Feedback Dark Legacy - Content Expansion

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  1. Irish

    Irish Forum Apprentice

    This is the only game I've been playing for a very long time now and invested a lot of money and time.... You's have changed a game that was running ok bar a few things, now you just completely changed it all and a lot of stuff doesn't make sense at all, what are you thinking, do you's event play it after you change it.

    New maps - new bosses / mobs - new gems - change rewards on event bars - new events - new items, I might be missing one or two more things.... But that's all you needed to do.

    I feel this team doesn't care at all about any of it's players, well it's the players that pay your salaries lads, time to wake up and listen, most of the players are not happy. Also feel it's just another game where greed has taking over.

    Most good games come to an end at some stage, this will be the end of a good game for me, as you have killed this one.

    Absolute Joke, what a waste of money and time.

    To all the player's , I wish you all the very best, take care and stay safe.
     
    Last edited: Nov 20, 2020
    cigarbennett and vampiro like this.
  2. BitMaster

    BitMaster Someday Author

    Feedback with information that I got so far from various medias and little time on test server, until crash.

    Positive:
    • New maps, mobs, quests
    • Enchantment transfer (except for those that have some kind of ban, probably the good ones). And possibility to get max enchantments on any item rarity
    • Wisdom level increase (with individual groups level increase)
    • Reduced item drop with increased gold and glyph amount (i hope). Helps with bag space and reduction of clicking to collect items
    • (said by @silverseas) You can change it to have the HP bar actually show the monster HP. Really nice! Didn't see this but if it's true it is a good option
    • Changes to difficulty levels and reduction of Fragments of Infernal Passage types to one
    • Removal of item tires and limitation on equipment gear level usage
    Negative:
    • Equipment design is terrible. You should return the old design(with minor changes to accommodate new features). All unique items should have the same look as before. Why should we care if it is a set item on the first look. From previous experience any useful set items are well known by everyone. And same set items usually have similar design (looks, colors).
    • Whole skill system. Key problems:
      • slots reduce the amount of skills that can be used
      • basically you are forced to choose one type of element so you can get max effect
      • cool-down and effects of skills. To change user playing style this much is to much
    One thing I don't understand, what is the use off attack speed now?
    If you have only basic skills with no cool down it only applies to them.
    And these skills (by some previous logic) are not good damage dealing spells. So if earlier was a time consuming thing to kill bosses now it will be even more so! And, with the added boss shield, this scares me!​
     
    Last edited: Nov 20, 2020
  3. Krugslayer

    Krugslayer Forum Apprentice

    Oh one more thing... bring back old critical damage... the way it works now is just really weird and I'm not sure what was the problem with the old one, it was limited to 400% anyway. The change to attack speed and movement speed... also confusing and unnecessary. CE should bring us balance, instead of chaos (sounds like quote from Star Wars, lol).
     
    cigarbennett likes this.
  4. cigarbennett

    cigarbennett Forum Expert

    Seems Horrible to me as well. I have not seen one change I like.
     
    CH1976 and FAALHAAS like this.
  5. FAALHAAS

    FAALHAAS Forum Pro

    How come server always full? I tried early morning, late at night..its always full.
     
  6. mad.max

    mad.max Regular

  7. ΣMiwel

    ΣMiwel Forum Overlooker

    Not sure about today, but yesterday it was still there. Look at the actual skill costs.

    I think that the problem was that most of damage dealt by everyone was coming from crits, and that shouldn't be the case. Maybe in some kinds of high-end builds, but not universally. Perhaps removing crit dmg wasn't the perfect solution, but the only other way would be to nerf crit rate conversion beyond reason, and then people would ignore crit dmg anyways. This isn't a problem for me whatsoever. There are bigger ones... and lo, one of them is fixed today!
    Edit: For those wondering, 5+3 looks like the perfect amount. It gives the highest amount of possible combinations. I did the maths today. Also 3+3 did give the same amount of combinations as 7+3 would, but it was too little in general.
     
    gbit likes this.
  8. gbit

    gbit Forum Overlooker

    When you reach a value of 4 of attack speed, start a buff like Belt of Zeal: you have to stack 100 hit at enemies and will receive a. Bonus of +100% Increased damage for 30 sec.
     
