Release 139 [Feedback]

Discussion in 'Discussions on Current Topics' started by teddy.bear, Nov 13, 2014.

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  1. markomiljanov

    markomiljanov Someday Author

    My opinion regarding crafting items is that one should craft only purple items because of the price, especially low and mid lvls. Crafting from green up is quite expensive.
  2. joe6699

    joe6699 Junior Expert

    I am playing this game for 3 years now, i was getting bored by farming the same thing all over. With this new release, the removal of COTS, switching fame and skill tree and mysterious cube drop make life much easier and improving gaming experience. Thanks!!
  3. multitoonz

    multitoonz Forum Great Master

    Regarding the mysterious cubes and the never before seen unique gear pieces that people are getting. A bit op and not fair to the player base who do not subscribe to premium. 139 has made the gap between pay 2 win and F2P huge now and DSO needs to rethink just how much of a perk package the premium subscribers deserve. Premium packages now with the possibility of getting these op sets should be charged minimum double what they pay now to be so spoiled by DSO. Free honor, op gear, what's next for them?
    I think it's time for DSO to stop advertising as just "Free to Play" and add "You'll need to actually spend money though if you want the full game experience and perks that come with it".
  4. sebastian_fl

    sebastian_fl Count Count

    are you kidding guys? it is dedicated f2p release...

    you know one thing I would really really love to be in the game? especially with current crafting rates - Catacombs at the every possible urban area, Catacombs lvl3, lvl5, lvl11, lvl20, lvl25, lvl30 etc. entire Catacomb world if you will, or underworld. I don't even care about how the look or possible quests. it could be the same crypts of kings map, just leveled up and down. just don't say there are other maps, they are either not dungeons, boring or not-that-profitable.

    Crypt of Kings is by far the best map to farm with the best 'Useful Stuff per minute' rate, if you are not looking for something in particular. And it is interesting as well. Also, fresh players are getting frustrated by superbs farming at their shared locations.

    Should you create that underworld - everyone would love it. And it is also addressing the goal you tried to address with 139 - instant improvement of the player since lvl1. Please, please. I'll sign-up for 1 year premium if you do that :)
  5. jmie888

    jmie888 Forum Apprentice

    Most stupid update ever...

    Now its too expensive to craft a legendary item.. i tried once and its as much as 73 gold.. how will i get that much of money when this game only drops copper? lol
    Wyrwiflaka likes this.
  6. Ayrick

    Ayrick Forum Greenhorn

    I totally agree with this. i believe it was a big step forward as far as the membership goes. before, it gave really nothing other than what should have been offered to everyone.. i love the new premium membership even tho i cant afford it. BUT.. heres the thing. this patch effectively killed DSO F2p forever. unless you take this patch back.. the game will die. pvp is already dead for f2p below max lvl. you cant farm gems to keep up with someone that spends 15000USD on gems for full royal. when polished was top gem teir, you could farm it or at least keep up with skill. I have a very strong mage with 317-327 base dmg @ lvl 20. Fought someone that had 5k hp and my fireball hit for 25 with a burn ticking for 6... even one or two of these people per server ends pvp at that lvl. also, you can no longer farm. F2p = free to play = farm to play. i tried to craft a legendary piece of gear on my lvl 27 dk and it is supposed to cost 60 gold????? is this some kind of sick joke? 60 gold is a lot for even a max lvl char to spend on one piece of gear. even at this rate.. to craft 10 leg (assuming u get only what you need and they are all good) costs 600 gold at lvl 27. for a F2p player you are looking at 1k gold for your gear total because you will need to craft more than 10 leg. for a payer, at about 2.5k anders apiece, you are still looking at 25-50k anders or 25-40 USD. F2p is dead. either this combination fee is taken off, or the game will die. its just too much.
    -Faeriequeen22- likes this.
  7. IiMonkeyii

    IiMonkeyii Forum Apprentice

    The game is dead for twinkers, obviously. Only a minority of end-game players complain about crafting, legendary stuff can be dropped easily in PW.
    About 25% honor, I dont see the point of arguing. If you grind regularly enough, your char will maximise the pvp talent sooner or later. At that point, honor becomes useless until the next pvp update which is like 1 year away. It's not like the ranking doing anything beneficial either. So guys, what the hell?
    The only thing which is practically unfair here is the new unique set from mysterious cube. The set is quite OP and f2p people cant get them.
    Plus, SW and Ranger has advantages thank to their suicide tactic.
    Last edited: Nov 21, 2014
    silverseas likes this.
  8. Drakensangterrier

    Drakensangterrier Forum Greenhorn

    If the the cost of using CoT was so prohibitive, wouldn't the most logical thing be to reduce the cost to identify each item? Try reducing by 50% original cost; if still not where desired - another 50% next patch. And so on until the desired value achieved. This would reduce the number of CoT one has stored / required to purchase per instance.

