Mortis gets harder and harder-bad gaming experience

Discussion in 'General Archive' started by ~IceAngel~, Nov 27, 2013.

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  1. ~IceAngel~

    ~IceAngel~ Junior Expert

    I noticed that over time Mortis has been getting a boost to damage and hp the first time was when level 45 was released the second time was a little after hod was bugged and Mortis was a bit easier the "fix" afterwards made his significantly harder to kill.

    I attempted to kill him with 4 other very powerful friends last night and i noticed how bad it was i can not believe new level 40 players are expected to kill him before starting parallel worlds i don't mind losing my red essence and getting my feelings hurt as much as knowing a lot of people are stuck in level 40 without being able to do parallel worlds for a long time till after they don't need the Amon armor anymore.

    It would be nice if the difficulty was lowered a bit maybe not the difficulty of Mortis as much as how much the souls actually count when they get to the middle that would help too.
     
    Last edited: Dec 3, 2013
  2. Imaginary_kat

    Imaginary_kat Forum Apprentice

    Big point is screwin big time fellas......AGAIN!
     
    ~IceAngel~ likes this.
  3. NightWalker

    NightWalker Board Analyst

    A tune up for Mortis is coming up. Really, they need 2 difficulties for mortis. One for newbies to beat and get into parallel world. Another that is harder for loots and a fun challenge for pros.
     
    Multi-Sev and Bearer-of-Death like this.
  4. jozo91

    jozo91 Active Author

    i tried mortis once only once i didnt even see what killed me.skeledragon can be solo but with mortis on it is diff story
     
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