Suggestion Few easy changes to start balancing PVP

Discussion in 'General Archive' started by Krazydamage, Dec 16, 2015.

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  1. _Baragain_

    _Baragain_ Living Forum Legend

    Make it balanced. You should be both attacking and defending at the same time. Make the map symmetrical and let people decide how to balance the need for offence and defense. There are two very well know games that are pretty much the gold standard for attack/defend/tower/creeps. I'm not saying make an exact clone of that model, but it would be a million times better than what we have right now for 6v6.
     
    Darwarren likes this.
  2. .Baraba.

    .Baraba. Advanced

    No need, with tones of players have 75-80% block rate it will prolong battle to 10-15min.

    Dont agry also. Grouping is not a problem.

    Most anoying thing in this mode is demage buff. There are lots of players just waiting to pick it up and kill as many as thay can while thay have buff, than thay go to spot and wait for another buff. No other play, no team play or anything thats have a connection with taking a oponent flag... just simply trying to get most of kills and most of honnor points.

    Again number of kills. We all know that this is lottery, player lose HP killing oponent and with low HP runs on another oponent, so that second oponent will get kill. But if you play to win (destroy towers, build bomb gear etc.) you will get little points.

    Ofcourse thats rise a question how defending team will get points but...
     
    Last edited: Dec 19, 2015
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