Development Team Letter - CLASS BALANCING

Discussion in 'Headquarters Archive' started by DSO Production Team, Nov 1, 2017.

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  1. couda22

    couda22 Forum Commissioner

    The current Knowledge point system is as following:
    LVL0: +9pts
    LVL1: +9pts
    LVL2: +6pts
    LVL99: +6pts
    LVL100: +9pts
    LVL150: +9pts
    LVL151: +12pts
    LVL200: +12pts
  2. Jhinstalock

    Jhinstalock Active Author

    How do you know? That formula doesn't match other findings from me and my friends.
  3. couda22

    couda22 Forum Commissioner

    The Knowneldge point system posted above is valid for "dailybuild_748" game version (current version deployed on test server). Please be aware that it is different than in previous game version.
  4. lovatic66

    lovatic66 Junior Expert

    At last they put lvl55 all at once to test the game well on the test server,
    I really congratulate you, I was waiting for you. My pj is dwarf so just think about it,
    and then is not wrong the dwarf hitting with criticism, it will be very good for the new dwarves who no longer
    started with the disadvantage of lack of sapphires.:)

    But it seems to me that there are still things that could improve,
    for example if it is no longer possible to make the turrets hold 2 or 3 blows,
    at least they should return the ability to recover steam in "the tactical turret",
    I always used it and it helped me a lot in farmear alone, both in bugs map 1-2 as boos,
    but now that I just went in boos q1 and without the tactical turret + turrets destroyed
    in one fell swoop it's just running and running foolishly spending essences. :(
    magicus likes this.
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