Feedback Release 142

Discussion in 'Discussions on Current Topics' started by teddy.bear, Jan 14, 2015.

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  1. teddy.bear

    teddy.bear Forum Ambassador

    Greetings Heroes,

    Please post in this thread your comments regarding R142. Positive or negative, constructive criticism and ideas for improvements are, as always, welcomed.

    Please keep discussions on topic.​

    Best regards,
    Your Drakensang Online Team
  2. Multi-Sev

    Multi-Sev Forum Overlooker

    I don't know about you guys, but could anyone trust this guy? Seriously, he looks like he had the Kingpin for dinner. I mean, literally HAD him for dinner!


    BigPapa likes this.
  3. Multi-Sev

    Multi-Sev Forum Overlooker

    There's one easy way to get gold. Surprise, surprise... it's done by using andermant to gamble at the Jesters. You also get clovers.

    So the solution to the problem is to spend a lot of your (real) money buying andermant to gamble in the game. Problem solved... o_O

    EDIT (offtopic)


    On another note, I just noticed this on my read-through of the patch notes:

    • The Dragonknight's skill "Dragon's Fury" no longer slows down monsters that are immune to debuff effects. It still deals damage to them.
    ---> Good catch, though I wish you wouldn't have caught it. It's going to make my DK less useful against Destructor, but I guess it's fair since other classes' skills also act this way.
    Last edited by moderator: Jan 15, 2015
    fourtwenty68 likes this.
  4. Duriastriker

    Duriastriker Forum Inhabitant

    I could type everything I want to, but thank you Sev for clearing it up for me. I completely agree. I log in everyday to sit in Watery Grave and hope a 6v6 comes through. The economy of the game isn't going to be fix nor lean to the f2p. All I see left to better our gaming expirence is new content. Hard to get caves parties, and when i do, I get maybe 2 minors a run. Full map. Hurry up the lvl 50 expansion or give lvl 45 new maps or even create a new event that doesn't come once or twice a year. Maybe Desert of Essence every 3 months? Think about what WE want, not how thick your wallet wants to be.
    jayr3d likes this.
  5. lewcar

    lewcar Padavan

    Clovers - yet more potential to increase f2p-p2w gap, bad.
    One-click payment - lol. Easy to see their priorities now.
    Skill set changes - agree with this especially allowing change in pve maps.
    Skill bug fixes - Another step to balancing classes always good
    jayr3d likes this.
  6. Wiggles

    Wiggles Active Author

    I don't get why there is a need for zumbe and clovers. Well oiled, eye of the beholder, too hard? No they are not. They are just another two grinding quests. Increasing the spawn rate means no rest for the light weights. If I was able to do them solo they are not hard.

    No srsly, operation ophidion. Is anything gonna ever be done about that, answer no, k. I had to ask.

    Did this become a spider-man thread?!?
  7. Master0fpuppets

    Master0fpuppets Forum Baron

    The new epic mount is hilarous, I seen it and I love it! Me want's it to :D
  8. Tumpelo

    Tumpelo Forum Apprentice

    Gilded Clovers = 100% pathetic rip off

    did just try get one Gilded Clover, i did use 6500 andermants and about 350 gold and how many i did have? Not a single one lmao.....

    Really? I think you will have better luck by doing internet casino jackpot competition than this will, i am so dissappointed about this, i cant even find words...
  9. MegaNuker

    MegaNuker Forum Ambassador


    Was this test server? I think your post was before the Live severs had the update. They should have it now but I think they where installing them when you posted. Did we jump the gun?
  10. lewcar

    lewcar Padavan

    Just a suggestion, how about making clovers a rare drop from mystic cubes also?
    Gives more people involvement in this update and a bit more chance for the rewards.
  11. MegaNuker

    MegaNuker Forum Ambassador

    I think the focus here is to get more people in useing the Jesters. I farm gold for using the Jesters. I mostly get essence and I do so without using Anderment.
  12. Mal3ficent

    Mal3ficent Guest

    Read the title, this is R142 feedback thread, meaning feedback on content.
    You can use "technical support" section and describe your issues with the errors you are getting.

    This will be last warning for all users who are spamming this thread.