    Last edited: Nov 20, 2020
    ΣMiwel likes this.
  9. cigarbennett

    cigarbennett Forum Expert

    How is this good news! Reducing the hotkeys from seven to five is not good news. It is two less skills.
     
    Lazycrazy likes this.
  10. ΣMiwel

    ΣMiwel Forum Overlooker

    Also, there's the second hotbar available if you want even more skills... but beware, you just can't use too many with the new cost and cooldown system. 8 total is alright it seems.
     
    gbit likes this.
  11. gbit

    gbit Forum Overlooker

    The number of combinations with 5+3 slot is the max you can reach.
    And you have more than one bar...
     
    Arr and ΣMiwel like this.
  12. cigarbennett

    cigarbennett Forum Expert

    ? How can you be happy with something being taken from the game. 5+3 is still 2 less skills usable. If they increase it to 8, 9, 0 hotkeys then be happy. SMH

    Have a good day Gbit
     
    Lazycrazy and gbit like this.
  13. downrangerw

    downrangerw Forum Greenhorn

    this update looks awful /
    It was a great pleasure to throw skill without waiting
     
  14. kuwabaraz

    kuwabaraz Board Analyst

    I don't know what to say the more I try the classes and their skills the more they seem to keep current state in the live server which is a real joke between classes and I hope I'm wrong.

    Have you tried all the classes in single map and at various levels?

    Because, as usual, there are things wrong with the single player game, like timing, damage, survival.

    When these are unbalanced and not a little one returns to the current problems and in the group it gets worse and not a little.

    I honestly don't give a damn about Pvp if you then play 99% of the time in bad pve!

    Review once and for all the discussion of damage and defenses between classes and then think about a balance in the group if we do not have the same problems as we do after the expansion.
     
    rcch and hacker09897 like this.
  15. gbit

    gbit Forum Overlooker

    I don't say I 'm happy, I have made my considerations about skill combo and 5 slot are good (for what I see till now)... It' s not the end of the world. But I have to say that I haven't tested it yet, so is possible that I am totally wrong.
    But if I was you I will not compare CE with what we are used to... Is another game.
     
  16. cigarbennett

    cigarbennett Forum Expert

    B*gpoint is selling this as an Expansion. Less useable skills is not an expansion. It is the opposite of an expansion.
     
    vampiro and gbit like this.
  17. gbit

    gbit Forum Overlooker

    This is exact, they do this every time... They would have called dark legacy CRT = content rework totally. :D
     
  18. cigarbennett

    cigarbennett Forum Expert

    I know you will adapt to less hotkeys, toggle back and forth between bars, as will I. But it is not you and me that concerns me. It is all the players that will not adapt. Half these players don't even know how to use the setup menu. They complain about lag and you ask them what their MS is and they don't have a clue. They don't have a clue how to even activate the MS option. They run around with that stupid premium crown above their head because they don't even know there is a setup menu. These are the players that will get frustrated with the whole thing and quit. This game can not afford a mass exodus of players.
     
    Last edited: Nov 20, 2020
    1vanka, vampiro, kuwabaraz and 2 others like this.
  19. gbit

    gbit Forum Overlooker

    Perhaps is as you are saying, I don't know... What sincerely I'm upset is : what have they tested in months (at least 2), and how is possible that we have to see such mess about bugs, unbalance and I leave to you other things....
    So it wasn't better to open the test to the majority of players months ago (some players have incomparable knowledge of the game) and together make a good job with satisfaction for all parts (with more time to prove solutions and more brains at work)?
    Onestly I play this game only when I have some spare time (so called casual player) but I get involved in his mathematical and numerical aspects (thanks Baragain :D) and now I am playing with CE numbers and I take my fun... I have family and job, and if BP takes a wrong turn I will be slightly disappointed but nothing more.
    We can scream here but if they don't know how to make money in a right way, isn't our fault...
    We'll see soon...
     
  20. Irish

    Irish Forum Apprentice

    I see the dumb buff's are still in the way of game play. These guys are a joke.
     
    cigarbennett, CH1976 and vampiro like this.
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