Suggestion Dead Servers

Discussion in 'Creative Corner' started by lord_rodrigo_, Nov 24, 2019.

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Agree or NOT AGREE!

  1. Agree

    67.7%
  2. NOT AGREE!

    32.3%
  1. lord_rodrigo_

    lord_rodrigo_ Forum Greenhorn

    Well, drakensang have so many servers but, only grimmag and heredur is active with many lobbys and pvp! my sugestion is : Unification of All "Dead Servers" like aghaton,tegan,balor in 2 servers of PVE and 1 big server for pvp.

    With this change in servers will have so many lobbys, somy groups, so many pvp!
     
  2. Sheonex

    Sheonex Forum Greenhorn

    Bigpoint shoud have done this long ago already. its good for the game to unite the servers.
     
  3. ΣMiwel

    ΣMiwel Forum Ambassador

    Game has to expand, not to shrink.

    They should fix some burning issues and run a big ad campaign instead, aimed especially (but not limited to) the geographical areas corresponding to the underpopulated servers. Trust me, it'd fill those servers in no time if done properly. But they have to fix the game first, or those people would quit again.
     
  4. cigarbennett

    cigarbennett Board Analyst

    Players play those servers for a reason,, ping test,, language barriers etc..... you shut down those servers force those players to other servers they will quit. Guy in Australia gets a better ping in the USA servers then Europe servers. All the Indo, Aussie, NZ that entire part of the world could not play. Europe to far away for them.
    So you would add nothing by consolidating you would lose players.

    I am in the United states and doubt would play a European server.. I choose Tegan for the ping test. Tegan my MS is 25-30 average.. tried other toons on European servers,, my MS go's to 75-150. They would lose a good deal of the US, Mexico, South America, Canada players as well. The Europe servers would not grow they would stay the same. Bigpoint would just lose the revenue from the USA servers.

    Then toss in the language barriers. Isolate some guy from his friends spread them across three servers. Play on a server where a guy speaking Spanish now on say a server that speak primarily German. They won't stay.

    But knowing the direction Bigpoint has taken the game they will probably do it. They destroyed PVP it is zero fun now, they are in the process of destroying events now,,, so sure I imagine they will destroy the servers as well.
     
    Last edited: Nov 27, 2019
    MrBIG and KingsGambit like this.
  5. TwiliShadow

    TwiliShadow Count Count

    And here is why you can't just consolidate servers:

    Pinging agathon.drakensang.com [49.51.45.46] with 32 bytes of data:
    Reply from 49.51.45.46: bytes=32 time=158ms TTL=49
    Reply from 49.51.45.46: bytes=32 time=64ms TTL=49
    Reply from 49.51.45.46: bytes=32 time=64ms TTL=49
    Reply from 49.51.45.46: bytes=32 time=63ms TTL=49
    Approximate round trip times in milli-seconds:
    Minimum = 63ms, Maximum = 158ms, Average = 87ms

    Pinging tegan.drakensang.com [49.51.45.77] with 32 bytes of data:
    Reply from 49.51.45.77: bytes=32 time=142ms TTL=53
    Reply from 49.51.45.77: bytes=32 time=55ms TTL=53
    Reply from 49.51.45.77: bytes=32 time=47ms TTL=53
    Reply from 49.51.45.77: bytes=32 time=49ms TTL=53
    Approximate round trip times in milli-seconds:
    Minimum = 47ms, Maximum = 142ms, Average = 73ms

    Pinging heredur.drakensang.com [178.132.240.176] with 32 bytes of data:
    Reply from 178.132.240.176: bytes=32 time=291ms TTL=43
    Reply from 178.132.240.176: bytes=32 time=193ms TTL=43
    Reply from 178.132.240.176: bytes=32 time=191ms TTL=43
    Reply from 178.132.240.176: bytes=32 time=191ms TTL=43
    Approximate round trip times in milli-seconds:
    Minimum = 191ms, Maximum = 291ms, Average = 216ms

    Pinging grimmag.drakensang.com [178.132.240.179] with 32 bytes of data:
    Reply from 178.132.240.179: bytes=32 time=282ms TTL=43
    Reply from 178.132.240.179: bytes=32 time=196ms TTL=43
    Reply from 178.132.240.179: bytes=32 time=188ms TTL=43
    Request timed out.
    Approximate round trip times in milli-seconds:
    Minimum = 188ms, Maximum = 282ms, Average = 222ms

    Pinging werian.drakensang.com [178.132.240.180] with 32 bytes of data:
    Reply from 178.132.240.180: bytes=32 time=290ms TTL=43
    Reply from 178.132.240.180: bytes=32 time=189ms TTL=43
    Reply from 178.132.240.180: bytes=32 time=187ms TTL=43
    Reply from 178.132.240.180: bytes=32 time=187ms TTL=43
    Approximate round trip times in milli-seconds:
    Minimum = 187ms, Maximum = 290ms, Average = 213ms

    Pinging balor-pvp.drakensang.com [178.132.240.110] with 32 bytes of data:
    Reply from 178.132.240.110: bytes=32 time=289ms TTL=43
    Reply from 178.132.240.110: bytes=32 time=187ms TTL=43
    Reply from 178.132.240.110: bytes=32 time=197ms TTL=43
    Reply from 178.132.240.110: bytes=32 time=188ms TTL=43
    Approximate round trip times in milli-seconds:
    Minimum = 187ms, Maximum = 289ms, Average = 215ms

    ========= RESULT NOTES =========
    Anything over an Average of 120ms is UNPLAYABLE.
     
  6. ppi467

    ppi467 Forum Greenhorn

    You can not unite, but allow players to switch to another server. The Balor-PVP server is a dead server. Surprisingly, in order for the PVP to go to the PVE server!
     
  7. ΣMiwel

    ΣMiwel Forum Ambassador

    It's hella work and it's not worth it.

    I'll repeat, they only need to fix the critical issues (eg. lack of balance) and then advertise the game strongly. Those servers would repopulate again in no time.
     
  8. joper101

    joper101 Forum Greenhorn

    im from Philippines and i always have this ping started last November 2019 its very hard to farm with group its so lagg :(:(:( i cant even see my group-mates in map :(:(:(
    HEREDUR server
    Reply from 178.132.240.70: bytes=32 time=354ms TTL=54
    Reply from 178.132.240.70: bytes=32 time=354ms TTL=54
    Reply from 178.132.240.70: bytes=32 time=355ms TTL=54
    Reply from 178.132.240.70: bytes=32 time=355ms TTL=54
    Reply from 178.132.240.70: bytes=32 time=355ms TTL=54
    Reply from 178.132.240.70: bytes=32 time=354ms TTL=54
    Request timed out.
    Reply from 178.132.240.70: bytes=32 time=355ms TTL=54
    Reply from 178.132.240.70: bytes=32 time=354ms TTL=54
    Reply from 178.132.240.70: bytes=32 time=355ms TTL=54
    Reply from 178.132.240.70: bytes=32 time=355ms TTL=54
    Reply from 178.132.240.70: bytes=32 time=355ms TTL=54
     
  9. Veteran666

    Veteran666 Active Author

    Even if BP decide to merge dead servers,i dont think that will help much with the decline of DSO.Instead of trying to improve DSO,BP is trying to get more money from players.Just for the record i have a lvl 55 mage on tegan server with 200ms latency always (PVE only).