    EDIT: When I say technical support I mean on this section of the forum, not talking about sending ticket to support.
    Last edited: Jan 15, 2015
  13. Jettemee

    Jettemee Junior Expert

    The only thing I really enjoy from this release is the modification of talents in PvE areas. Thank you BP! Now premium subscription can be a little more worth having. Man, I hated having to teleport back to city to change talent presets (I'm always switching for PvP and PvE setups).
  14. 9ndrei

    9ndrei Forum Expert

    Drop rate of the clovers should be increased a bit..
  15. DesertKoala

    DesertKoala Forum Pro

    Stylistically, Stalgard is beautiful. The split layout is nice. There are plenty of good jump points and even a few rest areas. Since the quests 'are' part of the R149 payload, it I believe it is fair game to comment on the map. In my opinion the map was a wasted opportunity. There a few defense quests, which I love; but the rest feel like the usual scavenger hunt. The main dragon boss at the top of the map would have been a great opportunity to put in a seriously difficult boss. Since the map respawns mobs, I can almost understand why the drops are horrible. If I could wave a magic wand, I would make it a non-respawning map with better drops and thus force a progression through the entire map to clear from south-to-north and then return off the Destructor door for reset north-to-south. ....while making sure that Dragon boss at that Northern door on top of his pile of gold makes that map reset really truly challenging. In fact, I would make entry into Destructor token coin operated like we see with Mortis (I can hear the howls of dissatisfaction).

    R149 has a lot to like and maybe R150 will continue these baby step improvements. I'm optimistic.
    jthames likes this.
  16. _Baragain_

    _Baragain_ Living Forum Legend

    I would be fine with that if they also made Destructor's difficulty on par with Mortis or increased the quality of his drops. As is, no one goes there often because his drops are crap compared to the effort to kill him, and his uniques never want to drop.
    thebearreturns likes this.
  17. Multi-Sev

    Multi-Sev Forum Overlooker

    Go with Harra and some of the other heavy-hitters in Darkeye. We were killing Destructor with blue essences a few weekends ago. Unfortunately, your Dragon Fury probably won't slow him down anymore, according to the latest release notes, but I think he is still pretty easily kill-able with blue essences (if the whole team is top-notch).

    Harra is kind of on a DSO break right now, but he didn't outright quit (like I did), so you can probably convince him to go to Destructor on a weekend like we used to do.

    I'm not saying you'll get any uniques (hahaha, uniques from DSO end-bosses... one of the reasons I quit was stupid cloaked wrath). We were getting legendary drops a lot, though. I would estimate 1/2 to 3/4 (legendary/kill), on that particular day (y.m.m.v.).

    Good luck!
    Last edited: Jan 16, 2015
  18. _Baragain_

    _Baragain_ Living Forum Legend

    Oh, I know. I just don't like the amount of blues I waste compared to Mortis for even crappier rewards. I would love the chest plate (and the amulet from the creeper wouldn't be bad either), but with the way it doesn't drop, not even usually worth the trip.
  19. silverseas

    silverseas Count Count

    I stay firmly away from KH and the jesters after going bankrupt over there a few times from lack of self control, so the most interesting part of this update for me had to be the idle animations. XD I noticed there seems to be 2 of them.

    The first one that I see the most is to do shoulder checks, first one side, then the other. The other one seems to be brandishing my staff to see if the giant sized crystal on it has gone missing. Maybe it's just me, but it seems almost as if my character is a wee bit paranoid of being stabbed in the back or have her weapon go missing... in a nice safe urban area. :rolleyes:

    If I may suggest, perhaps more useful idle animations would be stuff along the lines of 'zzz' floating above the head of someone who has been totally idle for 5+ mins with a napping character (be it on mount or on foot) so people realize that someone is afk; or a thought bubble floating above the head of people who are at things like jewelers, shopping, or melting who can't see their chat so people know they're not being ignored.

    I don't know, I just don't see the things my character doing right now as normal. Maybe if she put down her weapon and massaged her sore feet from standing and running all the time I'd actually see that as an idle animation, but the current ones just make me roll my eyes and climb back onto a mount so I don't have to see it. XD
    jthames, soxx101, DesertKoala and 2 others like this.
  20. Darwarren

    Darwarren Count Count

    Unless you just bought lots of andermant, the jester drops are lousy. You have to hit some jackpot drops, just to break even. Compare what you get from the jesters, with what you get from the trader, and see if you get the agree.

    The jesters just aren't that much fun, to make up the difference.
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