DK running until time finished (Fair battles ?)

Discussion in 'General Archive' started by ~THE~LEGEND~, Jun 6, 2014.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
Thread Status:
Not open for further replies.
  1. NightWalker

    NightWalker Board Analyst

    Yaaa! Nice attitude you got there. I ended up eating dinner sometimes for TDM matches that last twice as long as a CTF match's maximum time.

    Problem with that is when a match ends in a tie, they just make you redo it. Also, sometimes you don't intentionally go to exhaustion and you soon end the match in another few seconds. The problem is not with the gear, the problem is with the skill's regeneration, which is why disabling it would solve the issue.
     
  2. thebearreturns

    thebearreturns Exceptional Talent

    @NightWalker, you said wars have ARMOR instead ragned attacks... but if mages elemental attacks and ranger's poison attacks IGNORE armor... it's not balanced ;)
    i find balanced a fight like outside the arena, in the wild .. but it's just my point .. as you remember to all of us i don't play pvp often :)

    The few times i played pvp i go ahead to the enemy and try to fight.. but if they beguin to run.. i do the same ;)
     
  3. NightWalker

    NightWalker Board Analyst

    FYI, DKs also comes with higher hp and every class suffers from the SAME disadvantage of facing elemental attacks. DKs have dragon fury that deals 600% dmg as fire dmg as well. SWs comes with lower hp and lower armor than rangers, which is why they have the elemental attacks and awesome skills.
     
  4. thebearreturns

    thebearreturns Exceptional Talent

    DKs have dragon fury that deals 600% dmg as fire dmg as well.... DK must go where the enemy is.. use the skill (slow activation skill) and the enemy must stay there... you serious?... give me another example.. this one is not valid :)
     
  5. NightWalker

    NightWalker Board Analyst

    Ranger's thorn arrows are slow. They stay still and you dont charge straight into it. Much less dmg. You serious? This won't work. What other resistance based skills do we have? I wonder. Bad reasons so go study pvp first.
     
  6. thebearreturns

    thebearreturns Exceptional Talent

    yea, but simple shots give marks and slow down enemy movement and gives you more dmg bonus ;) about less dmg... well this will depend about each player dmg... if you won every pvp you play, may be you would not complain. Anywhere you go there will be someone stronger than you... faster than you, ... you will be all the time complaining... why not remove war class?... this way wars will not disturb you.. :)
     
  7. NightWalker

    NightWalker Board Analyst

    Or maybe you should read my previous posts. I played as a DK and I am much weaker than my opponent and still exhausted him to death. There is NO WAY i could've beaten him if not for exhaustion. Did this on my dwarf as well. You can try a ranger yourself, it is not easy to mark and then shoot. If we just shoot our orange arrow (with talent), it will only be 150% dmg where as a SW's fireball would already deal an initial impact of 137% and a DK's Smash 240%.
     
  8. thebearreturns

    thebearreturns Exceptional Talent

    ... so you mean DK are weak and they need something to substitute/compensate regeneration... ;)
     
  9. NightWalker

    NightWalker Board Analyst

    Please think. I said "MY" DK. My noob DK beat someone much stronger by using exhaustion. I never said DKs are weak. I know Daywaker2 would probably go up and smash that guy's face, but I beat someone MUCH stronger than me by exhausting the whole way.
     
Thread Status:
Not open for further replies.

Share This Page