bosses
    This is what origianl dragan was at lv 45.
    Krabossa lv 45 was that ppk were killing karabossa for minimum 5 mins.
    And dont call all weapons garbage. Do the math adn dedicated build. The problem is eevryone wants 1 set of items and thats it, when its not.
     
  14. .RakshaRanja.

    .RakshaRanja. Forum Pro

    Yeah, I was there. But game wasnt balanced around killing event bosses this many times.
    On karabossa you were getting 30m buff for defending virgin.
    On full moon pre bloodmage you had 5m scrolls instead of essences.
    DtU had much shorter progress bar.
    ect

    Game is currently balanced around massive amounts of boss kills which from you get infernal fragments, cores, ranking points (will be much much slower, 2x slower average) or unique items - we're not on lv 40-45 where you got item once and you're done - you have to chinese-grind it with decent stats to even consider using it. This isnt lv 40-45 where unique items dropping were already finished and ready to use. You need cores, to craft them now and you get these cores from ... boss kills.

    Making boss kills slower (and map farming) when we're required to farm like bots already?
    "The problem" is that all non-mages classes have BiS equipment.
    With the amount of viable items in DSO there never, ever will be a non BiS meta and yall know that well.
    All classes should be held to the same standards. This is one of many cases why people constantly "fight" about whose class is "the best" - different classes being held to different standards.
     
    Last edited: Jun 20, 2019
    Zoltan likes this.
  15. .RakshaRanja.

    .RakshaRanja. Forum Pro

    Im telling you that:
    But hey. If for you "challenging" is running blackborg 5x as many times or doing Moonsilver Mine more times than actual event boss then sure.

    We wont agree on things.

    For you challenging = requires more time.
    For me challenging = requires quick thinking (reactive gameplay) and playing smart (generally considered as higher skill cap).
     
    Last edited: Jun 20, 2019
  16. Phyrix

    Phyrix Count Count

    actually that dk was running with damagers and he still got whipped, ys his stats are bad but the amount of deaths? 28 deaths before the final run was out. (or more?)

    Face it dks have been getting the sack and soon there will be no more dks.
    That bloodmoon video is lordemonsok <- that guy is literally OP like in beyond OP he has even run with perfect stats since he is a ts player.

    I am sure rangedplayersang will be lots of fun for all the ranged players out there, not needing dks to tank or to damage.
     
    trakilaki likes this.
  17. sargon234

    sargon234 Commander of the Forum

    so the probability to farm runes and the possibility of farming draken cores don't mean anything? it's the other guaranteed way to farm cores

    Besides, how are people going to farm for the arguably the best weapon the mage has?

    What you call challenge is simply more annoyance and more time spent farming
    What you call challenging is simply slowing the players' growth, not actual challenge: actual challenge is making complex boss fights, complex abilities, bosses that require strategies

    Hell, the most complex boss in this game is destructor and it still a brainless fight
    Well, to be fair, given how many brainless players i find, it's probably for the best

    And still, i haven't seen you advocating for much better loot
    you are actually shilling for this change, which only makes it harder for players to farm, to get gold,ecc.
    And you haven't even bothered to ask for a change in the drop of wood in blackborg or in the drop of stones in silvermine in varholm

    And since this new boss fights will be much harder it'll require the us of purple and red essences, which, in case you haven't noticed, aren't farmable
    Indeed, they are screwing up the economy, in the mistaken attempt to create challenge which in their deluded world view makes them think it'll keep players hanging until they rework pvp

    Then you're another shill if you defend this garbage patch
    How can you defend this trash?

    They haven't even improved the loot one bit

    At the very least, bosses should drop much more leggendaries( inf 4 should have 4 guaranteed leggendaries at the very least)
    And unique drop rate should be much higher
    And the drop has been getting worse and worse,so what? They can make the bosses harder, but they should drastically improve the drops
     
  18. elitecrew1031

    elitecrew1031 Regular

    Only way this patch to be balanced is to bring back clowns in Kingshill/Kardhun or create a trader that gives you blue/purple/red essence and reviving stones for X amount of gold . In this way ill have no problem using blue ess again on inf3/4 because right now blue/purple/red is very expensive and there is no way to farm it, drops are below 0,000000000000001
     
    .iulian96. likes this.
  19. Phyrix

    Phyrix Count Count

    While you ranged players will have it all nice and dandy from a distance, I have spoken with a few dks and we all feel the same
    But heres a screenshot of what worldman said and I asked his permission to use this in both forum and dso world.
    [​IMG]
    Fyi another dk named Isshin in my guild feels the same and so will many other dks.
    I am showing this because it seems like you would rather lose 25% of your player base than actually see reason.
     
  20. trakilaki

    trakilaki Living Forum Legend

    Try killing the amphora mob in 20 seconds when taunt and stuns are not working :)
    [​IMG]
    [​IMG]