DSO Heredur q3 fatal

Discussion in 'General Archive' started by -Fovos95-, Dec 21, 2015.

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  1. -Fovos95-

    -Fovos95- Forum Apprentice

    ahh, just starting making vids about dso. i had a fail at begining, but we did good i think.

     
  2. _Baragain_

    _Baragain_ Living Forum Legend

    That was a pretty epic fail! ROFL :D

    Other than that, nice run on your behalf.
    One or both of the SMs you ran with could use a math lesson. There is never a time against a fairly static boss that 2x machine gun turrets is better than a Tesla turret with a machine gun turret. Because two Tesla turrets don't stack and there are two SMs, they ought to agree in advance which of them will do TT/MG and which will do 2xMG. Fatal is already a long fight and something like this can account for a measurable amount of time due to the fact that 2H dwarfes are major damage dealers these days.
     
    monder888 likes this.
  3. .oligark.

    .oligark. Forum Apprentice

    Kind of true, but only if you compare the base damage of these turrets. With the correct talents selected, the machine gun turret comes out on top by a few percentages. In game, the machine guns also deal slightly more damage, even though it is majority physical damage compared to tesla's 100% lightning damage.
    > Tesla turrets deal 200% + 10% = 220%
    > Machine guns deal 175% + 33% = 232%
    Even so, the SMs in the vid can definitely use better techniques ;) With careful timing and skill selection, most SM can easily maintain 2 machine guns, 1 tesla, 1/2 tactical, 2 automated even with an attack speed < 1.00. Assuming mobs don't target the little ones. Haha, I make myself smile.
     
    Last edited: Dec 21, 2015
  4. -Fovos95-

    -Fovos95- Forum Apprentice

    talk what ever u want, we did good xD
     
  5. MANOJ

    MANOJ Forum Pro

    Nice one.
    Better than soloing Q1 painful with Red essences and fairy pet.

    The ranger has low concentration, highest continues PS he did was 3 and was running around and using Deadly blows waiting for Concentration regen.
    Even if he is the shortbow type, its better to have a longbow for boss fights like these so that he gains the 20% more concentration.
    And the "Symbol of Nature" wisdom talent helps gain a bit more concentration.
    With talents set right, he can do 5 straight PS with the short bow or even better 7 or more with a Longbow.
     
  6. misterbean

    misterbean Padavan

    I always skill 2 and 5 on the jump so I can regen 25 concentration when I jump every 9 seconds. It's useful for bosses when you can't use deadly blow and you have to shoot from distance. Also using 1 Explosive shot instead of 2 precisions saves you time. I also skill the green arrows to deal more dmg and not use concentration since I'll be using green arrows waiting for my concentration to regen or jump / adrenaline to regen. That ranger slowed down the group, but at least he tried to use deadly blow and precisions. Some rangers stay in 1 spot and shoot green arrows for the whole duration of the boss fight.

    Not to mention that they don't change their entire setup so they deal max dmg with a lot of concentration.
     
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