    As a very casual player with premium status, I use crafting a lot more than identifying legendary items. With the understanding that crafting was a crapshoot any time used, it was no big deal if the new item was useless for your needs - you could sell or melt and try again.

    Reducing the gold component from other unlockables is welcomed, but once again simply reducing the actual cost would have achieved the same goal - 33%, 50%, etc until the desired rate met.

    With the exception of the crafting costs, this patch appears to be a very good one. Having said that, please consider reducing those costs by at least a factor of 100.

    As one who refrains from any pvp at all, I am still looking forward to seeing what premium will offer now.
  9. maancrust

    maancrust Junior Expert

    This issue of crafting prices being far too high has already been mentioned over and over and I just have to add my voice to this.
    Please, either lower the cost of crafting substantially, preferably by 75%, or increase the coins drop values: turn coppers to silvers; silvers to gold!
    I haven't read every single post in this thread but by having glanced through it and, judging from the conversations I've had with friends in-game I think it's fair to say that absolutely NO-ONE in their right mind is content with crafting prices being so astronomically high.
    Last edited: Nov 21, 2014
    Ayrick likes this.
  10. Ayrick

    Ayrick Forum Greenhorn

    Its true it is dead for f2p twinkers, but the biggest problem i have is even if you arent twinking it makes it very hard. i was really excited to get a max lvl DK and start farming with him, but i cant get him geared enough to tank anything now. he has lvl 23ish gear @ lvl 27 so not all that bad, but i cant use anything really unless i get purple or leg drops which are really hard to get. I cant even leel him now because he isnt strong enough, and i know im not the only player that will have this problem.
  11. _G_R_A_M_P_S_

    _G_R_A_M_P_S_ Old Hand

    I think that s one of the items from the premium merchant in kingshill. You buy them for a few k gold (3k i think). lol, and the selling price is just 16 gold!

    Consider that legendary items may now have the possibilty to exceed many uniques. Hard to find maybe, but possible.
  12. -Faeriequeen22-

    -Faeriequeen22- Forum Mogul

    Noup. Those items are drop from cubes which can be obtained only through having premium = paying.
    And they are good. Too good..
    Bearer-of-Death likes this.
  13. _G_R_A_M_P_S_

    _G_R_A_M_P_S_ Old Hand

    My bad :D I don t play a SW and because of the cooldown reduction i thought it was from the prem merchant. well, everyone has a little chance of getting it in the first 2 weeks. Good luck to all!
  14. csenye

    csenye Forum Greenhorn

    combining items cost to much, taking all the gold to get something you don't need. Was better for premium just to use Chystals of t when identifing gold items. Now can't afford to combine blues to get pink. There goes the fun since now you need to grind for gold
  15. jmie888

    jmie888 Forum Apprentice

    lol theres no fun on grinding for gold - i tried to combine Level 27-33 pink items and it costs 73gold for real lol.. how long will it take to farm that gold then after identifying the item its a treasure then the player will end up crying lol
  16. Jettemee

    Jettemee Junior Expert

    I don't feel like reading everyone's post, but I still ask this simple question. Why has selling prices and coin drops not increased in value? We should be seeing at least triple for the newly ridiculous crafting prices. I miss crafting and would rather farm CoTs instead of slowly farming for gold. BP, get your act together and do what you said you would do. If you're making changes in phases, then let us know beforehand thank you very much. Just makes you look worse by the day this goes on.
    Wyrwiflaka and Master0fpuppets like this.
  17. _Baragain_

    _Baragain_ Living Forum Legend

    Nope, that is what you can get from the Mysterious Cubes... I can't wait to see the DK variations!
  18. marhun

    marhun Junior Expert

    Over all i like a lot of the additions i think the pricing has to be adjusted it was much easier to farm 1500 cots in catacombs pw... compared to collecting 160 gold... the reason was to take out the grind.... but you have just made it too expensive to craft now...... one of the major things is when you craft and you want an amulet you very rarely get an amulet... if you didnt craft an amulet u just didnt use your COTS.... but so far so good
    Master0fpuppets likes this.
  19. VMmage

    VMmage Someday Author

    I suspect that making crafting expensive was precisely what the design team had in mind -- make the gold price so high that people will use Andermant instead, thus leading to increased "real money" Andermant purchases. I further suspect that this plan will work about as well as the old plan of buying Andermant to "purchase" CoTs did, but time will tell.

    So far, the "free ID" feature has definitely seen my lower level characters swapping in Magic and Extraordinary items that I would not have bothered to identify prior to Release 139, so I guess that's good. The only benefit I see to "end game" players is that these "junk" items might now be sold instead of melted, but that's a rather dubious benefit.
    Bearer-of-Death and MikeyMetro like this.
  20. janne14

    janne14 Forum Greenhorn

    That was really good gift i mean that premium because lots of players got it but they didn't got it because bug... And i am one of those players.:( Feels so unfair!
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