Old maps made anew. by scaleing

Discussion in 'General Archive' started by [kreg], Jul 10, 2014.

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  1. [kreg]

    [kreg] Someday Author

    By scaleing all the maps after a toon has reached 45 then the whole map would be open and not to bottlenecked after lvl 45. Getting tired of grinding the same maps. If other players agree please hit like and let the devs know that there is a dessire for such a thing. :)
     
  2. -Faeriequeen22-

    -Faeriequeen22- Forum Mogul

    I don't understand? Do you want 45lvls not to have any low lvl maps to farm but only 45lvl ones? Because I don't, we need q1 normal to be low lvl. :p
     
  3. Rev

    Rev Active Author

    if it scaled to level people wouldn't be able to farm low level legendaries after hitting 45.
     
    -Faeriequeen22- likes this.
  4. Teneriffa

    Teneriffa Forum Expert

    They could implement it like this:
    Next to the normal mode(original level) is an high level mode with monsters lvl 45. It could be designed like the entering at sigris or herolds room.
     
    [kreg] likes this.
  5. trakilaki

    trakilaki Living Forum Legend

    Not a good idea.
    Some players don't get some items during their time of leveling. If so, that means they would never get those items like Grimmag robe for an example.
    The other thing is farming. We farm faster at lower level maps. Even level 44 map is lower level map and is faster than level 45.
     
    VoulaAek1 likes this.
  6. [kreg]

    [kreg] Someday Author

    Yes! thats what i am talking about
     
  7. NightWalker

    NightWalker Board Analyst

    Your suggestion has already been implemented. I call it parallel world.
     
  8. Teneriffa

    Teneriffa Forum Expert

    Sure, but less than a half of the maps are parallel worlds, what is with the maps above lvl 25? And why do the parallel worlds have completly other classes of mobs?
    On top of that the low level quests could be implemented for lvl.45, which would give us more things to do, because so many players have done all.
     
    _G_R_A_M_P_S_ and [kreg] like this.
  9. -Zackharias-

    -Zackharias- Forum Apprentice

    How about when entering map you can choose level of mobs? 1-45 or steps of 10 or 15. This idea could be attached to something new event.
     
  10. TheInfamous

    TheInfamous Board Analyst

    That option used to exist. We had Normal and Difficult modes, the latter were replaced by Parallel World. I like the idea, though. Parallels put too much emphasis on the quest. We need a scaled-level farming area that has more emphasis on individual item drops, instead of a long term quest.
     
    -Zackharias-, [kreg] and jthames like this.
  11. [kreg]

    [kreg] Someday Author

    it would be fun to hit silfmore at a 45 lvl and get away from that noisy stalgaurd for a while.
     
  12. -Zackharias-

    -Zackharias- Forum Apprentice

    I agree with that. Parallel world quest are so long and eventually boring that there could be mini-quest and the rewards might be main quest fragments.

    I know. A bit off topic idea but it just came in my mind.
     
    _G_R_A_M_P_S_ likes this.
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