Feedback about new Posion Set

Discussion in 'Creative Corner' started by brcserenity, May 30, 2026 at 3:54 PM.

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  1. brcserenity

    brcserenity Forum Apprentice

    Hello Friends,

    The new poison set is quite good and very entertaining. However, I have some suggestions and improvement requests regarding the ranger and warrior characters. This set is highly functional for the dwarf character because the skill required to activate the set is a skill that they normally use anyway, which can also be utilized for all elemental upgrades. This allows the dwarf character to use the set very effectively. In fact, it doesn't necessarily have to be in poison mode; they can easily combine it with other sets and items, switching simply between lightning and poison just by changing a single item for the map. Its necessity is of course open to debate, but being able to do this easily can be highly functional in different areas.

    The situation is a bit different for the archer and tank characters. Skills that are rarely used by default, or used just to activate a specific trait, are being used to activate the set. This might be considered normal, but for both characters, especially the archer, it takes time to notice when the set's duration expires, and re-activating it to reach the set's 100% poison break duration takes way too long.

    In this part, taking the general characteristics of the characters into account, if you make the trigger for the ranger Scatter Shot or NET, and for the tank, the Blodw Wild Swiming or Outburst, and set the activation chance to 100% (Activate the set with 100% chance.), the enjoyment of the game will increase significantly.

    If you use Scatter Shot and Blood Wild Swinging skills for the warrior and ranger to activate it at a 100% rate (Activate the set with 100% chance. ), this will especially increase our speed for fast map clearing. Also, just by changing the helmet, we can easily switch between the Dragan and poison combination, which gives us full control over bosses and maps.

    If you use NET and Outburst skills for the ranger and warrior for activation, this allows us to lower the poison resistance of monsters while our character is in Master of Poison mode, making us more effective against maps and monsters with broken poison resistance until the set reaches the 100% poison resistance break state.

    Of course, I know you are trying to create equal conditions for every character, but characters have their own unique aspects; therefore, the usage of the same set on different characters and its impact on the enjoyment level can vary. The dwarf's set turned out excellent, truly the best set I've seen so far, but if you make minor adjustments for the warrior and ranger as well, the impact will both be excellent and significantly increase the enjoyment of the game.